equivalent-exchange-3/ee3_common/ee3/common
2012-11-30 22:45:54 -05:00
..
block Move art/sprite related constants out of the general Reference class into their out Sprites lib class, move the RenderTickHandler into the client package (where it belongs), 2012-11-30 15:28:42 -05:00
container Blah 2012-11-02 16:06:08 -04:00
core Some work on getting bags off the ground, also learned how to do multiple render passes and overlays of overlays (yay!). Note: the bags aren't functional at all yet; just viewable in game. Much more work to be done. 2012-11-30 22:45:54 -05:00
emc Javadoc update 2012-10-27 17:41:02 -04:00
item Some work on getting bags off the ground, also learned how to do multiple render passes and overlays of overlays (yay!). Note: the bags aren't functional at all yet; just viewable in game. Much more work to be done. 2012-11-30 22:45:54 -05:00
lib Some work on getting bags off the ground, also learned how to do multiple render passes and overlays of overlays (yay!). Note: the bags aren't functional at all yet; just viewable in game. Much more work to be done. 2012-11-30 22:45:54 -05:00
network In world transmutation overlay works for all transmutation stones, P Stone now is chargeable and has sounds, sounds renamed to be more intuitive 2012-11-30 14:03:36 -05:00
recipe Javadoc update 2012-10-27 17:41:02 -04:00
tile New Strings lib for holding common names/etc, merge in some of the block/item initialization stuff into their respective classes, proper config loading for Alchemy Dusts, oh yeah Alchemy Dusts, some new Localization keys, etc 2012-11-06 15:49:43 -05:00
EquivalentExchange3.java Move art/sprite related constants out of the general Reference class into their out Sprites lib class, move the RenderTickHandler into the client package (where it belongs), 2012-11-30 15:28:42 -05:00