60 lines
1.4 KiB
Java
60 lines
1.4 KiB
Java
package com.pahimar.ee3.network.packet;
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import java.io.DataInputStream;
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import java.io.DataOutputStream;
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import java.io.IOException;
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import net.minecraft.network.INetworkManager;
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import com.pahimar.ee3.network.PacketTypeHandler;
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import cpw.mods.fml.common.network.Player;
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/**
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* PacketTileUpdate
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*
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* Packet specifically for updating/synching tile entities between client and
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* server
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*
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* @author pahimar
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* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
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*
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*/
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public class PacketTileUpdate extends PacketEE {
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public int x, y, z;
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public short state;
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public String player;
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public String customName;
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public PacketTileUpdate() {
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super(PacketTypeHandler.TILE, true);
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}
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public void writeData(DataOutputStream data) throws IOException {
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data.writeInt(x);
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data.writeInt(y);
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data.writeInt(z);
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data.writeShort(state);
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data.writeUTF(player);
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data.writeUTF(customName);
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}
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public void readData(DataInputStream data) throws IOException {
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this.x = data.readInt();
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this.y = data.readInt();
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this.z = data.readInt();
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this.state = data.readShort();
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this.player = data.readUTF();
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this.customName = data.readUTF();
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}
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public void execute(INetworkManager manager, Player player) {
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// TODO: Stuff here
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}
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}
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