Go to file
Wliu 8589e7fa1d Update README.md
Added a 2 new sections called `To Update EE3` and `Prerequisites`.  Made the README **MUCH** more descriptive.

WARNING:  Parts of this may not work on different Operating Systems.
2012-11-21 17:14:28 -05:00
ee3_client/ee3/client New Strings lib for holding common names/etc, merge in some of the block/item initialization stuff into their respective classes, proper config loading for Alchemy Dusts, oh yeah Alchemy Dusts, some new Localization keys, etc 2012-11-06 15:49:43 -05:00
ee3_common Update to MC 1.4.5b (nothing needed to be done), re-implement colour overlays, reduce the number of dusts 2012-11-19 19:49:39 -05:00
resources/ee3 Update to MC 1.4.5b (nothing needed to be done), re-implement colour overlays, reduce the number of dusts 2012-11-19 19:49:39 -05:00
.gitignore Build scripts for EE3 2012-06-29 10:00:22 -04:00
build.xml Nothing to see here 2012-10-26 10:45:27 -04:00
COPYING GPL + LGPL license inclusion 2012-07-17 15:36:22 -04:00
COPYING.LESSER GPL + LGPL license inclusion 2012-07-17 15:36:22 -04:00
README.md Update README.md 2012-11-21 17:14:28 -05:00

Welcome to Equivalent Exchange 3!

Setup MCP was done mostly by Minalien, I just changed it a bit. Some credit goes to BuildCraft's README.md, which I based this README off of.

The Minecraft Forums page can be found [here] (http://www.minecraftforum.net/topic/1540010-equivalent-exchange-3).

Compiling Equivalent Exchange 3

IMPORTANT: This is not guaranteed to work as it has not been tested extensively (only done on Linux so far, partly on Windows).


Prerequisites (Tested for Windows 7 ONLY!)

  1. Download and install the Java JDK here. Just scroll down.
    • Go to Control Panel\System and Security\System, and click on Advanced System Settings on the left-hand side.
    • Click on Environment Variables.
  • Under System Variables, click New.
  • For Variable Name, input JAVA_HOME.
  • For Variable Value, input something similar to ;C:\Program Files (x86)\Java\jdk1.7.0_09 exactly as shown to the end.(or wherever your Java JDK installation is), and click Ok.
  • Scroll down to a variable named Path, and double-click on it.
  • Append ;C:\Program Files (x86)\Java\jdk1.7.0_09\bin (or wherever your Java JDK installation is \bin), and click Ok.
  1. Download and Apache Ant [here] (http://ant.apache.org).
    • Unzip the files anywhere you want, eg C:\Program Files (x86)\Ant.
  • Again, go to Environment Variables just like you did for the Java JDK.
  • Under System Variables, click New.
  • For Variable Name, input ANT_HOME.
  • For Variable Value, input C:\Ant\apache-ant-1.8.4 (or your Ant directory \apache-ant-1.8.4).
  • Scroll down to Path, and double-click on it.
  • Append ;C:\Ant\apache-ant-1.8.4\bin exactly as shown to the end (or your Ant directory \apache-ant-1.8.4\bin).
  1. Download and install Github [here] (http://windows.github.com/).
    • Create an account.
  • Go back to the Equivalent-Exchange-3 directory [here] (http://github.com/pahimar/Equivalent-Exchange-3).
  • Click Clone to Windows near the top-left of the page.
  • You should see Github flash and pahimar/Equivalent-Exchange-3 appear. (The local repository defaults to C:\Users\(username)\Documents\GitHub\Equivalent-Exchange-3, you can change it if you want but then you have to find it again on Github).
  1. Create an empty directory for EE3 development. This directory is refernced as mcdev from now on. It can be where you cloned EE3, but it'll be a little messy.
  2. You are now ready to Setup MCP!

Setup MCP (Linux and Windows 7 tested)

  1. Download the latest version of MCP from [here] (http://mcp.ocean-labs.de/index.php/MCP_Releases) , e.g. mcp723.zip. Install MCP dependencies as listed on the website if neccessary.
  2. Inside mcdev, create a directory named mcp and unzip the MCP .zip file into it.
  3. To verify, check if a file name CHANGELOG exists inside the mcp directory.
  4. Get a clean (unmodded!) copy of minecraft. Currently EE3 runs on 1.4.5 but that might have changed.
  5. From your .minecraft directory (on Windows, defaults to %appdata%\.minecraft), copy the bin and the resources (I don't think you need resources on Windows 7) directory to the jars directory inside mcp. (I actually believe Forge's installation might do it for you)
  6. Get a clean (unmodded!) copy of minecraft_server.jar and also place it into jars. (Forge might do this for you)
  7. Download the latest forge source for Minecraft 1.4.5 and unzip it into mcp so that mcp/forge/install.sh exists. You need at least Forge 6.4.0, best way is to get it from [here] (http://files.minecraftforge.net/).
  8. Execute mcdev/mcp/forge/install.sh or mcp/forge/install.cmd, depending on your platform. On Linux you might have to chmod +x install.sh before you can execute it. On some system configurations you need to execute install.sh from within the forge directory whereas on others it doesn't matter. Just check the output for error messages to find out what you need to do.

Setup EE3 (Some tested for Linux, some for Windows)

  1. Inside mcdev, create a directory named source. If you're doing this from the default clone directory, make two folders: source and Equivalent-Exchange-3. Copy and paste the original files into Equivalent-Exchange-3, and then move that into source.
  2. If you haven't already, move/clone Equivalent-Exchange-3 into source.
  3. Right now, you should have a directory something like:

mcdev
\-mcp
	\-A whole bunch of mcp files, including CHANGELOG.
	\-forge
	\-jars
\-source
	\-Equivalent-Exchange-3
		\-EE3's files, including build.xml.

  1. Inside Equivalent-Exchange-3, create a new file called build.properties.
    • Open it up, and type into it the following:
      • dir.development=../../
      • dir.share=Shared (or what you want it to be)
      • dir.release=Releases (what you want it to be)
      • release.minecraft.version=1.4.5 (as of 11/21)
      • release.mod.version=pre2 (or whatever you want it to be)
  2. [FOR WINDOWS] Open up cmd. Type cmd in Run.
  3. [FOR WINDOWS] Navigate to mcdev\source by executing cd [wherever your mcdev is located, just copy and paste the path in].
  4. Inside sources\Equivalent-Exchange-3 execute ant release. If you've done everything right, BUILD SUCCESSFUL is displayed.
  5. Go to mcdev\source\Equivalent-Exchange-3\Releases\1.4.5\pre2 (or whatever you put into build.properties for dir.release, release.minecraft.version, and release.mod.version). You should see a .jar named ee3-universal-pre2.jar (or whatever you put into release.mod.version).
  6. Copy the jar into your Minecraft mods folder, and play Minecraft!

To Update EE3 (For Windows Only?)

  1. Check to see if pahimar updated EE3 since you last compiled. If he/she did, follow these instructions.
  2. Open Github.
  3. Double-click on pahimar/Equivalent-Exchange-3.
  4. At the top, there is a button named Sync (or Refreshing... if its still checking).
  5. Click Sync, and wait for it to finish.
  6. Re-compile (or move it to mcdev\source then re-compile, depending on what you did.)