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2013-01-31 18:14:33 -08:00
ee3_common Some more portable transmutation work, added a new NBT tag for it and refactored the existing one. GUI/Container for it still to be finished 2013-01-29 22:15:59 -05:00
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.gitignore Build scripts for EE3 2012-06-29 10:00:22 -04:00
build.xml Fixed the build script to handle the repackaging, and Windows 8 support 2012-12-17 16:00:04 -05:00
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README.md Update README.md 2013-01-31 20:32:12 -05:00
version.xml Some fixes 2012-12-31 03:14:44 -05:00

Welcome to Equivalent Exchange 3!

LATEST OFFICIAL VERSION: [EE3 pre1f for Minecraft 1.4.6/1.4.7] (http://adf.ly/GjT3c)

[Minecraft Forums page] (http://www.minecraftforum.net/topic/1540010-equivalent-exchange-3)

[Compiling EE3] (https://github.com/pahimar/Equivalent-Exchange-3#compiling-equivalent-exchange-3) - For those that want the latest unreleased features.

[Contributing] (https://github.com/pahimar/Equivalent-Exchange-3#contributing) - For those that want to help out.

Compiling Equivalent Exchange 3

IMPORTANT: This is not guaranteed to work as it has not been tested extensively (Linux and Windows tested).


Prerequisites (Tested for Windows ONLY!)

  1. WARNING: Make sure you know EXACTLY what you're doing! It's not any of our faults if your OS crashes, becomes corrupted, etc.
  2. Download and install the Java JRE [here] (http://www.java.com/inc/BrowserRedirect1.jsp?locale=en) (necessary for Ant).
  3. Download and install the Java JDK [here] (http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.html). Scroll down, accept the Oracle Binary Code License Agreement for Java SE, and download the one pertaining to your OS (necessary for MCP).
    • Go to Control Panel\System and Security\System, and click on Advanced System Settings on the left-hand side.
    • Click on Environment Variables.
  • Under System Variables, click New.
  • For Variable Name, input JAVA_HOME.
  • For Variable Value, input something similar to ;C:\Program Files (x86)\Java\jdk1.7.0_11 exactly as shown to the end (or wherever your Java JDK installation is), and click Ok.
  • Scroll down to a variable named Path, and double-click on it.
  • Append ;C:\Program Files (x86)\Java\jdk1.7.0_11\bin (or wherever your Java JDK installation is \bin), and click Ok.
  1. Download Apache Ant [here] (http://ant.apache.org).
    • Unzip the files anywhere you want, eg C:\Program Files (x86)\Ant.
  • Again, go to Environment Variables just like you did for the Java JDK.
  • Under System Variables, click New.
  • For Variable Name, input ANT_HOME.
  • For Variable Value, input C:\Ant\apache-ant-1.8.4 (or your Ant directory \apache-ant-1.8.4).
  • Scroll down to Path, and double-click on it.
  • Append ;C:\Ant\apache-ant-1.8.4\bin exactly as shown to the end (or your Ant directory \apache-ant-1.8.4\bin).
  1. Download and install Github [here] (http://windows.github.com/) (Windows) or [here] (http://mac.github.com/) (Mac OS X 10.7+). For Linux, I guess you could download it as a .zip/tarball and unzip it?
    • Create an account.
  • Scroll to the top of this page, login at the top-right, and then click Clone to Windows/Mac near the top-left of the page.
  • You should see Github flash and pahimar/Equivalent-Exchange-3 appear. (The local repository on Windows defaults to C:\Users\(username)\Documents\GitHub\Equivalent-Exchange-3, you can change it if you want but then you have to find it again on Github).
  1. Create an empty directory for EE3 development. This directory is refernced as mcdev from now on. It can be where you cloned EE3, but it'll be a little messy.

Setup MCP (Tested on Linux and Windows)

  1. Download the latest version of MCP from [here] (http://mcp.ocean-labs.de/index.php/MCP_Releases), e.g. mcp726.zip. Install MCP dependencies as listed on the website if neccessary.
  2. Inside mcdev, create a directory named mcp and unzip the MCP .zip file into it.
    • To verify, check if a file named CHANGELOG exists inside mcp.
  3. Download the latest forge source for Minecraft 1.4.7 and unzip it into mcp. You need at least Forge 6.6.0.***, best way is to get it from [here] (http://files.minecraftforge.net/).
    • To verify, check if a application named install.sh exists.
  4. Execute install.sh (Linux and Mac) or install.cmd (Windows), both found in mcdev\mcp\forge. On Linux you might have to chmod +x install.sh before you can execute it. On some system configurations you need to execute install.sh from within the forge directory whereas on others it doesn't matter. Just check the output for error messages to find out what you need to do.

Setup EE3 (Some tested for Linux, tested fully for Windows)

  1. Inside mcdev, create a directory named source.
  2. Move/clone Equivalent-Exchange-3 into source.
  3. Right now, you should have a directory that looks something like:

mcdev
\-mcp
	\-complicated mcp stuff (should have CHANGELOG).
	\-forge
	\-jars
\-source
	\-Equivalent-Exchange-3
		\-EE3's files (should have build.xml).

  1. Inside Equivalent-Exchange-3, create a new file called build.properties.
    • Open it up with any text editor, and type into it the following (fully customizable except for dir.development):
      • dir.development=../../
      • dir.release=Releases
      • release.minecraft.version=1.4.7 (as of 1/31)
      • release.mod.version=pre2
  2. [FOR WINDOWS] Open up cmd by typing cmd in Run.
  3. [FOR WINDOWS] Navigate to mcdev\source\Equivalent-Exchange-3 by executing cd mcdev's location\source\Equivalent-Exchange-3.
  4. Execute ant release. This will generally take around 5-15 minutes, depending on your computer. If you've done everything right, BUILD SUCCESSFUL is displayed after it finishes.
    • If you see BUILD FAILED, check the error output (it should be right around BUILD FAILED), fix everything, and try again.
  5. Go to mcdev\source\Equivalent-Exchange-3\Releases\1.4.7\pre2.
    • You should see a .jar named ee3-universal-pre2.jar.
  6. Copy the jar into your Minecraft mods folder, and play Minecraft!

Updating Your Repo (For Windows/Mac)

  1. Check to see if pahimar updated EE3 since you last compiled. If he did, follow these instructions.
  2. Open Github.
  3. Double-click on pahimar/Equivalent-Exchange-3.
  4. At the top, there is a button named Sync/Sync Branch (Mac) (or Refreshing... if it's still checking).
  5. Click Sync, and wait for it to finish.
  6. Re-compile (or move it to mcdev\source then re-compile, depending on what you did.)

###Contributing


Submitting a PR

So you found a bug in pahimar's code? Think you can make it more efficient? Want to help in general? Great!

  1. IMPORTANT: PAHIMAR DOES NOT WANT ANY build.xml CHANGES, UNLESS it fixes up something broken (See [Pull Request #90] (https://github.com/pahimar/Equivalent-Exchange-3/pull/90)).
  2. If you haven't already, create a Github account.
  3. Click the little branch/plus icon at the top-right of this page (below your username).
  4. Make the changes that you want to.
  5. Click Pull Request at the top-middle of the page (left of your fork's name, to the right of Watch and Fork).
  6. Enter your PR's title, and create a detailed description telling pahimar what you changed.
  7. Click Send pull request, and you're done!

Creating an Issue

EE3 crashes every time? Have a suggestion? Found a bug? Create an issue now!

  1. Go to [the issues page] (http://github.com/pahimar/Equivalent-Exchange-3/issues).
  2. Click New Issue right below Graphs.
  3. Enter your Issue's title (something that summarizes your issue), and then create a detailed description ("Hey pahimar, could you add/change xxx?" or "Hey, found an exploit: stuff").
  4. Click Submit new issue, and you're done!