equivalent-exchange-3/src/main/java/com/pahimar/ee3/block/BlockGlassBell.java
2013-12-19 18:41:22 -05:00

279 lines
8.3 KiB
Java

package com.pahimar.ee3.block;
import com.pahimar.ee3.EquivalentExchange3;
import com.pahimar.ee3.lib.GuiIds;
import com.pahimar.ee3.lib.RenderIds;
import com.pahimar.ee3.lib.Strings;
import com.pahimar.ee3.tileentity.TileAludel;
import com.pahimar.ee3.tileentity.TileEE;
import com.pahimar.ee3.tileentity.TileGlassBell;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
import java.util.Random;
public class BlockGlassBell extends BlockEE
{
/**
* Is the random generator used by glass bell to drop the inventory contents in random directions.
*/
private Random rand = new Random();
public BlockGlassBell(int id)
{
super(id, Material.glass);
this.setUnlocalizedName(Strings.GLASS_BELL_NAME);
this.setCreativeTab(EquivalentExchange3.tabsEE3);
this.setHardness(1.0F);
}
@Override
public String getUnlocalizedName()
{
return String.format("tile.%s%s", Strings.RESOURCE_PREFIX, Strings.GLASS_BELL_NAME);
}
@Override
public TileEntity createNewTileEntity(World world)
{
return new TileGlassBell();
}
@Override
public boolean renderAsNormalBlock()
{
return false;
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public int getRenderType()
{
return RenderIds.glassBell;
}
@Override
public void breakBlock(World world, int x, int y, int z, int id, int meta)
{
dropInventory(world, x, y, z);
super.breakBlock(world, x, y, z, id, meta);
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9)
{
if (player.isSneaking())
{
return false;
}
else
{
if (!world.isRemote)
{
TileEntity tileEntityGlassBell = world.getBlockTileEntity(x, y, z);
TileEntity tileEntityAludel = world.getBlockTileEntity(x, y - 1, z);
if (tileEntityAludel instanceof TileAludel && tileEntityGlassBell instanceof TileGlassBell)
{
player.openGui(EquivalentExchange3.instance, GuiIds.ALUDEL, world, x, y - 1, z);
return true;
}
if (tileEntityGlassBell != null)
{
player.openGui(EquivalentExchange3.instance, GuiIds.GLASS_BELL, world, x, y, z);
}
}
return true;
}
}
@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entityLiving, ItemStack itemStack)
{
if (itemStack.hasDisplayName())
{
((TileEE) world.getBlockTileEntity(x, y, z)).setCustomName(itemStack.getDisplayName());
}
if (world.getBlockTileEntity(x, y - 1, z) != null && world.getBlockTileEntity(x, y - 1, z) instanceof TileAludel)
{
((TileEE) world.getBlockTileEntity(x, y, z)).setOrientation(ForgeDirection.UP);
}
else
{
((TileEE) world.getBlockTileEntity(x, y, z)).setOrientation(world.getBlockMetadata(x, y, z));
}
world.setBlockMetadataWithNotify(x, y, z, 0, 3);
}
@Override
public int onBlockPlaced(World world, int x, int y, int z, int sideHit, float hitX, float hitY, float hitZ, int metaData)
{
return sideHit;
}
/**
* Ray traces through the blocks collision from start vector to end vector returning a ray trace hit. Args: world,
* x, y, z, startVec, endVec
*/
@Override
public MovingObjectPosition collisionRayTrace(World world, int x, int y, int z, Vec3 startVec, Vec3 endVec)
{
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (tileEntity != null)
{
if (tileEntity instanceof TileGlassBell)
{
TileGlassBell tileGlassBell = (TileGlassBell) tileEntity;
switch (tileGlassBell.getOrientation())
{
case DOWN:
{
this.setBlockBounds(0.125F, 0.33F, 0.125F, 0.875F, 1.0F, 0.875F);
break;
}
case UP:
{
this.setBlockBounds(0.125F, 0.0F, 0.125F, 0.875F, 0.66F, 0.875F);
break;
}
case NORTH:
{
this.setBlockBounds(0.125F, 0.125F, 0.33F, 0.875F, 0.875F, 1.0F);
break;
}
case SOUTH:
{
this.setBlockBounds(0.125F, 0.125F, 0.0F, 0.875F, 0.875F, 0.66F);
break;
}
case EAST:
{
this.setBlockBounds(0.0F, 0.125F, 0.125F, 0.66F, 0.875F, 0.875F);
break;
}
case WEST:
{
this.setBlockBounds(0.33F, 0.125F, 0.125F, 1.0F, 0.875F, 0.875F);
break;
}
case UNKNOWN:
{
break;
}
}
}
}
return super.collisionRayTrace(world, x, y, z, startVec, endVec);
}
@Override
public int getLightValue(IBlockAccess world, int x, int y, int z)
{
ItemStack itemStack;
if (world.getBlockTileEntity(x, y, z) instanceof TileGlassBell)
{
TileGlassBell tileGlassBell = (TileGlassBell) world.getBlockTileEntity(x, y, z);
if (world.getBlockTileEntity(x, y - 1, z) instanceof TileAludel)
{
TileAludel tileAludel = (TileAludel) world.getBlockTileEntity(x, y - 1, z);
itemStack = tileAludel.getStackInSlot(TileAludel.INPUT_INVENTORY_INDEX);
if (itemStack != null && itemStack.itemID < 4096)
{
return Block.lightValue[itemStack.itemID];
}
}
itemStack = tileGlassBell.getStackInSlot(TileGlassBell.DISPLAY_SLOT_INVENTORY_INDEX);
if (itemStack != null && itemStack.itemID < 4096)
{
return Block.lightValue[itemStack.itemID];
}
}
return 0;
}
private void dropInventory(World world, int x, int y, int z)
{
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (!(tileEntity instanceof IInventory))
{
return;
}
IInventory inventory = (IInventory) tileEntity;
for (int i = 0; i < inventory.getSizeInventory(); i++)
{
ItemStack itemStack = inventory.getStackInSlot(i);
if (itemStack != null && itemStack.stackSize > 0)
{
float dX = rand.nextFloat() * 0.8F + 0.1F;
float dY = rand.nextFloat() * 0.8F + 0.1F;
float dZ = rand.nextFloat() * 0.8F + 0.1F;
EntityItem entityItem = new EntityItem(world, x + dX, y + dY, z + dZ, new ItemStack(itemStack.itemID, itemStack.stackSize, itemStack.getItemDamage()));
if (itemStack.hasTagCompound())
{
entityItem.getEntityItem().setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy());
}
float factor = 0.05F;
entityItem.motionX = rand.nextGaussian() * factor;
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
entityItem.motionZ = rand.nextGaussian() * factor;
world.spawnEntityInWorld(entityItem);
itemStack.stackSize = 0;
}
}
}
}