equivalent-exchange-3/ee3_common/com/pahimar/ee3/network/packet/PacketTileUpdate.java

88 lines
1.9 KiB
Java

package com.pahimar.ee3.network.packet;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import net.minecraft.network.INetworkManager;
import net.minecraftforge.common.ForgeDirection;
import com.pahimar.ee3.network.PacketTypeHandler;
import cpw.mods.fml.common.network.Player;
/**
* PacketTileUpdate
*
* Packet specifically for updating/synching tile entities between client and
* server
*
* @author pahimar
* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
*
*/
public class PacketTileUpdate extends PacketEE {
public int x, y, z;
public byte direction;
public short state;
public String player;
public PacketTileUpdate() {
super(PacketTypeHandler.TILE, true);
}
public void setCoords(int x, int y, int z) {
this.x = x;
this.y = y;
this.z = z;
}
public void setDirection(ForgeDirection direction) {
// TODO: Convert from ForgeDirection to the appropriate byte value
}
public void setDirection(byte direction) {
this.direction = direction;
}
public void setState(short state) {
this.state = state;
}
public void setPlayerName(String player) {
this.player = player;
}
public void writeData(DataOutputStream data) throws IOException {
data.writeInt(x);
data.writeInt(y);
data.writeInt(z);
data.writeByte(direction);
data.writeShort(state);
data.writeUTF(player);
}
public void readData(DataInputStream data) throws IOException {
this.x = data.readInt();
this.y = data.readInt();
this.z = data.readInt();
this.direction = data.readByte();
this.state = data.readShort();
this.player = data.readUTF();
}
public void execute(INetworkManager manager, Player player) {
// TODO: Stuff here
}
}