equivalent-exchange-3/src/main/java/com/pahimar/ee3
2014-07-18 12:58:35 -04:00
..
api Fully implement getStacksInRange, documentation needed still 2014-07-14 18:37:50 -04:00
block Committing (you guessed it) a whack of stuff 2014-07-17 15:20:53 -04:00
client Properly light our item renderers (makes them look much cooler) 2014-07-17 21:14:36 -04:00
configuration Fix up the referencing of client side code on the server (server wouldn't start because the client config was referencing Keybinding which is client side only) 2014-06-22 10:49:44 -04:00
creativetab Smarter localization of Creative Tabs 2014-07-12 19:10:04 -04:00
exchange Fully implement getStacksInRange, documentation needed still 2014-07-14 18:37:50 -04:00
handler Add in Augmentation Table GUI xcf, add some more NBT name constants, implement a basic PlayerKnowledge object for storing transmutation data, and add in a basic save handler for the PlayerKnowledge 2014-07-18 12:58:35 -04:00
init Reorganize the block registration to do machines (in order) first, then blocks 2014-07-17 21:15:10 -04:00
inventory Add in Augmentation Table GUI xcf, add some more NBT name constants, implement a basic PlayerKnowledge object for storing transmutation data, and add in a basic save handler for the PlayerKnowledge 2014-07-18 12:58:35 -04:00
item Committing (you guessed it) a whack of stuff 2014-07-17 15:20:53 -04:00
network Working keybinding listener, and first stab at the ObjectHolder (some more learning necessary it seems, so commented out at the moment) 2014-05-25 09:55:50 -05:00
proxy Committing (you guessed it) a whack of stuff 2014-07-17 15:20:53 -04:00
recipe More API related shenanigans, MUCH more to come (provide comments on your API related needs to pahimar@gmail.com) 2014-07-07 15:31:10 -04:00
reference Add in Augmentation Table GUI xcf, add some more NBT name constants, implement a basic PlayerKnowledge object for storing transmutation data, and add in a basic save handler for the PlayerKnowledge 2014-07-18 12:58:35 -04:00
skill Add in Augmentation Table GUI xcf, add some more NBT name constants, implement a basic PlayerKnowledge object for storing transmutation data, and add in a basic save handler for the PlayerKnowledge 2014-07-18 12:58:35 -04:00
tileentity Add in Augmentation Table GUI xcf, add some more NBT name constants, implement a basic PlayerKnowledge object for storing transmutation data, and add in a basic save handler for the PlayerKnowledge 2014-07-18 12:58:35 -04:00
util Commiting a chunk of code 2014-07-15 12:24:18 -04:00
EquivalentExchange3.java Some more work related to the EnergyValueRegistry API, should definitely work now 2014-07-14 12:04:20 -04:00