equivalent-exchange-3/ee3_client/ee3/client/render/ModelCalcinator.java

151 lines
6.5 KiB
Java

package ee3.client.render;
import org.lwjgl.opengl.GL11;
import ee3.common.lib.Reference;
import ee3.common.tile.TileCalcinator;
import net.minecraft.src.ModelBase;
import net.minecraft.src.ModelRenderer;
import net.minecraftforge.client.ForgeHooksClient;
/**
* ModelCalcinator
*
* Model for the Calcinator
*
* @author pahimar
* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
*
*/
public class ModelCalcinator extends ModelBase {
private static final int TEXTURE_HEIGHT = 128;
private static final int TEXTURE_WIDTH = 128;
private ModelRenderer firePotBottom, firePotLeft, firePotRight, firePotFront, firePotBack;
private ModelRenderer legFrontLeft, legFrontRight, legBackLeft, legBackRight;
private ModelRenderer armFrontLeft, armFrontRight, armBackLeft, armBackRight;
private ModelRenderer bowlBottom, bowlLeft, bowlRight, bowlFront, bowlBack;
private ModelRenderer firePotEmbers, bowlEmbers;
private float scale;
public ModelCalcinator(float scale) {
this.scale = scale;
this.textureHeight = TEXTURE_HEIGHT;
this.textureWidth = TEXTURE_WIDTH;
this.firePotLeft = new ModelRenderer(this, 0, 36);
this.firePotLeft.addBox(-0.5F, -1.5F, -4F, 1, 3, 8, scale);
this.firePotLeft.setRotationPoint(3.5F, 1F, 0F);
this.firePotRight = new ModelRenderer(this, 0, 36);
this.firePotRight.addBox(-0.5F, -1.5F, -4F, 1, 3, 8, scale);
this.firePotRight.setRotationPoint(-3.5F, 1F, 0F);
this.firePotBack = new ModelRenderer(this, 0, 36);
this.firePotBack.addBox(-3F, -1.5F, -0.5F, 6, 3, 1, scale);
this.firePotBack.setRotationPoint(0F, 1F, -3.5F);
this.firePotFront = new ModelRenderer(this, 0, 36);
this.firePotFront.addBox(-3F, -1.5F, -0.5F, 6, 3, 1, scale);
this.firePotFront.setRotationPoint(0F, 1F, 3.5F);
this.firePotBottom = new ModelRenderer(this, 0, 36);
this.firePotBottom.addBox(-3F, -0.5F, -3F, 6, 1, 6, scale);
this.firePotBottom.setRotationPoint(8, 2, 8);
this.firePotBottom.addChild(this.firePotBack);
this.firePotBottom.addChild(this.firePotFront);
this.firePotBottom.addChild(this.firePotLeft);
this.firePotBottom.addChild(this.firePotRight);
this.legFrontLeft = new ModelRenderer(this, 0, 0);
this.legFrontLeft.addBox(-1F, -8F, -1F, 2, 8, 2, scale);
this.legFrontLeft.setRotationPoint(-9F, 6, 0);
this.legFrontRight = new ModelRenderer(this, 0, 0);
this.legFrontRight.addBox(-1F, -8F, -1F, 2, 8, 2, scale);
this.legFrontRight.setRotationPoint(9F, 6, 0);
this.legBackLeft = new ModelRenderer(this, 0, 0);
this.legBackLeft.addBox(-1F, -8F, -1F, 2, 8, 2, scale);
this.legBackLeft.setRotationPoint(0, 6, -9F);
this.legBackRight = new ModelRenderer(this, 0, 0);
this.legBackRight.addBox(-1F, -8F, -1F, 2, 8, 2, scale);
this.legBackRight.setRotationPoint(0, 6, 9F);
this.armFrontLeft = new ModelRenderer(this, 0, 10);
this.armFrontLeft.addBox(-2F, -0.5F, -1F, 4, 1, 2, scale);
this.armFrontLeft.setRotationPoint(6, 1, 0);
this.armFrontRight = new ModelRenderer(this, 0, 10);
this.armFrontRight.addBox(-2F, -0.5F, -1F, 4, 1, 2, scale);
this.armFrontRight.setRotationPoint(-6, 1, 0);
this.armBackLeft = new ModelRenderer(this, 12, 10);
this.armBackLeft.addBox(-1F, -0.5F, -2.0F, 2, 1, 4, scale);
this.armBackLeft.setRotationPoint(0, 1, 6);
this.armBackRight = new ModelRenderer(this, 12, 10);
this.armBackRight.addBox(-1F, -0.5F, -2.0F, 2, 1, 4, scale);
this.armBackRight.setRotationPoint(0, 1, -6);
this.firePotBottom.addChild(this.legFrontLeft);
this.firePotBottom.addChild(this.legFrontRight);
this.firePotBottom.addChild(this.legBackLeft);
this.firePotBottom.addChild(this.legBackRight);
this.firePotBottom.addChild(this.armFrontLeft);
this.firePotBottom.addChild(this.armFrontRight);
this.firePotBottom.addChild(this.armBackLeft);
this.firePotBottom.addChild(this.armBackRight);
this.firePotBottom.rotateAngleY = (float)(Math.PI / 4F);
this.bowlBack = new ModelRenderer(this, 0, 36);
this.bowlBack.addBox(-8F, -3.5F, -0.5F, 16, 7, 1, scale);
this.bowlBack.setRotationPoint(0F, 3.6F, 7.5F);
this.bowlFront = new ModelRenderer(this, 0, 36);
this.bowlFront.addBox(-8F, -3.5F, -0.5F, 16, 7, 1, scale);
this.bowlFront.setRotationPoint(0, 3.6F, -7.5F);
this.bowlLeft = new ModelRenderer(this, 0, 44);
this.bowlLeft.addBox(-0.5F, -3.5F, -7F, 1, 7, 14, scale);
this.bowlLeft.setRotationPoint(7.5F, 3.6F, 0);
this.bowlRight = new ModelRenderer(this, 0, 44);
this.bowlRight.addBox(-0.5F, -3.5F, -7F, 1, 7, 14, scale);
this.bowlRight.setRotationPoint(-7.5F, 3.6F, 0);
this.bowlBottom = new ModelRenderer(this, 0, 19);
this.bowlBottom.addBox(-8F, -1F, -8F, 16, 1, 16, scale);
this.bowlBottom.setRotationPoint(8, 9, 8);
this.bowlBottom.addChild(this.bowlBack);
this.bowlBottom.addChild(this.bowlFront);
this.bowlBottom.addChild(this.bowlLeft);
this.bowlBottom.addChild(this.bowlRight);
this.bowlEmbers = new ModelRenderer(this, 0, 65);
this.bowlEmbers.addBox(-7F, -0.5F, -7F, 14, 1, 14, scale);
this.bowlEmbers.setRotationPoint(8, 9, 8);
this.bowlEmbers.mirror = true;
this.firePotEmbers = new ModelRenderer(this, 0, 65);
this.firePotEmbers.addBox(-3F, -0.5F, -3F, 6, 1, 6, scale);
this.firePotEmbers.setRotationPoint(8, 3, 8);
this.firePotEmbers.rotateAngleY = (float)(Math.PI / 4F);
}
public void render(TileCalcinator calcinator, double x, double y, double z) {
GL11.glPushMatrix();
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glTranslated(x, y, z);
ForgeHooksClient.bindTexture(Reference.SPRITE_SHEET_LOCATION + Reference.CALCINATOR_TEXTURE_SHEET, 0);
firePotBottom.render(scale);
bowlBottom.render(scale);
firePotEmbers.render(scale);
bowlEmbers.render(scale);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopMatrix();
}
public void render(float scale) {
firePotBottom.render(scale);
bowlBottom.render(scale);
firePotEmbers.render(scale);
bowlEmbers.render(scale);
}
}