231 lines
7.7 KiB
Java
231 lines
7.7 KiB
Java
package com.pahimar.ee3.block;
|
|
|
|
import java.util.Random;
|
|
|
|
import net.minecraft.block.Block;
|
|
import net.minecraft.block.material.Material;
|
|
import net.minecraft.entity.EntityLiving;
|
|
import net.minecraft.entity.item.EntityItem;
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.inventory.IInventory;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.nbt.NBTTagCompound;
|
|
import net.minecraft.tileentity.TileEntity;
|
|
import net.minecraft.util.MovingObjectPosition;
|
|
import net.minecraft.util.Vec3;
|
|
import net.minecraft.world.IBlockAccess;
|
|
import net.minecraft.world.World;
|
|
import net.minecraftforge.common.ForgeDirection;
|
|
|
|
import com.pahimar.ee3.EquivalentExchange3;
|
|
import com.pahimar.ee3.lib.GuiIds;
|
|
import com.pahimar.ee3.lib.RenderIds;
|
|
import com.pahimar.ee3.lib.Strings;
|
|
import com.pahimar.ee3.tileentity.TileAludel;
|
|
import com.pahimar.ee3.tileentity.TileEE;
|
|
import com.pahimar.ee3.tileentity.TileGlassBell;
|
|
|
|
public class BlockGlassBell extends BlockEE {
|
|
|
|
/**
|
|
* Is the random generator used by glass bell to drop the inventory contents
|
|
* in random directions.
|
|
*/
|
|
private Random rand = new Random();
|
|
|
|
public BlockGlassBell(int id) {
|
|
|
|
super(id, Material.glass);
|
|
this.setUnlocalizedName(Strings.GLASS_BELL_NAME);
|
|
this.setCreativeTab(EquivalentExchange3.tabsEE3);
|
|
this.setHardness(1.0F);
|
|
}
|
|
|
|
@Override
|
|
public TileEntity createNewTileEntity(World world) {
|
|
|
|
return new TileGlassBell();
|
|
}
|
|
|
|
@Override
|
|
public boolean renderAsNormalBlock() {
|
|
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public boolean isOpaqueCube() {
|
|
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public int getRenderType() {
|
|
|
|
return RenderIds.glassBellId;
|
|
}
|
|
|
|
@Override
|
|
public void breakBlock(World world, int x, int y, int z, int id, int meta) {
|
|
|
|
dropInventory(world, x, y, z);
|
|
super.breakBlock(world, x, y, z, id, meta);
|
|
}
|
|
|
|
@Override
|
|
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9) {
|
|
|
|
if (player.isSneaking())
|
|
return false;
|
|
else {
|
|
if (!world.isRemote) {
|
|
TileEntity tileEntityGlassBell = world.getBlockTileEntity(x, y, z);
|
|
TileEntity tileEntityAludel = world.getBlockTileEntity(x, y - 1, z);
|
|
|
|
if (tileEntityAludel instanceof TileAludel && tileEntityGlassBell instanceof TileGlassBell) {
|
|
player.openGui(EquivalentExchange3.instance, GuiIds.ALUDEL, world, x, y - 1, z);
|
|
return true;
|
|
}
|
|
|
|
if (tileEntityGlassBell != null) {
|
|
player.openGui(EquivalentExchange3.instance, GuiIds.GLASS_BELL, world, x, y, z);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLiving entityLiving, ItemStack itemStack) {
|
|
|
|
if (itemStack.hasDisplayName()) {
|
|
((TileEE) world.getBlockTileEntity(x, y, z)).setCustomName(itemStack.getDisplayName());
|
|
}
|
|
|
|
if (world.getBlockTileEntity(x, y - 1, z) != null && world.getBlockTileEntity(x, y - 1, z) instanceof TileAludel) {
|
|
((TileEE) world.getBlockTileEntity(x, y, z)).setOrientation(ForgeDirection.UP);
|
|
}
|
|
else {
|
|
((TileEE) world.getBlockTileEntity(x, y, z)).setOrientation(world.getBlockMetadata(x, y, z));
|
|
}
|
|
|
|
world.setBlockMetadataWithNotify(x, y, z, 0, 3);
|
|
}
|
|
|
|
@Override
|
|
public int onBlockPlaced(World world, int x, int y, int z, int sideHit, float hitX, float hitY, float hitZ, int metaData) {
|
|
|
|
return sideHit;
|
|
}
|
|
|
|
/**
|
|
* Ray traces through the blocks collision from start vector to end vector
|
|
* returning a ray trace hit. Args: world, x, y, z, startVec, endVec
|
|
*/
|
|
@Override
|
|
public MovingObjectPosition collisionRayTrace(World world, int x, int y, int z, Vec3 startVec, Vec3 endVec) {
|
|
|
|
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
|
|
|
|
if (tileEntity != null) {
|
|
if (tileEntity instanceof TileGlassBell) {
|
|
|
|
TileGlassBell tileGlassBell = (TileGlassBell) tileEntity;
|
|
|
|
switch (tileGlassBell.getOrientation()) {
|
|
case DOWN: {
|
|
this.setBlockBounds(0.125F, 0.33F, 0.125F, 0.875F, 1.0F, 0.875F);
|
|
break;
|
|
}
|
|
case UP: {
|
|
this.setBlockBounds(0.125F, 0.0F, 0.125F, 0.875F, 0.66F, 0.875F);
|
|
break;
|
|
}
|
|
case NORTH: {
|
|
this.setBlockBounds(0.125F, 0.125F, 0.33F, 0.875F, 0.875F, 1.0F);
|
|
break;
|
|
}
|
|
case SOUTH: {
|
|
this.setBlockBounds(0.125F, 0.125F, 0.0F, 0.875F, 0.875F, 0.66F);
|
|
break;
|
|
}
|
|
case EAST: {
|
|
this.setBlockBounds(0.0F, 0.125F, 0.125F, 0.66F, 0.875F, 0.875F);
|
|
break;
|
|
}
|
|
case WEST: {
|
|
this.setBlockBounds(0.33F, 0.125F, 0.125F, 1.0F, 0.875F, 0.875F);
|
|
break;
|
|
}
|
|
case UNKNOWN: {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return super.collisionRayTrace(world, x, y, z, startVec, endVec);
|
|
}
|
|
|
|
@Override
|
|
public int getLightValue(IBlockAccess world, int x, int y, int z) {
|
|
|
|
ItemStack itemStack;
|
|
|
|
if (world.getBlockTileEntity(x, y, z) instanceof TileGlassBell) {
|
|
|
|
TileGlassBell tileGlassBell = (TileGlassBell) world.getBlockTileEntity(x, y, z);
|
|
|
|
if (world.getBlockTileEntity(x, y - 1, z) instanceof TileAludel) {
|
|
TileAludel tileAludel = (TileAludel) world.getBlockTileEntity(x, y - 1, z);
|
|
|
|
itemStack = tileAludel.getStackInSlot(TileAludel.INPUT_INVENTORY_INDEX);
|
|
|
|
if (itemStack != null && itemStack.itemID < 4096)
|
|
return Block.lightValue[itemStack.itemID];
|
|
}
|
|
|
|
itemStack = tileGlassBell.getStackInSlot(TileGlassBell.DISPLAY_SLOT_INVENTORY_INDEX);
|
|
|
|
if (itemStack != null && itemStack.itemID < 4096)
|
|
return Block.lightValue[itemStack.itemID];
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
private void dropInventory(World world, int x, int y, int z) {
|
|
|
|
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
|
|
|
|
if (!(tileEntity instanceof IInventory))
|
|
return;
|
|
|
|
IInventory inventory = (IInventory) tileEntity;
|
|
|
|
for (int i = 0; i < inventory.getSizeInventory(); i++) {
|
|
|
|
ItemStack itemStack = inventory.getStackInSlot(i);
|
|
|
|
if (itemStack != null && itemStack.stackSize > 0) {
|
|
float dX = rand.nextFloat() * 0.8F + 0.1F;
|
|
float dY = rand.nextFloat() * 0.8F + 0.1F;
|
|
float dZ = rand.nextFloat() * 0.8F + 0.1F;
|
|
|
|
EntityItem entityItem = new EntityItem(world, x + dX, y + dY, z + dZ, new ItemStack(itemStack.itemID, itemStack.stackSize, itemStack.getItemDamage()));
|
|
|
|
if (itemStack.hasTagCompound()) {
|
|
entityItem.getEntityItem().setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy());
|
|
}
|
|
|
|
float factor = 0.05F;
|
|
entityItem.motionX = rand.nextGaussian() * factor;
|
|
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
|
|
entityItem.motionZ = rand.nextGaussian() * factor;
|
|
world.spawnEntityInWorld(entityItem);
|
|
itemStack.stackSize = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|