equivalent-exchange-3/common/com/pahimar/ee3/block/BlockAlchemicalChest.java
2013-08-23 10:59:50 -04:00

130 lines
3.9 KiB
Java

package com.pahimar.ee3.block;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
import com.pahimar.ee3.EquivalentExchange3;
import com.pahimar.ee3.lib.GuiIds;
import com.pahimar.ee3.lib.RenderIds;
import com.pahimar.ee3.lib.Strings;
import com.pahimar.ee3.tileentity.TileAlchemicalChest;
/**
* Equivalent-Exchange-3
*
* BlockAlchemicalChest
*
* @author pahimar
* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
*
*/
public class BlockAlchemicalChest extends BlockEE {
/**
* Is the random generator used by alchemical chest to drop the inventory
* contents in random directions.
*/
private Random rand = new Random();
public BlockAlchemicalChest(int id) {
super(id, Material.wood);
this.setUnlocalizedName(Strings.ALCHEMICAL_CHEST_NAME);
this.setBlockBounds(0.0625F, 0.0F, 0.0625F, 0.9375F, 0.875F, 0.9375F);
this.setCreativeTab(EquivalentExchange3.tabsEE3);
}
@Override
public TileEntity createNewTileEntity(World world) {
return new TileAlchemicalChest();
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public int getRenderType() {
return RenderIds.alchemicalChestRenderId;
}
@Override
public void breakBlock(World world, int x, int y, int z, int id, int meta) {
dropInventory(world, x, y, z);
super.breakBlock(world, x, y, z, id, meta);
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9) {
if (player.isSneaking())
return true;
else if (world.isBlockSolidOnSide(x, y + 1, z, ForgeDirection.DOWN))
return true;
else {
if (!world.isRemote) {
TileAlchemicalChest tileAlchemicalChest = (TileAlchemicalChest) world.getBlockTileEntity(x, y, z);
if (tileAlchemicalChest != null) {
player.openGui(EquivalentExchange3.instance, GuiIds.ALCHEMICAL_CHEST, world, x, y, z);
}
}
return true;
}
}
private void dropInventory(World world, int x, int y, int z) {
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (!(tileEntity instanceof IInventory))
return;
IInventory inventory = (IInventory) tileEntity;
for (int i = 0; i < inventory.getSizeInventory(); i++) {
ItemStack itemStack = inventory.getStackInSlot(i);
if (itemStack != null && itemStack.stackSize > 0) {
float dX = rand.nextFloat() * 0.8F + 0.1F;
float dY = rand.nextFloat() * 0.8F + 0.1F;
float dZ = rand.nextFloat() * 0.8F + 0.1F;
EntityItem entityItem = new EntityItem(world, x + dX, y + dY, z + dZ, new ItemStack(itemStack.itemID, itemStack.stackSize, itemStack.getItemDamage()));
if (itemStack.hasTagCompound()) {
entityItem.getEntityItem().setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy());
}
float factor = 0.05F;
entityItem.motionX = rand.nextGaussian() * factor;
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
entityItem.motionZ = rand.nextGaussian() * factor;
world.spawnEntityInWorld(entityItem);
itemStack.stackSize = 0;
}
}
}
}