package icbm.gangshao.shimian; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiButton; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class GuiButtonArrow extends GuiButton { boolean isLeft; public GuiButtonArrow( final int par1, final int par2, final int par3, final boolean left ) { super(par1, par2, par3, 10, 10, ""); this.isLeft = false; this.isLeft = left; } @Override public void drawButton(final Minecraft par1Minecraft, final int width, final int hight) { par1Minecraft.renderEngine.bindTexture( new ResourceLocation("icbm", "textures/gui/gui@.png") ); GL11.glColor4f(1.0f, 1.0f, 1.0f, 1.0f); final boolean var4 = width >= this.xPosition && hight >= this.yPosition && width < this.xPosition + this.width && hight < this.yPosition + this.height; int var5 = 126; int varWid = 20; if (this.isLeft) { varWid += 10; } if (var4) { var5 += this.height; } this.drawTexturedModalRect( this.xPosition, this.yPosition, varWid, var5, this.width, this.height ); } }