package ee3.common.block; import ee3.common.lib.Reference; import net.minecraft.src.BlockStationary; import net.minecraft.src.CreativeTabs; import net.minecraft.src.Material; /** * BlockRedWaterFlowing * * Class for the still version of Red Water * * @author pahimar * @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html) * */ public class BlockRedWaterStill extends BlockStationary { protected BlockRedWaterStill(int id, Material material) { super(id, material); this.blockHardness = 100F; this.setLightOpacity(3); setBlockName("redWaterStill"); disableStats(); setRequiresSelfNotify(); } @Override public String getTextureFile() { return Reference.SPRITE_SHEET_LOCATION + Reference.BLOCK_SPRITE_SHEET; } }