equivalent-exchange-3/src/main/java/com/pahimar/ee3/reference
2022-11-22 15:26:15 +01:00
..
Colors.java Moving the intialization of items and blocks to the init package, and simplifying things and removing the infused blocks (Aludel recipes will take their place) 2014-04-29 22:26:30 -04:00
Comparators.java Initialize the Blacklist Registry in Init 2016-05-27 16:03:14 -04:00
Files.java Added some more NPE protection to the ID based ItemStack comparator 2016-05-26 12:02:37 -04:00
GUIs.java feat: commit changes (might contain bugs) 2022-11-22 15:26:15 +01:00
Key.java Some more work related to the EnergyValueRegistry API, should definitely work now 2014-07-14 12:04:20 -04:00
Material.java Get sounds working again 2014-07-14 21:23:48 -04:00
Messages.java Change location where EE3 looks for test files 2016-05-25 11:10:21 -04:00
Models.java Committing (you guessed it) a whack of stuff 2014-07-17 15:20:53 -04:00
Names.java Fixed a bug where removing something from a blacklist didn't trigger a save, added some commands for adding/removing the currently held item to/from a blacklist, and changed the set energy commands to manage blacklist entries depending on values used (if the value is 0 then the item is blacklisted) 2016-05-24 14:58:56 -04:00
Particles.java More work on the Aludel 2014-07-04 16:11:39 -04:00
Reference.java Set API version to a build property, and add in some prelim logging of what mods set what values when in the energy value registry 2015-05-07 14:47:54 -04:00
RenderIds.java Various states of things working, getting close now 2015-03-18 21:52:53 -04:00
Sounds.java Repacking portions of CoFHLib into EE3 so as not to have a hard dependency on CoFHLib. This is with permission from KingLemming, and eventually will have supporting documentation to indicate proper ownership/etc 2014-11-14 22:37:30 -05:00
Textures.java Hey working on a super cool new Admin Panel to make it way easier to set EE3 related values/settings on items. Woo! 2015-11-27 23:07:45 -05:00
ToolMode.java Some new textures from BigBadChris, got conditional player mod sounds working again (same as in older versions of EE3), and worked on a bit of tool functionality 2014-07-21 14:47:00 -04:00