equivalent-exchange-3/src/main/java/com/pahimar/ee3/configuration/ConfigurationSettings.java
SoldierW518 1a03cb8c45 Update ConfigurationSettings.java
That should say mob not block.
2014-01-12 15:38:44 -05:00

116 lines
4.6 KiB
Java

package com.pahimar.ee3.configuration;
import com.pahimar.ee3.lib.Strings;
import org.lwjgl.input.Keyboard;
/**
* Equivalent-Exchange-3
* <p/>
* ConfigurationSettings
*
* @author pahimar
*/
public class ConfigurationSettings
{
/*
* Version check related settings
*/
public static boolean DISPLAY_VERSION_RESULT;
public static final String DISPLAY_VERSION_RESULT_CONFIGNAME = "version_check.display_results";
public static final boolean DISPLAY_VERSION_RESULT_DEFAULT = true;
public static String LAST_DISCOVERED_VERSION;
public static final String LAST_DISCOVERED_VERSION_CONFIGNAME = "version_check.last_discovered_version";
public static final String LAST_DISCOVERED_VERSION_DEFAULT = "";
public static String LAST_DISCOVERED_VERSION_TYPE;
public static final String LAST_DISCOVERED_VERSION_TYPE_CONFIGNAME = "version_check.last_discovered_version_type";
public static final String LAST_DISCOVERED_VERSION_TYPE_DEFAULT = "";
/*
* Audio config settings
*/
public static String ENABLE_SOUNDS;
public static final String ENABLE_SOUNDS_CONFIGNAME = "sounds.enabled";
public static final String ENABLE_SOUNDS_DEFAULT = "all";
/*
* Graphic config settings
*/
// Whether or not EE3 particle fx are enabled
public static boolean ENABLE_PARTICLE_FX;
public static final String ENABLE_PARTICLE_FX_CONFIGNAME = "particle_fx.enabled";
public static final boolean ENABLE_PARTICLE_FX_DEFAULT = true;
// Whether or not the in world transmutation overlays are enabled
public static boolean ENABLE_OVERLAY_WORLD_TRANSMUTATION;
public static final String ENABLE_OVERLAY_WORLD_TRANSMUTATION_CONFIGNAME = "world_transmutation_overlay.enabled";
public static final boolean ENABLE_OVERLAY_WORLD_TRANSMUTATION_DEFAULT = true;
public static int TARGET_BLOCK_OVERLAY_POSITION;
public static final String TARGET_BLOCK_OVERLAY_POSITION_CONFIGNAME = "block_overlay_position";
public static final int TARGET_BLOCK_OVERLAY_POSITION_DEFAULT = 3;
public static float TARGET_BLOCK_OVERLAY_OPACITY;
public static final String TARGET_BLOCK_OVERLAY_OPACITY_CONFIGNAME = "block_overlay_opacity";
public static final float TARGET_BLOCK_OVERLAY_OPACITY_DEFAULT = 0.75F;
public static float TARGET_BLOCK_OVERLAY_SCALE;
public static final String TARGET_BLOCK_OVERLAY_SCALE_CONFIGNAME = "block_overlay_scale";
public static final float TARGET_BLOCK_OVERLAY_SCALE_DEFAULT = 2.5F;
/*
* Block related config settings
*/
/*
* Item related config settings
*/
// The maximum durability for the Minium Stone
public static int MINIUM_STONE_MAX_DURABILITY;
public static final String MINIUM_STONE_MAX_DURABILITY_CONFIGNAME = Strings.MINIUM_STONE_NAME;
public static final int MINIUM_STONE_MAX_DURABILITY_DEFAULT = 1521;
// The maximum durability for the Philosophers Stone
public static int PHILOSOPHERS_STONE_MAX_DURABILITY;
public static final String PHILOSOPHERS_STONE_MAX_DURABILITY_CONFIGNAME = Strings.PHILOSOPHERS_STONE_NAME;
public static final int PHILOSOPHERS_STONE_MAX_DURABILITY_DEFAULT = 10001;
/*
* Keybinding related config settings
*/
// Extra key
public static final String KEYBINDING_EXTRA = "key.extra";
public static final int KEYBINDING_EXTRA_DEFAULT = Keyboard.KEY_C;
// Release key
public static final String KEYBINDING_RELEASE = "key.release";
public static final int KEYBINDING_RELEASE_DEFAULT = Keyboard.KEY_R;
// Toggle key
public static final String KEYBINDING_TOGGLE = "key.toggle";
public static final int KEYBINDING_TOGGLE_DEFAULT = Keyboard.KEY_G;
// Charge key
public static final String KEYBINDING_CHARGE = "key.charge";
public static final int KEYBINDING_CHARGE_DEFAULT = Keyboard.KEY_V;
/*
* Transmutation related config settings
*/
// The durability cost for each item transmutation
public static int TRANSMUTE_COST_ITEM;
public static final String TRANSMUTE_COST_ITEM_CONFIGNAME = Strings.TRANSMUTATION_COST_ITEM;
public static final int TRANSMUTE_COST_ITEM_DEFAULT = 1;
// The durability cost for each block transmutation
public static int TRANSMUTE_COST_BLOCK;
public static final String TRANSMUTE_COST_BLOCK_CONFIGNAME = Strings.TRANSMUTATION_COST_BLOCK;
public static final int TRANSMUTE_COST_BLOCK_DEFAULT = 1;
// The durability cost for each mob transmutation
public static int TRANSMUTE_COST_MOB;
public static final String TRANSMUTE_COST_MOB_CONFIGNAME = Strings.TRANSMUTATION_COST_MOB;
public static final int TRANSMUTE_COST_MOB_DEFAULT = 1;
}