equivalent-exchange-3/common/com/pahimar/ee3/inventory/ContainerCalcinator.java
2013-08-23 10:59:50 -04:00

108 lines
3.9 KiB
Java

package com.pahimar.ee3.inventory;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntityFurnace;
import com.pahimar.ee3.tileentity.TileCalcinator;
/**
* Equivalent-Exchange-3
*
* ContainerCalcinator
*
* @author pahimar
* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
*
*/
public class ContainerCalcinator extends Container {
public ContainerCalcinator(InventoryPlayer inventoryPlayer, TileCalcinator calcinator) {
// Add the fuel slot to the container
this.addSlotToContainer(new Slot(calcinator, TileCalcinator.FUEL_INVENTORY_INDEX, 56, 62));
// Add the input slot to the container
this.addSlotToContainer(new Slot(calcinator, TileCalcinator.INPUT_INVENTORY_INDEX, 56, 17));
// Add the output results slot to the container
this.addSlotToContainer(new SlotCalcinator(calcinator, TileCalcinator.OUTPUT_INVENTORY_INDEX, 116, 35));
// Add the player's inventory slots to the container
for (int inventoryRowIndex = 0; inventoryRowIndex < 3; ++inventoryRowIndex) {
for (int inventoryColumnIndex = 0; inventoryColumnIndex < 9; ++inventoryColumnIndex) {
this.addSlotToContainer(new Slot(inventoryPlayer, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 8 + inventoryColumnIndex * 18, 94 + inventoryRowIndex * 18));
}
}
// Add the player's action bar slots to the container
for (int actionBarSlotIndex = 0; actionBarSlotIndex < 9; ++actionBarSlotIndex) {
this.addSlotToContainer(new Slot(inventoryPlayer, actionBarSlotIndex, 8 + actionBarSlotIndex * 18, 152));
}
}
@Override
public boolean canInteractWith(EntityPlayer player) {
return true;
}
@Override
public ItemStack transferStackInSlot(EntityPlayer entityPlayer, int slotIndex) {
ItemStack itemStack = null;
Slot slot = (Slot) inventorySlots.get(slotIndex);
if (slot != null && slot.getHasStack()) {
ItemStack slotItemStack = slot.getStack();
itemStack = slotItemStack.copy();
/**
* If we are shift-clicking an item out of the Aludel's container,
* attempt to put it in the first available slot in the player's
* inventory
*/
if (slotIndex < TileCalcinator.INVENTORY_SIZE) {
if (!this.mergeItemStack(slotItemStack, TileCalcinator.INVENTORY_SIZE, inventorySlots.size(), false)) {
return null;
}
}
else {
/**
* If the stack being shift-clicked into the Aludel's container
* is a fuel, first try to put it in the fuel slot. If it cannot
* be merged into the fuel slot, try to put it in the input
* slot.
*/
if (TileEntityFurnace.isItemFuel(slotItemStack)) {
if (!this.mergeItemStack(slotItemStack, TileCalcinator.FUEL_INVENTORY_INDEX, TileCalcinator.OUTPUT_INVENTORY_INDEX, false)) {
return null;
}
}
/**
* Finally, attempt to put stack into the input slot
*/
else if (!this.mergeItemStack(slotItemStack, TileCalcinator.INPUT_INVENTORY_INDEX, TileCalcinator.OUTPUT_INVENTORY_INDEX, false)) {
return null;
}
}
if (slotItemStack.stackSize == 0) {
slot.putStack((ItemStack) null);
}
else {
slot.onSlotChanged();
}
}
return itemStack;
}
}