equivalent-exchange-3/src/main/java/com/pahimar/ee3
2015-02-15 21:13:35 -05:00
..
api Add some null protection to the add/subtract methods in EnergyValue, and fix up the set-energy-value command to read/write files from the proper location 2015-02-13 00:14:57 -05:00
array Big broken commit with a ton of stuff that got done/started in Newfoundland 2015-01-03 17:53:10 -05:00
block Big broken commit with a ton of stuff that got done/started in Newfoundland 2015-01-03 17:53:10 -05:00
client Whole whackload of stuff. More to come in the morning Vike 2015-02-04 23:48:07 -05:00
command Fix up the set-energy-value command to read/write files from the proper location 2015-02-13 00:18:01 -05:00
creativetab Whole whackload of stuff. More to come in the morning Vike 2015-02-04 23:48:07 -05:00
exchange Working on resolving an issue where the energy value registry is not working properly when mods are removed after values are genned 2015-02-15 21:13:35 -05:00
handler Clean out some localization messages that no longer are used, and move the energy value registry file to a different directory in the data/ directory 2015-02-10 23:38:05 -05:00
init Work on serializing/deserializing abilities to disk (cause why not give map makers more power?) 2015-02-07 23:12:25 -05:00
inventory Whole whackload of stuff. More to come in the morning Vike 2015-02-04 23:48:07 -05:00
item Whole whackload of stuff. More to come in the morning Vike 2015-02-04 23:48:07 -05:00
knowledge Change up some logging messages for DynamicEV (tells you more what it's doing), and fixed the generation of the abilities files/directories for saving ability related configs to disk 2015-02-13 22:42:28 -05:00
nei Whole whackload of stuff. More to come in the morning Vike 2015-02-04 23:48:07 -05:00
network Fixes #762 2015-02-05 16:52:29 -05:00
proxy Pretty big whack of stuff. Added a TransmutationKnowledgeRegistryProxy for API access to what players and the template know how to transmute. More robust serialization options for the AbilityRegistry. Added the ability to filter a given set of ItemStacks by their display name (starts with and contains). Added the ability to only load in Abilities from file on initial load of of a world (more control for map makers there) 2015-02-10 00:22:39 -05:00
recipe Testing abstracting out the release type to build.properties 2015-02-01 22:17:51 -05:00
reference Simplify saving/loading of energy value files, add in a "static" (energy-values.dat) file, and add in some more trace logging for how long it takes each pass of dynamic value computation 2015-02-12 00:15:45 -05:00
tileentity Whole whackload of stuff. More to come in the morning Vike 2015-02-04 23:48:07 -05:00
util Working on resolving an issue where the energy value registry is not working properly when mods are removed after values are genned 2015-02-15 21:13:35 -05:00
waila Get Waila head provider working and providing good feedback to the user 2014-10-03 22:56:58 -04:00
EquivalentExchange3.java Simplify saving/loading of energy value files, add in a "static" (energy-values.dat) file, and add in some more trace logging for how long it takes each pass of dynamic value computation 2015-02-12 00:15:45 -05:00