243 lines
8.1 KiB
Java
243 lines
8.1 KiB
Java
package com.pahimar.ee3.block;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import com.pahimar.ee3.EquivalentExchange3;
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import com.pahimar.ee3.lib.GuiIds;
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import com.pahimar.ee3.lib.RenderIds;
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import com.pahimar.ee3.lib.Strings;
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import com.pahimar.ee3.tileentity.TileAludel;
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import com.pahimar.ee3.tileentity.TileEE;
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import com.pahimar.ee3.tileentity.TileGlassBell;
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public class BlockGlassBell extends BlockEE {
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/**
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* Is the random generator used by glass bell to drop the inventory contents
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* in random directions.
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*/
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private Random rand = new Random();
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public BlockGlassBell(int id) {
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super(id, Material.glass);
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this.setUnlocalizedName(Strings.GLASS_BELL_NAME);
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this.setCreativeTab(EquivalentExchange3.tabsEE3);
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this.setHardness(1.0F);
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}
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@Override
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public String getUnlocalizedName() {
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StringBuilder unlocalizedName = new StringBuilder();
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unlocalizedName.append("tile.");
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unlocalizedName.append(Strings.RESOURCE_PREFIX);
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unlocalizedName.append(Strings.GLASS_BELL_NAME);
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return unlocalizedName.toString();
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}
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@Override
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public TileEntity createNewTileEntity(World world) {
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return new TileGlassBell();
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}
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@Override
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public boolean renderAsNormalBlock() {
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return false;
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}
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@Override
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public boolean isOpaqueCube() {
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return false;
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}
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@Override
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public int getRenderType() {
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return RenderIds.glassBell;
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}
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@Override
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public void breakBlock(World world, int x, int y, int z, int id, int meta) {
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dropInventory(world, x, y, z);
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super.breakBlock(world, x, y, z, id, meta);
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9) {
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if (player.isSneaking())
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return false;
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else {
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if (!world.isRemote) {
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TileEntity tileEntityGlassBell = world.getBlockTileEntity(x, y, z);
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TileEntity tileEntityAludel = world.getBlockTileEntity(x, y - 1, z);
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if (tileEntityAludel instanceof TileAludel && tileEntityGlassBell instanceof TileGlassBell) {
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player.openGui(EquivalentExchange3.instance, GuiIds.ALUDEL, world, x, y - 1, z);
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return true;
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}
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if (tileEntityGlassBell != null) {
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player.openGui(EquivalentExchange3.instance, GuiIds.GLASS_BELL, world, x, y, z);
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}
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}
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return true;
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}
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}
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@Override
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public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entityLiving, ItemStack itemStack) {
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if (itemStack.hasDisplayName()) {
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((TileEE) world.getBlockTileEntity(x, y, z)).setCustomName(itemStack.getDisplayName());
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}
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if (world.getBlockTileEntity(x, y - 1, z) != null && world.getBlockTileEntity(x, y - 1, z) instanceof TileAludel) {
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((TileEE) world.getBlockTileEntity(x, y, z)).setOrientation(ForgeDirection.UP);
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}
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else {
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((TileEE) world.getBlockTileEntity(x, y, z)).setOrientation(world.getBlockMetadata(x, y, z));
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}
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world.setBlockMetadataWithNotify(x, y, z, 0, 3);
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}
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@Override
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public int onBlockPlaced(World world, int x, int y, int z, int sideHit, float hitX, float hitY, float hitZ, int metaData) {
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return sideHit;
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}
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/**
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* Ray traces through the blocks collision from start vector to end vector
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* returning a ray trace hit. Args: world, x, y, z, startVec, endVec
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*/
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@Override
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public MovingObjectPosition collisionRayTrace(World world, int x, int y, int z, Vec3 startVec, Vec3 endVec) {
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TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
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if (tileEntity != null) {
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if (tileEntity instanceof TileGlassBell) {
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TileGlassBell tileGlassBell = (TileGlassBell) tileEntity;
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switch (tileGlassBell.getOrientation()) {
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case DOWN: {
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this.setBlockBounds(0.125F, 0.33F, 0.125F, 0.875F, 1.0F, 0.875F);
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break;
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}
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case UP: {
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this.setBlockBounds(0.125F, 0.0F, 0.125F, 0.875F, 0.66F, 0.875F);
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break;
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}
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case NORTH: {
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this.setBlockBounds(0.125F, 0.125F, 0.33F, 0.875F, 0.875F, 1.0F);
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break;
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}
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case SOUTH: {
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this.setBlockBounds(0.125F, 0.125F, 0.0F, 0.875F, 0.875F, 0.66F);
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break;
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}
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case EAST: {
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this.setBlockBounds(0.0F, 0.125F, 0.125F, 0.66F, 0.875F, 0.875F);
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break;
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}
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case WEST: {
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this.setBlockBounds(0.33F, 0.125F, 0.125F, 1.0F, 0.875F, 0.875F);
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break;
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}
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case UNKNOWN: {
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break;
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}
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}
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}
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}
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return super.collisionRayTrace(world, x, y, z, startVec, endVec);
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}
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@Override
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public int getLightValue(IBlockAccess world, int x, int y, int z) {
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ItemStack itemStack;
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if (world.getBlockTileEntity(x, y, z) instanceof TileGlassBell) {
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TileGlassBell tileGlassBell = (TileGlassBell) world.getBlockTileEntity(x, y, z);
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if (world.getBlockTileEntity(x, y - 1, z) instanceof TileAludel) {
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TileAludel tileAludel = (TileAludel) world.getBlockTileEntity(x, y - 1, z);
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itemStack = tileAludel.getStackInSlot(TileAludel.INPUT_INVENTORY_INDEX);
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if (itemStack != null && itemStack.itemID < 4096)
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return Block.lightValue[itemStack.itemID];
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}
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itemStack = tileGlassBell.getStackInSlot(TileGlassBell.DISPLAY_SLOT_INVENTORY_INDEX);
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if (itemStack != null && itemStack.itemID < 4096)
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return Block.lightValue[itemStack.itemID];
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}
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return 0;
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}
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private void dropInventory(World world, int x, int y, int z) {
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TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
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if (!(tileEntity instanceof IInventory))
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return;
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IInventory inventory = (IInventory) tileEntity;
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for (int i = 0; i < inventory.getSizeInventory(); i++) {
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ItemStack itemStack = inventory.getStackInSlot(i);
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if (itemStack != null && itemStack.stackSize > 0) {
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float dX = rand.nextFloat() * 0.8F + 0.1F;
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float dY = rand.nextFloat() * 0.8F + 0.1F;
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float dZ = rand.nextFloat() * 0.8F + 0.1F;
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EntityItem entityItem = new EntityItem(world, x + dX, y + dY, z + dZ, new ItemStack(itemStack.itemID, itemStack.stackSize, itemStack.getItemDamage()));
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if (itemStack.hasTagCompound()) {
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entityItem.getEntityItem().setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy());
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}
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float factor = 0.05F;
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entityItem.motionX = rand.nextGaussian() * factor;
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entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
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entityItem.motionZ = rand.nextGaussian() * factor;
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world.spawnEntityInWorld(entityItem);
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itemStack.stackSize = 0;
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}
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}
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}
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}
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