216 lines
7.8 KiB
Java
216 lines
7.8 KiB
Java
package com.pahimar.ee3.inventory;
|
|
|
|
import com.pahimar.ee3.tileentity.TileEntityCalcinator;
|
|
import cpw.mods.fml.common.FMLCommonHandler;
|
|
import cpw.mods.fml.relauncher.Side;
|
|
import cpw.mods.fml.relauncher.SideOnly;
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.entity.player.InventoryPlayer;
|
|
import net.minecraft.inventory.ICrafting;
|
|
import net.minecraft.inventory.IInventory;
|
|
import net.minecraft.inventory.Slot;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.tileentity.TileEntityFurnace;
|
|
|
|
public class ContainerCalcinator extends ContainerEE {
|
|
private TileEntityCalcinator tileEntityCalcinator;
|
|
private int lastCookTime; // How much longer the Calcinator will burn
|
|
private int lastBurnTime; // The fuel value for the currently burning fuel
|
|
private int lastItemCookTime; // How long the current item has been "cooking"
|
|
|
|
public ContainerCalcinator(
|
|
InventoryPlayer inventoryPlayer, TileEntityCalcinator tileEntityCalcinator
|
|
) {
|
|
this.tileEntityCalcinator = tileEntityCalcinator;
|
|
|
|
// Add the fuel slot to the container
|
|
this.addSlotToContainer(new Slot(
|
|
tileEntityCalcinator, TileEntityCalcinator.FUEL_INVENTORY_INDEX, 45, 55
|
|
));
|
|
|
|
// Add the input slot to the container
|
|
this.addSlotToContainer(new Slot(
|
|
tileEntityCalcinator, TileEntityCalcinator.INPUT_INVENTORY_INDEX, 45, 10
|
|
));
|
|
|
|
// Add the output results slot to the container
|
|
this.addSlotToContainer(new SlotCalcinator(
|
|
tileEntityCalcinator,
|
|
TileEntityCalcinator.OUTPUT_LEFT_INVENTORY_INDEX,
|
|
105,
|
|
29
|
|
));
|
|
this.addSlotToContainer(new SlotCalcinator(
|
|
tileEntityCalcinator,
|
|
TileEntityCalcinator.OUTPUT_RIGHT_INVENTORY_INDEX,
|
|
125,
|
|
29
|
|
));
|
|
|
|
// Add the player's inventory slots to the container
|
|
for (int inventoryRowIndex = 0; inventoryRowIndex < PLAYER_INVENTORY_ROWS;
|
|
++inventoryRowIndex) {
|
|
for (int inventoryColumnIndex = 0;
|
|
inventoryColumnIndex < PLAYER_INVENTORY_COLUMNS;
|
|
++inventoryColumnIndex) {
|
|
this.addSlotToContainer(new Slot(
|
|
inventoryPlayer,
|
|
inventoryColumnIndex + inventoryRowIndex * 9 + 9,
|
|
8 + inventoryColumnIndex * 18,
|
|
94 + inventoryRowIndex * 18
|
|
));
|
|
}
|
|
}
|
|
|
|
// Add the player's action bar slots to the container
|
|
for (int actionBarSlotIndex = 0; actionBarSlotIndex < 9; ++actionBarSlotIndex) {
|
|
this.addSlotToContainer(new Slot(
|
|
inventoryPlayer, actionBarSlotIndex, 8 + actionBarSlotIndex * 18, 152
|
|
));
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void addCraftingToCrafters(ICrafting iCrafting) {
|
|
super.addCraftingToCrafters(iCrafting);
|
|
iCrafting.sendProgressBarUpdate(
|
|
this, 0, this.tileEntityCalcinator.deviceCookTime
|
|
);
|
|
iCrafting.sendProgressBarUpdate(this, 1, this.tileEntityCalcinator.fuelBurnTime);
|
|
iCrafting.sendProgressBarUpdate(this, 2, this.tileEntityCalcinator.itemCookTime);
|
|
}
|
|
|
|
@Override
|
|
public void detectAndSendChanges() {
|
|
super.detectAndSendChanges();
|
|
|
|
for (Object crafter : this.crafters) {
|
|
ICrafting icrafting = (ICrafting) crafter;
|
|
|
|
if (this.lastCookTime != this.tileEntityCalcinator.deviceCookTime) {
|
|
icrafting.sendProgressBarUpdate(
|
|
this, 0, this.tileEntityCalcinator.deviceCookTime
|
|
);
|
|
}
|
|
|
|
if (this.lastBurnTime != this.tileEntityCalcinator.fuelBurnTime) {
|
|
icrafting.sendProgressBarUpdate(
|
|
this, 1, this.tileEntityCalcinator.fuelBurnTime
|
|
);
|
|
}
|
|
|
|
if (this.lastItemCookTime != this.tileEntityCalcinator.itemCookTime) {
|
|
icrafting.sendProgressBarUpdate(
|
|
this, 2, this.tileEntityCalcinator.itemCookTime
|
|
);
|
|
}
|
|
}
|
|
|
|
this.lastCookTime = this.tileEntityCalcinator.deviceCookTime;
|
|
this.lastBurnTime = this.tileEntityCalcinator.fuelBurnTime;
|
|
this.lastItemCookTime = this.tileEntityCalcinator.itemCookTime;
|
|
}
|
|
|
|
@Override
|
|
public ItemStack transferStackInSlot(EntityPlayer entityPlayer, int slotIndex) {
|
|
ItemStack itemStack = null;
|
|
Slot slot = (Slot) inventorySlots.get(slotIndex);
|
|
|
|
if (slot != null && slot.getHasStack()) {
|
|
ItemStack slotItemStack = slot.getStack();
|
|
itemStack = slotItemStack.copy();
|
|
|
|
/**
|
|
* If we are shift-clicking an item out of the Aludel's container,
|
|
* attempt to put it in the first available slot in the player's
|
|
* inventory
|
|
*/
|
|
if (slotIndex < TileEntityCalcinator.INVENTORY_SIZE) {
|
|
if (!this.mergeItemStack(
|
|
slotItemStack,
|
|
TileEntityCalcinator.INVENTORY_SIZE,
|
|
inventorySlots.size(),
|
|
false
|
|
)) {
|
|
return null;
|
|
}
|
|
} else {
|
|
/**
|
|
* If the stack being shift-clicked into the Aludel's container
|
|
* is a fuel, first try to put it in the fuel slot. If it cannot
|
|
* be merged into the fuel slot, try to put it in the input
|
|
* slot.
|
|
*/
|
|
if (TileEntityFurnace.isItemFuel(slotItemStack)) {
|
|
if (!this.mergeItemStack(
|
|
slotItemStack,
|
|
TileEntityCalcinator.FUEL_INVENTORY_INDEX,
|
|
TileEntityCalcinator.OUTPUT_LEFT_INVENTORY_INDEX,
|
|
false
|
|
)) {
|
|
return null;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Finally, attempt to put stack into the input slot
|
|
*/
|
|
else if (!this.mergeItemStack(
|
|
slotItemStack,
|
|
TileEntityCalcinator.INPUT_INVENTORY_INDEX,
|
|
TileEntityCalcinator.OUTPUT_LEFT_INVENTORY_INDEX,
|
|
false
|
|
)) {
|
|
return null;
|
|
}
|
|
}
|
|
|
|
if (slotItemStack.stackSize == 0) {
|
|
slot.putStack(null);
|
|
} else {
|
|
slot.onSlotChanged();
|
|
}
|
|
}
|
|
|
|
return itemStack;
|
|
}
|
|
|
|
@SideOnly(Side.CLIENT)
|
|
public void updateProgressBar(int valueType, int updatedValue) {
|
|
if (valueType == 0) {
|
|
this.tileEntityCalcinator.deviceCookTime = updatedValue;
|
|
}
|
|
|
|
if (valueType == 1) {
|
|
this.tileEntityCalcinator.fuelBurnTime = updatedValue;
|
|
}
|
|
|
|
if (valueType == 2) {
|
|
this.tileEntityCalcinator.itemCookTime = updatedValue;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean canInteractWith(EntityPlayer entityPlayer) {
|
|
return this.tileEntityCalcinator.isUseableByPlayer(entityPlayer);
|
|
}
|
|
|
|
private class SlotCalcinator extends Slot {
|
|
public SlotCalcinator(IInventory inventory, int slotIndex, int x, int y) {
|
|
super(inventory, slotIndex, x, y);
|
|
}
|
|
|
|
@Override
|
|
public void onPickupFromSlot(EntityPlayer entityPlayer, ItemStack itemStack) {
|
|
super.onPickupFromSlot(entityPlayer, itemStack);
|
|
FMLCommonHandler.instance().firePlayerCraftingEvent(
|
|
entityPlayer, itemStack, inventory
|
|
);
|
|
}
|
|
|
|
@Override
|
|
public boolean isItemValid(ItemStack itemStack) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|