equivalent-exchange-3/src/main/java/com/pahimar/ee3/inventory/ContainerCalcinator.java

199 lines
7.2 KiB
Java

package com.pahimar.ee3.inventory;
import com.pahimar.ee3.tileentity.TileEntityCalcinator;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntityFurnace;
public class ContainerCalcinator extends ContainerEE
{
private TileEntityCalcinator tileEntityCalcinator;
private int lastCookTime; // How much longer the Calcinator will burn
private int lastBurnTime; // The fuel value for the currently burning fuel
private int lastItemCookTime; // How long the current item has been "cooking"
public ContainerCalcinator(InventoryPlayer inventoryPlayer, TileEntityCalcinator tileEntityCalcinator)
{
this.tileEntityCalcinator = tileEntityCalcinator;
// Add the fuel slot to the container
this.addSlotToContainer(new Slot(tileEntityCalcinator, TileEntityCalcinator.FUEL_INVENTORY_INDEX, 45, 55));
// Add the input slot to the container
this.addSlotToContainer(new Slot(tileEntityCalcinator, TileEntityCalcinator.INPUT_INVENTORY_INDEX, 45, 10));
// Add the output results slot to the container
this.addSlotToContainer(new SlotCalcinator(tileEntityCalcinator, TileEntityCalcinator.OUTPUT_LEFT_INVENTORY_INDEX, 105, 29));
this.addSlotToContainer(new SlotCalcinator(tileEntityCalcinator, TileEntityCalcinator.OUTPUT_RIGHT_INVENTORY_INDEX, 125, 29));
// Add the player's inventory slots to the container
for (int inventoryRowIndex = 0; inventoryRowIndex < PLAYER_INVENTORY_ROWS; ++inventoryRowIndex)
{
for (int inventoryColumnIndex = 0; inventoryColumnIndex < PLAYER_INVENTORY_COLUMNS; ++inventoryColumnIndex)
{
this.addSlotToContainer(new Slot(inventoryPlayer, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 8 + inventoryColumnIndex * 18, 94 + inventoryRowIndex * 18));
}
}
// Add the player's action bar slots to the container
for (int actionBarSlotIndex = 0; actionBarSlotIndex < 9; ++actionBarSlotIndex)
{
this.addSlotToContainer(new Slot(inventoryPlayer, actionBarSlotIndex, 8 + actionBarSlotIndex * 18, 152));
}
}
@Override
public void addCraftingToCrafters(ICrafting iCrafting)
{
super.addCraftingToCrafters(iCrafting);
iCrafting.sendProgressBarUpdate(this, 0, this.tileEntityCalcinator.deviceCookTime);
iCrafting.sendProgressBarUpdate(this, 1, this.tileEntityCalcinator.fuelBurnTime);
iCrafting.sendProgressBarUpdate(this, 2, this.tileEntityCalcinator.itemCookTime);
}
@Override
public void detectAndSendChanges()
{
super.detectAndSendChanges();
for (Object crafter : this.crafters)
{
ICrafting icrafting = (ICrafting) crafter;
if (this.lastCookTime != this.tileEntityCalcinator.deviceCookTime)
{
icrafting.sendProgressBarUpdate(this, 0, this.tileEntityCalcinator.deviceCookTime);
}
if (this.lastBurnTime != this.tileEntityCalcinator.fuelBurnTime)
{
icrafting.sendProgressBarUpdate(this, 1, this.tileEntityCalcinator.fuelBurnTime);
}
if (this.lastItemCookTime != this.tileEntityCalcinator.itemCookTime)
{
icrafting.sendProgressBarUpdate(this, 2, this.tileEntityCalcinator.itemCookTime);
}
}
this.lastCookTime = this.tileEntityCalcinator.deviceCookTime;
this.lastBurnTime = this.tileEntityCalcinator.fuelBurnTime;
this.lastItemCookTime = this.tileEntityCalcinator.itemCookTime;
}
@Override
public ItemStack transferStackInSlot(EntityPlayer entityPlayer, int slotIndex)
{
ItemStack itemStack = null;
Slot slot = (Slot) inventorySlots.get(slotIndex);
if (slot != null && slot.getHasStack())
{
ItemStack slotItemStack = slot.getStack();
itemStack = slotItemStack.copy();
/**
* If we are shift-clicking an item out of the Aludel's container,
* attempt to put it in the first available slot in the player's
* inventory
*/
if (slotIndex < TileEntityCalcinator.INVENTORY_SIZE)
{
if (!this.mergeItemStack(slotItemStack, TileEntityCalcinator.INVENTORY_SIZE, inventorySlots.size(), false))
{
return null;
}
}
else
{
/**
* If the stack being shift-clicked into the Aludel's container
* is a fuel, first try to put it in the fuel slot. If it cannot
* be merged into the fuel slot, try to put it in the input
* slot.
*/
if (TileEntityFurnace.isItemFuel(slotItemStack))
{
if (!this.mergeItemStack(slotItemStack, TileEntityCalcinator.FUEL_INVENTORY_INDEX, TileEntityCalcinator.OUTPUT_LEFT_INVENTORY_INDEX, false))
{
return null;
}
}
/**
* Finally, attempt to put stack into the input slot
*/
else if (!this.mergeItemStack(slotItemStack, TileEntityCalcinator.INPUT_INVENTORY_INDEX, TileEntityCalcinator.OUTPUT_LEFT_INVENTORY_INDEX, false))
{
return null;
}
}
if (slotItemStack.stackSize == 0)
{
slot.putStack(null);
}
else
{
slot.onSlotChanged();
}
}
return itemStack;
}
@SideOnly(Side.CLIENT)
public void updateProgressBar(int valueType, int updatedValue)
{
if (valueType == 0)
{
this.tileEntityCalcinator.deviceCookTime = updatedValue;
}
if (valueType == 1)
{
this.tileEntityCalcinator.fuelBurnTime = updatedValue;
}
if (valueType == 2)
{
this.tileEntityCalcinator.itemCookTime = updatedValue;
}
}
@Override
public boolean canInteractWith(EntityPlayer entityPlayer)
{
return this.tileEntityCalcinator.isUseableByPlayer(entityPlayer);
}
private class SlotCalcinator extends Slot
{
public SlotCalcinator(IInventory inventory, int slotIndex, int x, int y)
{
super(inventory, slotIndex, x, y);
}
@Override
public void onPickupFromSlot(EntityPlayer entityPlayer, ItemStack itemStack)
{
super.onPickupFromSlot(entityPlayer, itemStack);
FMLCommonHandler.instance().firePlayerCraftingEvent(entityPlayer, itemStack, inventory);
}
@Override
public boolean isItemValid(ItemStack itemStack)
{
return false;
}
}
}