45 lines
2.2 KiB
Java
45 lines
2.2 KiB
Java
package com.pahimar.ee3.init;
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import com.pahimar.ee3.block.*;
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import com.pahimar.ee3.item.ItemBlockAlchemicalChest;
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import com.pahimar.ee3.reference.Names;
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import com.pahimar.ee3.reference.Reference;
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import cpw.mods.fml.common.registry.GameRegistry;
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import net.minecraft.block.Block;
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@GameRegistry.ObjectHolder(Reference.MOD_ID)
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public class ModBlocks {
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public static final BlockEE chalkBlock = new BlockChalk();
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public static final BlockTileEntityEE alchemicalChest = new BlockAlchemicalChest();
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public static final BlockTileEntityEE aludel = new BlockAludel();
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public static final BlockTileEntityEE calcinator = new BlockCalcinator();
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public static final BlockTileEntityEE glassBell = new BlockGlassBell();
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public static final BlockTileEntityEE researchStation = new BlockResearchStation();
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public static final BlockEE ashInfusedStone = new BlockAshInfusedStone();
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public static final BlockTileEntityEE alchemyArray = new BlockAlchemyArray();
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public static final BlockTileEntityEE dummyArray = new BlockDummyArray();
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public static final BlockTileEntityEE transmutationTablet
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= new BlockTransmutationTablet();
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public static final Block ashInfusedStoneSlab = new BlockAshInfusedStoneSlab();
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public static void init() {
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GameRegistry.registerBlock(calcinator, Names.Blocks.CALCINATOR);
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GameRegistry.registerBlock(aludel, Names.Blocks.ALUDEL);
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GameRegistry.registerBlock(glassBell, Names.Blocks.GLASS_BELL);
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GameRegistry.registerBlock(researchStation, Names.Blocks.RESEARCH_STATION);
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GameRegistry.registerBlock(
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alchemicalChest, ItemBlockAlchemicalChest.class, Names.Blocks.ALCHEMICAL_CHEST
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);
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GameRegistry.registerBlock(chalkBlock, Names.Blocks.CHALK);
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GameRegistry.registerBlock(ashInfusedStone, Names.Blocks.ASH_INFUSED_STONE);
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GameRegistry.registerBlock(alchemyArray, Names.Blocks.ALCHEMY_ARRAY);
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GameRegistry.registerBlock(dummyArray, Names.Blocks.DUMMY_ARRAY);
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GameRegistry.registerBlock(
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transmutationTablet, Names.Blocks.TRANSMUTATION_TABLET
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);
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GameRegistry.registerBlock(
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ashInfusedStoneSlab, Names.Blocks.ASH_INFUSED_STONE_SLAB
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);
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}
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}
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