99 lines
3.5 KiB
Java
99 lines
3.5 KiB
Java
package com.pahimar.ee3.inventory;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import com.pahimar.ee3.tileentity.TileAlchemicalChest;
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/**
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* Equivalent-Exchange-3
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*
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* ContainerAlchemicalChest
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*
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* @author pahimar
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* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
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*
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*/
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public class ContainerAlchemicalChest extends Container {
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private TileAlchemicalChest tileAlchemicalChest;
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private final int CHEST_INVENTORY_ROWS = 4;
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private final int CHEST_INVENTORY_COLUMNS = 13;
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private final int PLAYER_INVENTORY_ROWS = 3;
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private final int PLAYER_INVENTORY_COLUMNS = 9;
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public ContainerAlchemicalChest(InventoryPlayer inventoryPlayer, TileAlchemicalChest tileAlchemicalChest) {
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this.tileAlchemicalChest = tileAlchemicalChest;
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tileAlchemicalChest.openChest();
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// Add the Alchemical Chest slots to the container
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for (int chestRowIndex = 0; chestRowIndex < CHEST_INVENTORY_ROWS; ++chestRowIndex) {
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for (int chestColumnIndex = 0; chestColumnIndex < CHEST_INVENTORY_COLUMNS; ++chestColumnIndex) {
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this.addSlotToContainer(new Slot(tileAlchemicalChest, chestColumnIndex + chestRowIndex * 13, 8 + chestColumnIndex * 18, 18 + chestRowIndex * 18));
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}
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}
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// Add the player's inventory slots to the container
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for (int inventoryRowIndex = 0; inventoryRowIndex < PLAYER_INVENTORY_ROWS; ++inventoryRowIndex) {
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for (int inventoryColumnIndex = 0; inventoryColumnIndex < PLAYER_INVENTORY_COLUMNS; ++inventoryColumnIndex) {
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this.addSlotToContainer(new Slot(inventoryPlayer, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 44 + inventoryColumnIndex * 18, 104 + inventoryRowIndex * 18));
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}
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}
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// Add the player's action bar slots to the container
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for (int actionBarSlotIndex = 0; actionBarSlotIndex < PLAYER_INVENTORY_COLUMNS; ++actionBarSlotIndex) {
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this.addSlotToContainer(new Slot(inventoryPlayer, actionBarSlotIndex, 44 + actionBarSlotIndex * 18, 162));
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}
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}
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@Override
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public boolean canInteractWith(EntityPlayer var1) {
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return true;
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}
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/**
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* Callback for when the crafting gui is closed.
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*/
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@Override
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public void onContainerClosed(EntityPlayer entityPlayer) {
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super.onContainerClosed(entityPlayer);
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tileAlchemicalChest.closeChest();
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer entityPlayer, int slotIndex) {
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ItemStack newItemStack = null;
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Slot slot = (Slot) inventorySlots.get(slotIndex);
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if (slot != null && slot.getHasStack()) {
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ItemStack itemStack = slot.getStack();
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newItemStack = itemStack.copy();
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if (slotIndex < CHEST_INVENTORY_ROWS * CHEST_INVENTORY_COLUMNS) {
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if (!this.mergeItemStack(itemStack, CHEST_INVENTORY_ROWS * CHEST_INVENTORY_COLUMNS, inventorySlots.size(), false))
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return null;
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}
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else if (!this.mergeItemStack(itemStack, 0, CHEST_INVENTORY_ROWS * CHEST_INVENTORY_COLUMNS, false))
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return null;
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if (itemStack.stackSize == 0) {
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slot.putStack((ItemStack) null);
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}
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else {
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slot.onSlotChanged();
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}
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}
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return newItemStack;
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}
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}
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