214 lines
10 KiB
Java
214 lines
10 KiB
Java
package com.pahimar.ee3.recipe;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import net.minecraft.block.Block;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.FurnaceRecipes;
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import com.pahimar.ee3.core.handlers.EquivalencyHandler;
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import com.pahimar.ee3.core.helper.GeneralHelper;
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import com.pahimar.ee3.core.helper.RecipeHelper;
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import com.pahimar.ee3.item.ModItems;
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import com.pahimar.ee3.lib.Reference;
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import cpw.mods.fml.common.ObfuscationReflectionHelper;
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/**
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* RecipesTransmutationStone
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*
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* Transmutation Stone recipes
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*
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* @author pahimar
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* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
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*
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*/
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public class RecipesTransmutationStone {
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private static ItemStack philStone = new ItemStack(ModItems.philStone, 1, -1);
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private static ItemStack miniumStone = new ItemStack(ModItems.miniumStone, 1, -1);
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public static List<ItemStack> transmutationStones = Arrays.asList(miniumStone, philStone);
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private static ItemStack anyCoal = new ItemStack(Item.coal, 1, -1);
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private static ItemStack anyWood = new ItemStack(Block.wood, 1, -1);
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private static ItemStack anyPlank = new ItemStack(Block.planks, 1, -1);
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private static ItemStack anySandStone = new ItemStack(Block.sandStone, 1, -1);
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private static ItemStack dyeBoneMeal = new ItemStack(Item.dyePowder, 1, 15);
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public static void init() {
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initEquivalencyList();
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for (ItemStack stone : transmutationStones) {
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initTransmutationRecipes(stone);
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initEquivalenceRecipes(stone);
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initReconstructiveRecipes(stone);
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initDestructorRecipes(stone);
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initPortableSmeltingRecipes(stone);
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}
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if (Reference.DEBUG_MODE) {
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EquivalencyHandler.instance().debug();
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}
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}
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public static void initTransmutationRecipes(ItemStack transmutationStone) {
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/* 4 Cobble <-> 1 Flint */
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RecipeHelper.addRecipe(Item.flint, transmutationStone, Block.cobblestone, Block.cobblestone, Block.cobblestone, Block.cobblestone);
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RecipeHelper.addRecipe(new ItemStack(Block.cobblestone, 4), transmutationStone, Item.flint);
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/* 4 Dirt <-> 1 Gravel */
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RecipeHelper.addRecipe(Block.gravel, transmutationStone, Block.dirt, Block.dirt, Block.dirt, Block.dirt);
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RecipeHelper.addRecipe(new ItemStack(Block.dirt, 4), transmutationStone, Block.gravel);
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/* 4 Sand <-> 1 Sandstone */
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// Vanilla Recipes exist to make SandStone from 4 Sand
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RecipeHelper.addRecipe(new ItemStack(Block.sand, 4), transmutationStone, anySandStone);
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/* 2 Sticks -> Wood Plank */
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RecipeHelper.addRecipe(Block.planks, transmutationStone, Item.stick, Item.stick);
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// Vanilla recipe exists to make sticks from planks
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/* 4 Wood Planks -> Wood Block */
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RecipeHelper.addRecipe(Block.wood, transmutationStone, anyPlank, anyPlank, anyPlank, anyPlank);
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// Vanilla recipes exist to make planks from any wood log
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/* 4 Gravel/Sandstone/Flint -> 1 Clay Ball, 1 Clay Ball -> 4 Gravel */
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RecipeHelper.addRecipe(Item.clay, transmutationStone, Block.gravel, Block.gravel, Block.gravel, Block.gravel);
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RecipeHelper.addRecipe(Item.clay, transmutationStone, anySandStone, anySandStone, anySandStone, anySandStone);
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RecipeHelper.addRecipe(Item.clay, transmutationStone, Item.flint, Item.flint, Item.flint, Item.flint);
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RecipeHelper.addRecipe(new ItemStack(Block.gravel, 4), transmutationStone, Item.clay);
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/* 2 Wood Log <-> 1 Obsidian */
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RecipeHelper.addRecipe(Block.obsidian, transmutationStone, anyWood, anyWood);
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RecipeHelper.addRecipe(new ItemStack(Block.wood, 2), transmutationStone, Block.obsidian);
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/* 4 Clay Ball <-> 1 Clay Block */
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// Vanilla recipe exists to make clay blocks from clay balls
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RecipeHelper.addRecipe(new ItemStack(Item.clay, 4), transmutationStone, Block.blockClay);
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/* 4 Obsidian/Clay Block -> 1 Iron Ingot, Iron Ingot -> Clay Block */
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RecipeHelper.addRecipe(Item.ingotIron, transmutationStone, Block.obsidian, Block.obsidian, Block.obsidian, Block.obsidian);
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RecipeHelper.addRecipe(Item.ingotIron, transmutationStone, Block.blockClay, Block.blockClay, Block.blockClay, Block.blockClay);
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RecipeHelper.addRecipe(new ItemStack(Block.blockClay, 4), transmutationStone, Item.ingotIron);
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/* 8 Iron Ingot <-> 1 Gold Ingot */
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RecipeHelper.addRecipe(Item.ingotGold, transmutationStone, Item.ingotIron, Item.ingotIron, Item.ingotIron, Item.ingotIron, Item.ingotIron, Item.ingotIron, Item.ingotIron, Item.ingotIron);
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RecipeHelper.addRecipe(new ItemStack(Item.ingotIron, 8), transmutationStone, Item.ingotGold);
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/* 4 Gold Ingot <-> 1 Diamond */
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RecipeHelper.addRecipe(Item.diamond, transmutationStone, Item.ingotGold, Item.ingotGold, Item.ingotGold, Item.ingotGold);
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RecipeHelper.addRecipe(new ItemStack(Item.ingotGold, 4), transmutationStone, Item.diamond);
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/* 8 Iron Block <-> 1 Gold Block */
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RecipeHelper.addRecipe(Block.blockGold, transmutationStone, Block.blockSteel, Block.blockSteel, Block.blockSteel, Block.blockSteel, Block.blockSteel, Block.blockSteel, Block.blockSteel, Block.blockSteel);
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RecipeHelper.addRecipe(new ItemStack(Block.blockSteel, 8), transmutationStone, Block.blockGold);
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/* 4 Gold Block <-> 1 Diamond Block */
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RecipeHelper.addRecipe(Block.blockDiamond, transmutationStone, Block.blockGold, Block.blockGold, Block.blockGold, Block.blockGold);
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RecipeHelper.addRecipe(new ItemStack(Block.blockGold, 4), transmutationStone, Block.blockDiamond);
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/* 1 Ender Pearl <-> 4 Iron Ingot */
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RecipeHelper.addRecipe(Item.enderPearl, transmutationStone, Item.ingotIron, Item.ingotIron, Item.ingotIron, Item.ingotIron);
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RecipeHelper.addRecipe(new ItemStack(Item.ingotIron, 4), transmutationStone, Item.enderPearl);
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}
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public static void initEquivalenceRecipes(ItemStack stone) {
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int outputI;
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for (ArrayList<ItemStack> itemStackList : EquivalencyHandler.instance().getAllLists()) {
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ItemStack[] currentList = new ItemStack[itemStackList.size()];
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currentList = itemStackList.toArray(currentList);
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for (int i = 0; i < currentList.length; i++) {
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outputI = (i == currentList.length - 1 ? 0 : i + 1);
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RecipeHelper.addRecipe(currentList[outputI], stone, GeneralHelper.convertSingleStackToPluralStacks(currentList[i]));
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}
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}
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}
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public static void initReconstructiveRecipes(ItemStack stone) {
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/* 3 Bone Meal --> 1 Bone */
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RecipeHelper.addRecipe(Item.bone, stone, dyeBoneMeal, dyeBoneMeal, dyeBoneMeal);
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/* 2 Blaze Powder --> 1 Blaze Rod */
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RecipeHelper.addRecipe(Item.blazeRod, stone, Item.blazePowder, Item.blazePowder);
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}
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public static void initDestructorRecipes(ItemStack stone) {
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/* Smooth Stone -> Cobble Stone */
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RecipeHelper.addRecipe(Block.cobblestone, stone, Block.stone);
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/* Glass -> Sand */
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RecipeHelper.addRecipe(Block.sand, stone, Block.glass);
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/* Glowstone Block -> 4 Glowstone Dust */
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RecipeHelper.addRecipe(new ItemStack(Item.lightStoneDust, 4), stone, Block.glowStone);
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/* Brick Block -> 4 Bricks */
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RecipeHelper.addRecipe(new ItemStack(Item.brick, 4), stone, Block.brick);
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}
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public static void initPortableSmeltingRecipes(ItemStack stone) {
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Map furnaceMap = FurnaceRecipes.smelting().getSmeltingList();
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Map furnaceMetaMap = ObfuscationReflectionHelper.getPrivateValue(FurnaceRecipes.class, FurnaceRecipes.smelting(), "metaSmeltingList");
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Iterator iterFurnaceKeyMap = furnaceMap.keySet().iterator();
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Iterator iterFurnaceMetaKeyMap = furnaceMetaMap.keySet().iterator();
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Integer furnaceMapKey;
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List furnaceMetaMapKey;
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ItemStack unSmeltedStack;
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while (iterFurnaceKeyMap.hasNext()) {
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furnaceMapKey = (Integer) iterFurnaceKeyMap.next();
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unSmeltedStack = new ItemStack(furnaceMapKey, 1, 0);
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RecipeHelper.addSmeltingRecipe(unSmeltedStack, stone, anyCoal);
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}
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while (iterFurnaceMetaKeyMap.hasNext()) {
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furnaceMetaMapKey = (List) iterFurnaceMetaKeyMap.next();
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unSmeltedStack = new ItemStack((Integer) furnaceMetaMapKey.get(0), 1, (Integer) furnaceMetaMapKey.get(1));
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RecipeHelper.addSmeltingRecipe(unSmeltedStack, stone, anyCoal);
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}
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}
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protected static void initEquivalencyList() {
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EquivalencyHandler.instance().addObjects(Block.sand, Block.dirt, Block.cobblestone, Block.grass);
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EquivalencyHandler.instance().addObjects(Block.plantYellow, Block.plantRed);
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EquivalencyHandler.instance().addObjects(Block.mushroomRed, Block.mushroomBrown);
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EquivalencyHandler.instance().addObjects(Item.pumpkinSeeds, Item.melonSeeds);
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EquivalencyHandler.instance().addObjects(Block.pumpkin, Block.melon);
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EquivalencyHandler.instance().addObjects(Block.pumpkinStem, Block.melonStem);
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EquivalencyHandler.instance().addObjects(Block.stairsWoodSpruce, Block.stairsWoodBirch, Block.stairsWoodJungle);
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EquivalencyHandler.instance().addObjects(new ItemStack(Item.paper, 3), new ItemStack(Item.reed, 3));
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EquivalencyHandler.instance().addObjects(new ItemStack(Item.flint, 2), new ItemStack(Block.gravel, 2), new ItemStack(Block.sandStone, 2, 0), new ItemStack(Block.sandStone, 2, 1), new ItemStack(Block.sandStone, 2, 2));
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EquivalencyHandler.instance().addObjects(RecipeHelper.getMetaCycle(Block.planks, 4));
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EquivalencyHandler.instance().addObjects(RecipeHelper.getMetaCycle(Block.wood, 4));
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EquivalencyHandler.instance().addObjects(RecipeHelper.getMetaCycle(Block.woodSingleSlab, 4));
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EquivalencyHandler.instance().addObjects(RecipeHelper.getMetaCycle(Block.woodDoubleSlab, 4));
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EquivalencyHandler.instance().addObjects(RecipeHelper.getMetaCycle(Block.sapling, 4));
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EquivalencyHandler.instance().addObjects(RecipeHelper.getMetaCycle(Block.leaves, 4));
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EquivalencyHandler.instance().addObjects(RecipeHelper.getMetaCycle(Block.tallGrass, 3));
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EquivalencyHandler.instance().addObjects(RecipeHelper.getMetaCycle(Block.cloth, 16));
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EquivalencyHandler.instance().addObjects(RecipeHelper.getMetaCycle(Block.stoneBrick, 4));
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EquivalencyHandler.instance().addObjects(RecipeHelper.getMetaCycle(Item.dyePowder, 16, 3, 4, 15));
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}
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}
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