226 lines
10 KiB
Java
226 lines
10 KiB
Java
package com.pahimar.ee3.client.renderer.tileentity;
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import com.pahimar.ee3.api.array.AlchemyArray;
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import com.pahimar.ee3.api.array.ICustomAlchemyArrayRender;
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import com.pahimar.ee3.client.util.RenderUtils;
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import com.pahimar.ee3.tileentity.TileEntityAlchemyArray;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.util.ForgeDirection;
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import org.lwjgl.opengl.GL11;
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@SideOnly(Side.CLIENT)
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public class TileEntityRendererAlchemyArray extends TileEntitySpecialRenderer {
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@Override
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public void
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renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float tick) {
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if (tileEntity instanceof TileEntityAlchemyArray) {
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TileEntityAlchemyArray tileEntityAlchemyArray
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= (TileEntityAlchemyArray) FMLClientHandler.instance()
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.getClient()
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.theWorld.getTileEntity(
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tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord
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);
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if (tileEntityAlchemyArray != null) {
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AlchemyArray alchemyArray = tileEntityAlchemyArray.getAlchemyArray();
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if (alchemyArray != null) {
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if (alchemyArray instanceof ICustomAlchemyArrayRender) {
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((ICustomAlchemyArrayRender) alchemyArray)
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.doCustomRendering(
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tileEntity,
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x,
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y,
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z,
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tileEntityAlchemyArray.getSize(),
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tileEntityAlchemyArray.getOrientation(),
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tileEntityAlchemyArray.getRotation(),
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tick
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);
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} else {
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int scale = 1;
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double xShift = 0.5d, yShift = 0.5d, zShift = 0.5d;
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float xRotate = 0, yRotate = 0, zRotate = 0;
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int rotationAngle = 0;
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if (tileEntityAlchemyArray.getSize() == 1) {
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scale = 1;
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} else if (tileEntityAlchemyArray.getSize() == 2) {
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scale = 3;
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} else if (tileEntityAlchemyArray.getSize() == 3) {
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scale = 5;
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} else if (tileEntityAlchemyArray.getSize() == 4) {
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scale = 7;
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} else if (tileEntityAlchemyArray.getSize() == 5) {
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scale = 9;
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}
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GL11.glDisable(GL11.GL_CULL_FACE);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glPushMatrix();
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GL11.glDepthMask(false);
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GL11.glClear(GL11.GL_DEPTH_BUFFER_BIT);
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if (tileEntityAlchemyArray.getOrientation()
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== ForgeDirection.UP) {
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if (tileEntityAlchemyArray.getRotation()
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== ForgeDirection.NORTH) {
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rotationAngle = 0;
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}
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else if (tileEntityAlchemyArray.getRotation() == ForgeDirection.EAST)
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{
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rotationAngle = -90;
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}
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else if (tileEntityAlchemyArray.getRotation() == ForgeDirection.SOUTH)
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{
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rotationAngle = 180;
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}
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else if (tileEntityAlchemyArray.getRotation() == ForgeDirection.WEST)
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{
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rotationAngle = 90;
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}
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yShift = 0.001d;
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xRotate = -1;
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}
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else if (tileEntityAlchemyArray.getOrientation() == ForgeDirection.DOWN)
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{
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if (tileEntityAlchemyArray.getRotation()
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== ForgeDirection.NORTH) {
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rotationAngle = 0;
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}
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else if (tileEntityAlchemyArray.getRotation() == ForgeDirection.EAST)
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{
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rotationAngle = -90;
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}
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else if (tileEntityAlchemyArray.getRotation() == ForgeDirection.SOUTH)
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{
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rotationAngle = 180;
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}
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else if (tileEntityAlchemyArray.getRotation() == ForgeDirection.WEST)
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{
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rotationAngle = 90;
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}
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yShift = 0.999d;
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xRotate = 1;
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}
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else if (tileEntityAlchemyArray.getOrientation() == ForgeDirection.NORTH)
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{
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if (tileEntityAlchemyArray.getRotation()
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== ForgeDirection.UP) {
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rotationAngle = -90;
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}
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else if (tileEntityAlchemyArray.getRotation() == ForgeDirection.EAST)
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{
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rotationAngle = -180;
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}
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else if (tileEntityAlchemyArray.getRotation() == ForgeDirection.DOWN)
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{
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rotationAngle = 90;
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}
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else if (tileEntityAlchemyArray.getRotation() == ForgeDirection.WEST)
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{
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rotationAngle = 0;
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}
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zRotate = 1;
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zShift = 0.999d;
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}
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else if (tileEntityAlchemyArray.getOrientation() == ForgeDirection.SOUTH)
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{
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if (tileEntityAlchemyArray.getRotation()
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== ForgeDirection.UP) {
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rotationAngle = -90;
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}
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else if (tileEntityAlchemyArray.getRotation() == ForgeDirection.EAST)
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{
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rotationAngle = 0;
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}
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else if (tileEntityAlchemyArray.getRotation() == ForgeDirection.DOWN)
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{
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rotationAngle = 90;
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}
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else if (tileEntityAlchemyArray.getRotation() == ForgeDirection.WEST)
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{
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rotationAngle = -180;
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}
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zRotate = -1;
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zShift = 0.001d;
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}
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else if (tileEntityAlchemyArray.getOrientation() == ForgeDirection.EAST)
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{
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if (tileEntityAlchemyArray.getRotation()
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== ForgeDirection.UP) {
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rotationAngle = 180;
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}
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else if (tileEntityAlchemyArray.getRotation() == ForgeDirection.DOWN)
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{
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rotationAngle = 0;
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}
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else if (tileEntityAlchemyArray.getRotation() == ForgeDirection.NORTH)
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{
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rotationAngle = -90;
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}
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else if (tileEntityAlchemyArray.getRotation() == ForgeDirection.SOUTH)
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{
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rotationAngle = 90;
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}
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yRotate = 1;
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xShift = 0.001d;
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}
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else if (tileEntityAlchemyArray.getOrientation() == ForgeDirection.WEST)
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{
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if (tileEntityAlchemyArray.getRotation()
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== ForgeDirection.UP) {
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rotationAngle = 180;
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}
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else if (tileEntityAlchemyArray.getRotation() == ForgeDirection.DOWN)
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{
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rotationAngle = 0;
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}
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else if (tileEntityAlchemyArray.getRotation() == ForgeDirection.NORTH)
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{
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rotationAngle = 90;
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}
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else if (tileEntityAlchemyArray.getRotation() == ForgeDirection.SOUTH)
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{
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rotationAngle = -90;
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}
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yRotate = -1;
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xShift = 0.999d;
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}
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GL11.glPushMatrix();
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GL11.glTranslated(x + xShift, y + yShift, z + zShift);
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GL11.glScalef(1f * scale, 1f * scale, 1f * scale);
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GL11.glRotatef(
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rotationAngle,
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tileEntityAlchemyArray.getOrientation().offsetX,
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tileEntityAlchemyArray.getOrientation().offsetY,
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tileEntityAlchemyArray.getOrientation().offsetZ
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);
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GL11.glRotatef(90, xRotate, yRotate, zRotate);
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RenderUtils.renderQuad(alchemyArray.getTexture());
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GL11.glPopMatrix();
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GL11.glDepthMask(true);
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GL11.glPopMatrix();
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_CULL_FACE);
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}
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}
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}
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}
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}
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}
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