118 lines
4.1 KiB
Java
118 lines
4.1 KiB
Java
package com.pahimar.ee3.client.model;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraftforge.client.model.obj.Face;
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import net.minecraftforge.client.model.obj.Group;
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import net.minecraftforge.client.model.obj.WavefrontObject;
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import net.minecraftforge.common.ForgeDirection;
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import org.lwjgl.opengl.GL11;
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import com.pahimar.ee3.lib.Models;
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import com.pahimar.ee3.lib.Reference;
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import com.pahimar.ee3.lib.Textures;
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import com.pahimar.ee3.tileentity.TileAludel;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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/**
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* Equivalent-Exchange-3
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*
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* ModelAludel
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*
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* @author pahimar
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* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
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*
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*/
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@SideOnly(Side.CLIENT)
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public class ModelAludel extends ModelBase {
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private float scale;
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private WavefrontObject modelAludelOBJ;
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public ModelAludel() {
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scale = 1F;
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modelAludelOBJ = new WavefrontObject(Models.ALUDEL);
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}
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public ModelAludel(float scale) {
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this.scale = scale;
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modelAludelOBJ = new WavefrontObject(Models.ALUDEL);
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}
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public void render(Tessellator tessellator, float scale) {
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if (modelAludelOBJ.getGroups().size() != 0) {
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for (Group group : modelAludelOBJ.getGroups()) {
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if (group.getFaces().size() != 0) {
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for (Face face : group.getFaces()) {
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tessellator.startDrawing(GL11.GL_TRIANGLES);
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float sumU = 0F;
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float sumV = 0F;
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for (int i = 0; i < face.getTextures().length; ++i) {
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sumU += face.getTextures()[i].getU();
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sumV += face.getTextures()[i].getV();
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}
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for (int i = 0; i < 3; ++i) {
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float offsetU = Reference.MODEL_TEXTURE_OFFSET;
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float offsetV = Reference.MODEL_TEXTURE_OFFSET;
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if (face.getTextures()[i].getU() > sumU / face.getTextures().length) {
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offsetU = -offsetU;
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}
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if (face.getTextures()[i].getV() > sumV / face.getTextures().length) {
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offsetV = -offsetV;
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}
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tessellator.addVertexWithUV(face.getVertices()[i].getX() * scale, face.getVertices()[i].getY() * scale, face.getVertices()[i].getZ() * scale, face.getTextures()[i].getU() + offsetU, face.getTextures()[i].getV() + offsetV);
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}
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tessellator.draw();
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}
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}
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}
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}
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}
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public void render(TileAludel aludel, double x, double y, double z) {
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GL11.glPushMatrix();
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GL11.glDisable(GL11.GL_LIGHTING);
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correctRotation(x, y, z, aludel.getOrientation());
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FMLClientHandler.instance().getClient().renderEngine.func_98187_b(Textures.MODEL_ALUDEL);
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this.render(Tessellator.instance, scale);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glPopMatrix();
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}
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private void correctRotation(double x, double y, double z, ForgeDirection orientation) {
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if (orientation == ForgeDirection.NORTH) {
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GL11.glTranslated(x + 1, y, z);
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GL11.glRotatef(180F, 0F, 1F, 0F);
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GL11.glRotatef(-90F, 1F, 0F, 0F);
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}
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else if (orientation == ForgeDirection.EAST) {
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GL11.glTranslated(x + 1, y, z + 1);
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GL11.glRotatef(90F, 0F, 1F, 0F);
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GL11.glRotatef(-90F, 1F, 0F, 0F);
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}
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else if (orientation == ForgeDirection.SOUTH) {
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GL11.glTranslated(x, y, z + 1);
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GL11.glRotatef(0F, 0F, 1F, 0F);
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GL11.glRotatef(-90F, 1F, 0F, 0F);
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}
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else if (orientation == ForgeDirection.WEST) {
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GL11.glTranslated(x, y, z);
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GL11.glRotatef(-90F, 0F, 1F, 0F);
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GL11.glRotatef(-90F, 1F, 0F, 0F);
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}
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}
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}
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