equivalent-exchange-3/ee3_common/com/pahimar/ee3/inventory/ContainerAludel.java

119 lines
4.5 KiB
Java

package com.pahimar.ee3.inventory;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntityFurnace;
import com.pahimar.ee3.item.ItemAlchemicalDust;
import com.pahimar.ee3.tileentity.TileAludel;
/**
* Equivalent-Exchange-3
*
* ContainerAludel
*
* @author pahimar
* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
*
*/
public class ContainerAludel extends Container {
private final int PLAYER_INVENTORY_ROWS = 3;
private final int PLAYER_INVENTORY_COLUMNS = 9;
public ContainerAludel(InventoryPlayer inventoryPlayer, TileAludel tileAludel) {
this.addSlotToContainer(new Slot(tileAludel, TileAludel.FUEL_INVENTORY_INDEX, 44, 74));
this.addSlotToContainer(new Slot(tileAludel, TileAludel.INPUT_INVENTORY_INDEX, 44, 18));
this.addSlotToContainer(new Slot(tileAludel, TileAludel.DUST_INVENTORY_INDEX, 44, 39));
this.addSlotToContainer(new Slot(tileAludel, TileAludel.OUTPUT_INVENTORY_INDEX, 120, 39));
// Add the player's inventory slots to the container
for (int inventoryRowIndex = 0; inventoryRowIndex < PLAYER_INVENTORY_ROWS; ++inventoryRowIndex) {
for (int inventoryColumnIndex = 0; inventoryColumnIndex < PLAYER_INVENTORY_COLUMNS; ++inventoryColumnIndex) {
this.addSlotToContainer(new Slot(inventoryPlayer, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 8 + inventoryColumnIndex * 18, 106 + inventoryRowIndex * 18));
}
}
// Add the player's action bar slots to the container
for (int actionBarSlotIndex = 0; actionBarSlotIndex < PLAYER_INVENTORY_COLUMNS; ++actionBarSlotIndex) {
this.addSlotToContainer(new Slot(inventoryPlayer, actionBarSlotIndex, 8 + actionBarSlotIndex * 18, 164));
}
}
@Override
public boolean canInteractWith(EntityPlayer var1) {
return true;
}
@Override
public ItemStack transferStackInSlot(EntityPlayer entityPlayer, int slotIndex) {
ItemStack itemStack = null;
Slot slot = (Slot) inventorySlots.get(slotIndex);
if (slot != null && slot.getHasStack()) {
ItemStack slotItemStack = slot.getStack();
itemStack = slotItemStack.copy();
/**
* If we are shift-clicking an item out of the Aludel's container,
* attempt to put it in the first available slot in the player's
* inventory
*/
if (slotIndex < TileAludel.INVENTORY_SIZE) {
if (!this.mergeItemStack(slotItemStack, TileAludel.INVENTORY_SIZE, inventorySlots.size(), false)) {
return null;
}
}
else {
/**
* If the stack being shift-clicked into the Aludel's container
* is a fuel, first try to put it in the fuel slot. If it cannot
* be merged into the fuel slot, try to put it in the input
* slot.
*/
if (TileEntityFurnace.isItemFuel(slotItemStack)) {
if (!this.mergeItemStack(slotItemStack, TileAludel.FUEL_INVENTORY_INDEX, TileAludel.INPUT_INVENTORY_INDEX, false)) {
return null;
}
}
/**
* If the stack being shift-clicked into the Aludel's container
* is a dust, first try to put it in the dust slot. If it cannot
* be merged into the dust slot, try to put it in the input
* slot.
*/
else if (slotItemStack.getItem() instanceof ItemAlchemicalDust) {
if (!this.mergeItemStack(slotItemStack, TileAludel.DUST_INVENTORY_INDEX, TileAludel.OUTPUT_INVENTORY_INDEX, false)) {
return null;
}
}
/**
* Finally, attempt to put stack into the input slot
*/
else if (!this.mergeItemStack(slotItemStack, TileAludel.INPUT_INVENTORY_INDEX, TileAludel.DUST_INVENTORY_INDEX, false)) {
return null;
}
}
if (slotItemStack.stackSize == 0) {
slot.putStack((ItemStack) null);
}
else {
slot.onSlotChanged();
}
}
return itemStack;
}
}