equivalent-exchange-3/ee3_common/com/pahimar/ee3/client/renderer/ItemAlchemicalChestRenderer.java

70 lines
1.9 KiB
Java

package com.pahimar.ee3.client.renderer;
import net.minecraft.client.model.ModelChest;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraftforge.client.ForgeHooksClient;
import net.minecraftforge.client.IItemRenderer;
import org.lwjgl.opengl.GL11;
import com.pahimar.ee3.lib.Sprites;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class ItemAlchemicalChestRenderer implements IItemRenderer {
private ModelChest modelChest;
public ItemAlchemicalChestRenderer() {
modelChest = new ModelChest();
}
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
return true;
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return true;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
switch (type) {
case ENTITY: {
renderAlchemicalChest(0.5F, 0.5F, 0.5F);
break;
}
case EQUIPPED: {
renderAlchemicalChest(1.0F, 1.0F, 1.0F);
break;
}
case INVENTORY: {
renderAlchemicalChest(0.0F, 0.075F, 0.0F);
break;
}
default:
break;
}
}
private void renderAlchemicalChest(float x, float y, float z) {
Tessellator tesselator = Tessellator.instance;
ForgeHooksClient.bindTexture(Sprites.MODEL_ALCHEMICAL_CHEST, 0);
GL11.glPushMatrix(); //start
GL11.glTranslatef(x, y, z); //size
GL11.glRotatef(180, 1, 0, 0);
GL11.glRotatef(-90, 0, 1, 0);
modelChest.renderAll();
GL11.glPopMatrix(); //end
}
}