equivalent-exchange-3/src/main/java/com/pahimar/ee3/client/gui/component/GuiComponent.java

370 lines
11 KiB
Java

package com.pahimar.ee3.client.gui.component;
import java.util.Comparator;
import com.pahimar.ee3.client.gui.GuiBase;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.util.ResourceLocation;
public abstract class GuiComponent implements Comparable<GuiComponent> {
public static Comparator<GuiComponent> orderingComparator
= new Comparator<GuiComponent>() {
@Override
public int compare(GuiComponent guiComponent1, GuiComponent guiComponent2) {
if (guiComponent1.ordering == guiComponent2.ordering) {
if (guiComponent1.zIndex == guiComponent2.zIndex) {
if (guiComponent1.id != null && guiComponent2.id != null) {
return guiComponent1.id.compareToIgnoreCase(guiComponent2.id
);
} else {
return guiComponent1.hashCode() - guiComponent2.hashCode();
}
} else {
// Purposefully sorting so that higher z-indices appear first in
// the map
return guiComponent2.zIndex - guiComponent1.zIndex;
}
} else {
return guiComponent1.ordering - guiComponent2.ordering;
}
}
};
public static Comparator<GuiComponent> zIndexComparator
= new Comparator<GuiComponent>() {
@Override
public int compare(GuiComponent guiComponent1, GuiComponent guiComponent2) {
if (guiComponent1.zIndex == guiComponent2.zIndex) {
if (guiComponent1.ordering == guiComponent2.ordering) {
if (guiComponent1.id != null && guiComponent2.id != null) {
return guiComponent1.id.compareToIgnoreCase(guiComponent2.id
);
} else {
return guiComponent1.hashCode() - guiComponent2.hashCode();
}
} else {
return guiComponent1.ordering - guiComponent2.ordering;
}
} else {
// Purposefully sorting so that higher z-indices appear first in the
// map
return guiComponent2.zIndex - guiComponent1.zIndex;
}
}
};
protected final GuiBase parentGui;
protected final String id;
@SideOnly(Side.CLIENT)
protected ResourceLocation texture;
protected int positionX, positionY, componentWidth, componentHeight, textureWidth,
textureHeight;
protected int ordering = 0;
protected int zIndex = 0;
protected boolean isVisible = true;
protected boolean isEnabled = true;
protected boolean isFocusable = true;
public GuiComponent(GuiBase parentGui, String id) {
this(parentGui, id, null, 0, 0);
}
public GuiComponent(
GuiBase parentGui,
String id,
ResourceLocation texture,
int positionX,
int positionY
) {
this(parentGui, id, texture, positionX, positionY, 256, 256);
}
public GuiComponent(
GuiBase parentGui,
String id,
ResourceLocation texture,
int positionX,
int positionY,
int componentWidth,
int componentHeight
) {
this(
parentGui,
id,
texture,
positionX,
positionY,
componentWidth,
componentHeight,
256,
256
);
}
public GuiComponent(
GuiBase parentGui,
String id,
ResourceLocation texture,
int positionX,
int positionY,
int componentWidth,
int componentHeight,
int textureWidth,
int textureHeight
) {
this.parentGui = parentGui;
this.id = id;
this.texture = texture;
this.positionX = positionX;
this.positionY = positionY;
this.componentWidth = componentWidth;
this.componentHeight = componentHeight;
this.textureWidth = textureWidth;
this.textureHeight = textureHeight;
}
public final GuiBase getParentGui() {
return parentGui;
}
public final String getId() {
return id;
}
public ResourceLocation getTexture() {
return texture;
}
public GuiComponent setTexture(ResourceLocation texture) {
this.texture = texture;
return this;
}
public GuiComponent
setTexture(ResourceLocation texture, int textureWidth, int textureHeight) {
this.texture = texture;
return this.setTextureSize(textureWidth, textureHeight);
}
public int getPositionX() {
return positionX;
}
public int getPositionY() {
return positionY;
}
public GuiComponent setPosition(int positionX, int positionY) {
this.positionX = positionX;
this.positionY = positionY;
return this;
}
public int getComponentWidth() {
return componentWidth;
}
public int getComponentHeight() {
return componentHeight;
}
public GuiComponent setComponentSize(int componentWidth, int componentHeight) {
this.componentWidth = componentWidth;
this.componentHeight = componentHeight;
return this;
}
public int getTextureWidth() {
return textureWidth;
}
public int getTextureHeight() {
return textureHeight;
}
public GuiComponent setTextureSize(int textureWidth, int textureHeight) {
this.textureWidth = textureWidth;
this.textureHeight = textureHeight;
return this;
}
public int getOrdering() {
return ordering;
}
public GuiComponent setOrdering(int ordering) {
this.ordering = ordering;
return this;
}
public int getZIndex() {
return zIndex;
}
public GuiComponent setZIndex(int zIndex) {
this.zIndex = zIndex;
return this;
}
public boolean isVisible() {
return isVisible;
}
public GuiComponent setVisible(boolean isVisible) {
if (this.isVisible && !isVisible) {
this.onHide();
} else if (!this.isVisible && isVisible) {
this.onShow();
}
this.isVisible = isVisible;
return this;
}
public boolean isEnabled() {
return isEnabled;
}
public GuiComponent setEnabled(boolean isEnabled) {
if (this.isEnabled && !isEnabled) {
this.onDisable();
} else if (!this.isEnabled && isEnabled) {
this.onEnable();
}
this.isEnabled = isEnabled;
return this;
}
public boolean isFocusable() {
return isFocusable;
}
public GuiComponent setIsFocusable(boolean isFocusable) {
this.isFocusable = isFocusable;
return this;
}
public boolean hasFocus() {
if (isFocusable) {
return getParentGui().getActiveGuiComponentId().equals(getId());
}
return false;
}
public abstract void drawForeground(int rawMouseX, int rawMouseY, float partialTicks);
public abstract void drawBackground(int rawMouseX, int rawMouseY, float partialTicks);
public abstract void onUpdate(int rawMouseX, int rawMouseY, float partialTicks);
/**
* Checks whether or not the specified coordinate intersects with this GuiComponent
*
* @param xCoord x position
* @param yCoord y position
* @return true if the specified coordinates intersect with this GuiComponent, false
* otherwise
*/
public boolean intersectsWith(int xCoord, int yCoord) {
return (xCoord >= this.positionX && xCoord <= this.positionX + this.componentWidth
)
&& (yCoord >= this.positionY
&& yCoord <= this.positionY + this.componentHeight);
}
/**
* Checks whether or not the specified coordinate and z index intersects with this
* GuiComponent
*
* @param xCoord x position
* @param yCoord y position
* @param zIndex z index
* @return
*/
public boolean intersectsWith(int xCoord, int yCoord, int zIndex) {
return (xCoord >= this.positionX && xCoord <= this.positionX + this.componentWidth
)
&& (yCoord >= this.positionY
&& yCoord <= this.positionY + this.componentHeight)
&& (zIndex == this.zIndex);
}
/**
* @param rawMouseX
* @param rawMouseY
* @param mouseButton
*/
public abstract void
onMouseButtonClicked(int rawMouseX, int rawMouseY, int mouseButton);
/**
*
* @param rawMouseX
* @param rawMouseY
* @param mouseButton
* @return
*/
public boolean onMouseButtonClick(int rawMouseX, int rawMouseY, int mouseButton) {
onMouseButtonClicked(rawMouseX, rawMouseY, mouseButton);
return false;
}
public abstract void onMouseButtonDown(int rawMouseX, int rawMouseY, int mouseButton);
public abstract void onMouseButtonUp(int rawMouseX, int rawMouseY, int mouseButton);
public abstract void
onMouseButtonRelease(int rawMouseX, int rawMouseY, int mouseButton, long duration);
public abstract void
onMouseMove(int prevRawMouseX, int prevRawMouseY, int newRawMouseX, int newRawMouseY);
public abstract void onMouseEnter(int rawMouseX, int rawMouseY);
public abstract void onMouseOver(int rawMouseX, int rawMouseY, float partialTicks);
public abstract void onMouseLeave(int rawMouseX, int rawMouseY);
public abstract void onMouseWheel(int rawMouseX, int rawMouseY, int change);
public abstract void onKeyPressed(char characterTyped, int keyPressed);
/**
* @param characterTyped
* @param keyPressed
* @return
*/
public boolean onKeyPress(char characterTyped, int keyPressed) {
onKeyPress(characterTyped, keyPressed);
return false;
}
public abstract void onFocusGained();
public abstract void onFocusLost();
public abstract void onInit();
public abstract void onClose();
public abstract void onHide();
public abstract void onShow();
public abstract void onEnable();
public abstract void onDisable();
/**
* Compares this GuiComponent with another one to determine sort order
*
* @param guiComponent the GuiComponent we are comparing this one against
* @return
*/
@Override
public int compareTo(GuiComponent guiComponent) {
return orderingComparator.compare(this, guiComponent);
}
}