76 lines
3.4 KiB
Java
76 lines
3.4 KiB
Java
package com.pahimar.ee3.client.renderer.tileentity;
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import com.pahimar.ee3.client.renderer.model.ModelTransmutationTablet;
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import com.pahimar.ee3.client.util.RenderUtils;
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import com.pahimar.ee3.reference.Textures;
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import com.pahimar.ee3.tileentity.TileEntityTransmutationTablet;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.util.ForgeDirection;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL12;
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@SideOnly(Side.CLIENT)
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public class TileEntityRendererTransmutationTablet extends TileEntitySpecialRenderer {
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private final ModelTransmutationTablet modelTransmutationTablet
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= new ModelTransmutationTablet();
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@Override
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public void
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renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float tick) {
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if (tileEntity instanceof TileEntityTransmutationTablet) {
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TileEntityTransmutationTablet tileEntityTransmutationTablet
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= (TileEntityTransmutationTablet) tileEntity;
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this.bindTexture(Textures.Model.TRANSMUTATION_TABLET);
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GL11.glPushMatrix();
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GL11.glEnable(GL12.GL_RESCALE_NORMAL);
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GL11.glTranslatef((float) x, (float) y, (float) z);
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GL11.glTranslatef(0.5F, -0.375F, 0.5F);
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modelTransmutationTablet.renderBase(0.0625f);
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if (tileEntityTransmutationTablet.isStructureValid()) {
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modelTransmutationTablet.renderTransmutationPad(0.0625f);
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}
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GL11.glDisable(GL12.GL_RESCALE_NORMAL);
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GL11.glPopMatrix();
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if (tileEntityTransmutationTablet.isStructureValid()) {
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int rotationAngle = 0;
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if (tileEntityTransmutationTablet.getRotation() == ForgeDirection.NORTH) {
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rotationAngle = 0;
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} else if (tileEntityTransmutationTablet.getRotation() == ForgeDirection.EAST) {
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rotationAngle = -90;
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} else if (tileEntityTransmutationTablet.getRotation() == ForgeDirection.SOUTH) {
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rotationAngle = 180;
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} else if (tileEntityTransmutationTablet.getRotation() == ForgeDirection.WEST) {
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rotationAngle = 90;
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}
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GL11.glDisable(GL11.GL_CULL_FACE);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glPushMatrix();
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GL11.glDepthMask(false);
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GL11.glClear(GL11.GL_DEPTH_BUFFER_BIT);
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5d, y + 0.63d, z + 0.5d);
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GL11.glScalef(2f, 2f, 2f);
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GL11.glRotatef(
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rotationAngle,
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tileEntityTransmutationTablet.getOrientation().offsetX,
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tileEntityTransmutationTablet.getOrientation().offsetY,
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tileEntityTransmutationTablet.getOrientation().offsetZ
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);
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GL11.glRotatef(90, -1, 0, 0);
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RenderUtils.renderQuad(Textures.AlchemyArray.TRANSMUTATION_ALCHEMY_ARRAY);
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GL11.glPopMatrix();
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GL11.glDepthMask(true);
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GL11.glPopMatrix();
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_CULL_FACE);
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}
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}
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}
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}
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