151 lines
6.5 KiB
Java
151 lines
6.5 KiB
Java
package ee3.client.render;
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import org.lwjgl.opengl.GL11;
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import ee3.common.lib.Sprites;
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import ee3.common.tile.TileCalcinator;
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import net.minecraft.src.ModelBase;
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import net.minecraft.src.ModelRenderer;
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import net.minecraftforge.client.ForgeHooksClient;
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/**
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* ModelCalcinator
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*
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* Model for the Calcinator
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*
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* @author pahimar
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* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
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*
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*/
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public class ModelCalcinator extends ModelBase {
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private static final int TEXTURE_HEIGHT = 128;
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private static final int TEXTURE_WIDTH = 128;
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private ModelRenderer firePotBottom, firePotLeft, firePotRight, firePotFront, firePotBack;
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private ModelRenderer legFrontLeft, legFrontRight, legBackLeft, legBackRight;
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private ModelRenderer armFrontLeft, armFrontRight, armBackLeft, armBackRight;
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private ModelRenderer bowlBottom, bowlLeft, bowlRight, bowlFront, bowlBack;
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private ModelRenderer firePotEmbers, bowlEmbers;
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private float scale;
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public ModelCalcinator(float scale) {
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this.scale = scale;
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this.textureHeight = TEXTURE_HEIGHT;
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this.textureWidth = TEXTURE_WIDTH;
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this.firePotLeft = new ModelRenderer(this, 0, 36);
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this.firePotLeft.addBox(-0.5F, -1.5F, -4F, 1, 3, 8, scale);
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this.firePotLeft.setRotationPoint(3.5F, 1F, 0F);
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this.firePotRight = new ModelRenderer(this, 0, 36);
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this.firePotRight.addBox(-0.5F, -1.5F, -4F, 1, 3, 8, scale);
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this.firePotRight.setRotationPoint(-3.5F, 1F, 0F);
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this.firePotBack = new ModelRenderer(this, 0, 36);
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this.firePotBack.addBox(-3F, -1.5F, -0.5F, 6, 3, 1, scale);
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this.firePotBack.setRotationPoint(0F, 1F, -3.5F);
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this.firePotFront = new ModelRenderer(this, 0, 36);
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this.firePotFront.addBox(-3F, -1.5F, -0.5F, 6, 3, 1, scale);
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this.firePotFront.setRotationPoint(0F, 1F, 3.5F);
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this.firePotBottom = new ModelRenderer(this, 0, 36);
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this.firePotBottom.addBox(-3F, -0.5F, -3F, 6, 1, 6, scale);
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this.firePotBottom.setRotationPoint(8, 2, 8);
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this.firePotBottom.addChild(this.firePotBack);
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this.firePotBottom.addChild(this.firePotFront);
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this.firePotBottom.addChild(this.firePotLeft);
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this.firePotBottom.addChild(this.firePotRight);
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this.legFrontLeft = new ModelRenderer(this, 0, 0);
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this.legFrontLeft.addBox(-1F, -8F, -1F, 2, 8, 2, scale);
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this.legFrontLeft.setRotationPoint(-9F, 6, 0);
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this.legFrontRight = new ModelRenderer(this, 0, 0);
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this.legFrontRight.addBox(-1F, -8F, -1F, 2, 8, 2, scale);
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this.legFrontRight.setRotationPoint(9F, 6, 0);
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this.legBackLeft = new ModelRenderer(this, 0, 0);
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this.legBackLeft.addBox(-1F, -8F, -1F, 2, 8, 2, scale);
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this.legBackLeft.setRotationPoint(0, 6, -9F);
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this.legBackRight = new ModelRenderer(this, 0, 0);
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this.legBackRight.addBox(-1F, -8F, -1F, 2, 8, 2, scale);
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this.legBackRight.setRotationPoint(0, 6, 9F);
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this.armFrontLeft = new ModelRenderer(this, 0, 10);
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this.armFrontLeft.addBox(-2F, -0.5F, -1F, 4, 1, 2, scale);
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this.armFrontLeft.setRotationPoint(6, 1, 0);
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this.armFrontRight = new ModelRenderer(this, 0, 10);
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this.armFrontRight.addBox(-2F, -0.5F, -1F, 4, 1, 2, scale);
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this.armFrontRight.setRotationPoint(-6, 1, 0);
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this.armBackLeft = new ModelRenderer(this, 12, 10);
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this.armBackLeft.addBox(-1F, -0.5F, -2.0F, 2, 1, 4, scale);
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this.armBackLeft.setRotationPoint(0, 1, 6);
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this.armBackRight = new ModelRenderer(this, 12, 10);
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this.armBackRight.addBox(-1F, -0.5F, -2.0F, 2, 1, 4, scale);
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this.armBackRight.setRotationPoint(0, 1, -6);
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this.firePotBottom.addChild(this.legFrontLeft);
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this.firePotBottom.addChild(this.legFrontRight);
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this.firePotBottom.addChild(this.legBackLeft);
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this.firePotBottom.addChild(this.legBackRight);
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this.firePotBottom.addChild(this.armFrontLeft);
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this.firePotBottom.addChild(this.armFrontRight);
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this.firePotBottom.addChild(this.armBackLeft);
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this.firePotBottom.addChild(this.armBackRight);
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this.firePotBottom.rotateAngleY = (float)(Math.PI / 4F);
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this.bowlBack = new ModelRenderer(this, 0, 36);
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this.bowlBack.addBox(-8F, -3.5F, -0.5F, 16, 7, 1, scale);
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this.bowlBack.setRotationPoint(0F, 3.6F, 7.5F);
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this.bowlFront = new ModelRenderer(this, 0, 36);
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this.bowlFront.addBox(-8F, -3.5F, -0.5F, 16, 7, 1, scale);
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this.bowlFront.setRotationPoint(0, 3.6F, -7.5F);
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this.bowlLeft = new ModelRenderer(this, 0, 44);
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this.bowlLeft.addBox(-0.5F, -3.5F, -7F, 1, 7, 14, scale);
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this.bowlLeft.setRotationPoint(7.5F, 3.6F, 0);
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this.bowlRight = new ModelRenderer(this, 0, 44);
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this.bowlRight.addBox(-0.5F, -3.5F, -7F, 1, 7, 14, scale);
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this.bowlRight.setRotationPoint(-7.5F, 3.6F, 0);
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this.bowlBottom = new ModelRenderer(this, 0, 19);
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this.bowlBottom.addBox(-8F, -1F, -8F, 16, 1, 16, scale);
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this.bowlBottom.setRotationPoint(8, 9, 8);
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this.bowlBottom.addChild(this.bowlBack);
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this.bowlBottom.addChild(this.bowlFront);
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this.bowlBottom.addChild(this.bowlLeft);
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this.bowlBottom.addChild(this.bowlRight);
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this.bowlEmbers = new ModelRenderer(this, 0, 65);
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this.bowlEmbers.addBox(-7F, -0.5F, -7F, 14, 1, 14, scale);
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this.bowlEmbers.setRotationPoint(8, 9, 8);
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this.bowlEmbers.mirror = true;
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this.firePotEmbers = new ModelRenderer(this, 0, 65);
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this.firePotEmbers.addBox(-3F, -0.5F, -3F, 6, 1, 6, scale);
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this.firePotEmbers.setRotationPoint(8, 3, 8);
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this.firePotEmbers.rotateAngleY = (float)(Math.PI / 4F);
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}
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public void render(TileCalcinator calcinator, double x, double y, double z) {
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GL11.glPushMatrix();
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glTranslated(x, y, z);
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ForgeHooksClient.bindTexture(Sprites.SPRITE_SHEET_LOCATION + Sprites.CALCINATOR_MODEL_TEXTURE, 0);
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firePotBottom.render(scale);
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bowlBottom.render(scale);
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firePotEmbers.render(scale);
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bowlEmbers.render(scale);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glPopMatrix();
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}
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public void render(float scale) {
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firePotBottom.render(scale);
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bowlBottom.render(scale);
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firePotEmbers.render(scale);
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bowlEmbers.render(scale);
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}
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}
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