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Wliu 2ccd44a55e README update
-Removed spaces between links
-Removed some now-useless stuff, and added a generalization (the
IMPORTANT part)
-Updated Java version
-Clarified Github for Windows/Mac part
-Updated for pahimar's build.xml change (ant build)
-Updated for Repository Next
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That should be it ;)
2013-07-14 20:56:26 -04:00
ee3_common Dropping the decoding of NBT from string (really complex) 2013-07-12 15:47:48 -04:00
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.gitignore Added Mac specific .gitignore 2013-04-16 06:52:34 +02:00
build.xml Exclude XCF files from the jar file when building. Fixes Issue 313. 2013-04-18 18:48:21 -04:00
build_number.properties Finally fixed the transmutation stone crafting recipe bug, careof https://github.com/cpw. 2013-05-27 11:34:19 -04:00
COPYING GPL + LGPL license inclusion 2012-07-17 15:36:22 -04:00
COPYING.LESSER GPL + LGPL license inclusion 2012-07-17 15:36:22 -04:00
README.md README update 2013-07-14 20:56:26 -04:00
version.xml Finally fixed the transmutation stone crafting recipe bug, careof https://github.com/cpw. 2013-05-27 11:34:19 -04:00

Welcome to Equivalent Exchange 3!

LATEST OFFICIAL VERSION: EE3 pre1h for 1.5.1/1.5.2

Minecraft Forums page

Compiling EE3 - For those that want the latest unreleased features.

Contributing - For those that want to help out.

Compiling Equivalent Exchange 3

IMPORTANT: Please report any issues you have, there might be some problems with the documentation!


Prerequisites

  1. WARNING: Make sure you know EXACTLY what you're doing! It's not any of our faults if your OS crashes, becomes corrupted, etc.
  2. Download and install the Java JDK here. Scroll down, accept the Oracle Binary Code License Agreement for Java SE, and download the one pertaining to your OS (necessary for MCP).
    • Go to Control Panel\System and Security\System, and click on Advanced System Settings on the left-hand side.
    • Click on Environment Variables.
  • Under System Variables, click New.
  • For Variable Name, input JAVA_HOME.
  • For Variable Value, input something similar to ;C:\Program Files (x86)\Java\jdk1.7.0_25 exactly as shown to the end (or wherever your Java JDK installation is), and click Ok.
  • Scroll down to a variable named Path, and double-click on it.
  • Append ;C:\Program Files (x86)\Java\jdk1.7.0_25\bin (or your Java JDK installation directory\bin), and click Ok.
  1. Download Apache Ant here.
    • Unzip the files anywhere you want, eg C:\Program Files (x86)\Ant.
  • Again, go to Environment Variables just like you did for the Java JDK.
  • Under System Variables, click New.
  • For Variable Name, input ANT_HOME.
  • For Variable Value, input C:\Ant\apache-ant-1.9.0 (or your Ant directory\apache-ant-1.9.0).
  • Scroll down to Path, and double-click on it.
  • Append ;C:\Ant\apache-ant-1.9.0\bin exactly as shown to the end (or your Ant directory\apache-ant-1.9.0\bin).
  1. Download and install Github here (Windows) or here (Mac OS X 10.7+). For Linux, you can use a different Git application. NOTE: Github For Windows/Mac is OPTIONAL. You can use your own Git application.
    • Create an account.
  • Scroll to the top of this page, login at the top-right, and then click Clone to Windows/Mac at the bottom of the right-hand toolbar.
  • You should see Github flash and pahimar/Equivalent-Exchange-3 appear. (The local repository on Windows defaults to C:\Users\(username)\Documents\GitHub\Equivalent-Exchange-3, you can change it if you want but then you have to find it again on Github).
  1. Create an empty directory for EE3 development. This directory is refernced as mcdev from now on. It can be where you cloned EE3, but it'll be a little messy.

Setup MCP

  1. Download the latest version of MCP from [here] (http://mcp.ocean-labs.de/download.php?list.2), e.g. mcp751.zip.
  2. Inside mcdev, create a directory named mcp and unzip the MCP .zip file into it.
    • To verify, check if a file named CHANGELOG exists inside mcp.
  3. Download the latest Forge source for Minecraft 1.5.1/1.5.2 and unzip it into mcp. You need at least Forge 7.7.1.500 (Forge 7.8.0.684 if using 1.5.2), the best way is to get it from [here] (http://files.minecraftforge.net/).
    • To verify, check if a application named install.sh exists.
  4. Execute install.sh (Linux and Mac) or install.cmd (Windows), both found in mcdev\mcp\forge. On Linux you might have to chmod +x install.sh before you can execute it.
    • This will take some time, be patient.

Setup EE3

  1. Inside mcdev, create a directory named source.
  2. Move/clone Equivalent-Exchange-3 into source.
  3. Right now, you should have a directory that looks something like:

mcdev
\-mcp
	\-complicated mcp stuff (should have CHANGELOG).
	\-forge
	\-jars
\-source
	\-Equivalent-Exchange-3
		\-EE3's files (should have build.xml).

  1. Inside Equivalent-Exchange-3, create a new file called build.properties.
    • Open it up with any text editor, and type into it the following (fully customizable except for dir.development):
      • dir.development=../../
      • dir.release=Releases
      • release.minecraft.version=1.5.2
      • release.mod.version=pre2
  2. Open up your OS's command line (Command Prompt in Windows, Terminal in Linux and Mac).
  3. Navigate to mcdev\source\Equivalent-Exchange-3 by executing cd mcdev's location\source\Equivalent-Exchange-3.
  4. Execute ant build. This will generally take around 5-15 minutes, depending on your computer. If you've done everything right, BUILD SUCCESSFUL is displayed after it finishes.
    • If you see BUILD FAILED, check the error output (it should be right around BUILD FAILED), fix everything, and try again.
  5. Go to mcdev\source\Equivalent-Exchange-3\Releases\1.5.2\pre2.
    • You should see a .jar file named ee3-universal-pre2.jar.
  6. Copy the jar into your Minecraft mods folder, and play Minecraft!

Updating Your Repo (For Windows/Mac)

  1. Check to see if pahimar updated EE3 since you last compiled. If he did, follow these instructions.
  2. Open Github.
  3. Double-click on pahimar/Equivalent-Exchange-3.
  4. At the top, there is a button named Sync/Sync Branch (or Refreshing... if it's still checking).
  5. Click Sync, and wait for it to finish.
  6. Re-compile (or move it to mcdev\source then re-compile, depending on what you did.)

###Contributing


Submitting a PR

So you found a bug in pahimar's code? Think you can make it more efficient? Want to help in general? Great!

  1. IMPORTANT: PAHIMAR DOES NOT WANT ANY build.xml CHANGES, UNLESS it fixes up something broken (See Pull Request #90).
  2. If you haven't already, create a Github account.
  3. Click the Fork icon at the top-right of this page (below your username).
  4. Make the changes that you want to.
  5. Click Pull Request at the right-hand side of the gray bar directly below your fork's name.
  6. Enter your PR's title, and create a detailed description telling pahimar what you changed.
  7. Click Send pull request, and you're done!

Creating an Issue

EE3 crashes every time? Have a suggestion? Found a bug? Create an issue now!

  1. Please, please don't make any frivolous issues! If it's a crash, try asking the people in IRC or MCF before creating an issue. If it's a bug/suggestion, make sure it hasn't been reported/suggested already. Thanks! 😄
  2. Go to the issues page.
  3. Click New Issue right below Star and Fork.
  4. Enter your Issue's title (something that summarizes your issue), and then create a detailed description ("Hey pahimar, could you add/change xxx?" or "Hey, found an exploit: stuff").
  5. Click Submit new issue, and you're done!