119 lines
4.5 KiB
Java
119 lines
4.5 KiB
Java
package com.pahimar.ee3.inventory;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntityFurnace;
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import com.pahimar.ee3.item.ItemAlchemicalDust;
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import com.pahimar.ee3.tileentity.TileAludel;
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/**
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* Equivalent-Exchange-3
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*
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* ContainerAludel
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*
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* @author pahimar
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* @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html)
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*
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*/
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public class ContainerAludel extends Container {
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private final int PLAYER_INVENTORY_ROWS = 3;
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private final int PLAYER_INVENTORY_COLUMNS = 9;
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public ContainerAludel(InventoryPlayer inventoryPlayer, TileAludel tileAludel) {
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this.addSlotToContainer(new Slot(tileAludel, TileAludel.FUEL_INVENTORY_INDEX, 44, 74));
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this.addSlotToContainer(new Slot(tileAludel, TileAludel.INPUT_INVENTORY_INDEX, 44, 18));
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this.addSlotToContainer(new Slot(tileAludel, TileAludel.DUST_INVENTORY_INDEX, 44, 39));
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this.addSlotToContainer(new Slot(tileAludel, TileAludel.OUTPUT_INVENTORY_INDEX, 120, 39));
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// Add the player's inventory slots to the container
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for (int inventoryRowIndex = 0; inventoryRowIndex < PLAYER_INVENTORY_ROWS; ++inventoryRowIndex) {
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for (int inventoryColumnIndex = 0; inventoryColumnIndex < PLAYER_INVENTORY_COLUMNS; ++inventoryColumnIndex) {
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this.addSlotToContainer(new Slot(inventoryPlayer, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 8 + inventoryColumnIndex * 18, 106 + inventoryRowIndex * 18));
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}
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}
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// Add the player's action bar slots to the container
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for (int actionBarSlotIndex = 0; actionBarSlotIndex < PLAYER_INVENTORY_COLUMNS; ++actionBarSlotIndex) {
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this.addSlotToContainer(new Slot(inventoryPlayer, actionBarSlotIndex, 8 + actionBarSlotIndex * 18, 164));
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}
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}
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@Override
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public boolean canInteractWith(EntityPlayer var1) {
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return true;
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer entityPlayer, int slotIndex) {
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ItemStack itemStack = null;
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Slot slot = (Slot) inventorySlots.get(slotIndex);
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if (slot != null && slot.getHasStack()) {
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ItemStack slotItemStack = slot.getStack();
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itemStack = slotItemStack.copy();
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/**
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* If we are shift-clicking an item out of the Aludel's container,
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* attempt to put it in the first available slot in the player's
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* inventory
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*/
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if (slotIndex < TileAludel.INVENTORY_SIZE) {
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if (!this.mergeItemStack(slotItemStack, TileAludel.INVENTORY_SIZE, inventorySlots.size(), false)) {
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return null;
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}
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}
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else {
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/**
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* If the stack being shift-clicked into the Aludel's container
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* is a fuel, first try to put it in the fuel slot. If it cannot
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* be merged into the fuel slot, try to put it in the input
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* slot.
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*/
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if (TileEntityFurnace.isItemFuel(slotItemStack)) {
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if (!this.mergeItemStack(slotItemStack, TileAludel.FUEL_INVENTORY_INDEX, TileAludel.INPUT_INVENTORY_INDEX, false)) {
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return null;
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}
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}
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/**
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* If the stack being shift-clicked into the Aludel's container
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* is a dust, first try to put it in the dust slot. If it cannot
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* be merged into the dust slot, try to put it in the input
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* slot.
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*/
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else if (slotItemStack.getItem() instanceof ItemAlchemicalDust) {
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if (!this.mergeItemStack(slotItemStack, TileAludel.DUST_INVENTORY_INDEX, TileAludel.OUTPUT_INVENTORY_INDEX, false)) {
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return null;
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}
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}
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/**
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* Finally, attempt to put stack into the input slot
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*/
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else if (!this.mergeItemStack(slotItemStack, TileAludel.INPUT_INVENTORY_INDEX, TileAludel.DUST_INVENTORY_INDEX, false)) {
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return null;
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}
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}
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if (slotItemStack.stackSize == 0) {
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slot.putStack((ItemStack) null);
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}
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else {
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slot.onSlotChanged();
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}
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}
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return itemStack;
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}
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}
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