76 lines
2.2 KiB
Java
76 lines
2.2 KiB
Java
package com.pahimar.ee3.block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import com.pahimar.ee3.lib.Reference;
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import com.pahimar.ee3.tileentity.TileEE;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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/**
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* Equivalent-Exchange-3
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*
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* BlockEE
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*
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* @author pahimar
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* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
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*
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*/
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public abstract class BlockEE extends BlockContainer {
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public BlockEE(int id, Material material) {
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super(id, material);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerIcons(IconRegister iconRegister) {
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blockIcon = iconRegister.registerIcon(String.format("%s:%s", Reference.MOD_ID.toLowerCase(), getUnwrappedUnlocalizedName(this.getUnlocalizedName())));
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}
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protected String getUnwrappedUnlocalizedName(String unlocalizedName) {
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return unlocalizedName.substring(unlocalizedName.indexOf(".") + 1);
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}
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/**
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* Sets the direction of the block when placed
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*/
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@Override
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public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entityLiving, ItemStack itemStack) {
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int direction = 0;
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int facing = MathHelper.floor_double(entityLiving.rotationYaw * 4.0F / 360.0F + 0.5D) & 3;
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if (facing == 0) {
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direction = ForgeDirection.NORTH.ordinal();
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}
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else if (facing == 1) {
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direction = ForgeDirection.EAST.ordinal();
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}
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else if (facing == 2) {
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direction = ForgeDirection.SOUTH.ordinal();
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}
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else if (facing == 3) {
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direction = ForgeDirection.WEST.ordinal();
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}
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world.setBlockMetadataWithNotify(x, y, z, direction, 3);
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if (itemStack.hasDisplayName()) {
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((TileEE) world.getBlockTileEntity(x, y, z)).setCustomName(itemStack.getDisplayName());
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}
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((TileEE) world.getBlockTileEntity(x, y, z)).setOrientation(direction);
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}
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}
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