package icbm.zhapin.render; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import icbm.zhapin.ELightBeam; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.entity.Entity; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class RGuangBang extends Render { @Override public void doRender( final Entity par1Entity, final double x, final double y, final double z, final float f, final float f1 ) { if (super.renderManager == null) { this.setRenderManager(RenderManager.instance); } final ELightBeam entity = (ELightBeam) par1Entity; final Tessellator tessellator = Tessellator.instance; GL11.glDisable(3553); GL11.glDisable(2896); GL11.glEnable(3042); GL11.glBlendFunc(770, 1); final double[] ad = new double[80]; final double[] ad2 = new double[80]; final double d3 = 0.0; final double d4 = 0.0; for (int j = 7; j >= 0; --j) { ad[j] = d3; ad2[j] = d4; } for (int i = 0; i < 4; ++i) { for (int ii = 0; ii < 3; ++ii) { int l = 7; int i2 = 0; if (ii > 0) { l = 7 - ii; } if (ii > 0) { i2 = l - 2; } final double d5 = ad[l] - d3; final double d6 = ad2[l] - d4; for (int iii = l; iii >= i2; --iii) { final double d7 = d5; final double d8 = d6; tessellator.startDrawing(5); tessellator.setColorRGBA_F( entity.red, entity.green, entity.blue, 10.0f ); double d9 = 0.1 + i * 0.2; if (ii == 0) { d9 *= iii * 0.1 + 1.0; } double d10 = 0.1 + i * 0.2; if (ii == 0) { d10 *= (iii - 1) * 0.1 + 1.0; } for (int iiii = 0; iiii < 5; ++iiii) { double d11 = x + 0.5 - d9; double d12 = z + 0.5 - d9; if (iiii == 1 || iiii == 2) { d11 += d9 * 2.0; } if (iiii == 2 || iiii == 3) { d12 += d9 * 2.0; } double d13 = x + 0.5 - d10; double d14 = z + 0.5 - d10; if (iiii == 1 || iiii == 2) { d13 += d10 * 2.0; } if (iiii == 2 || iiii == 3) { d14 += d10 * 2.0; } tessellator.addVertex(d13 + d5, y + iii * 16, d14 + d6); tessellator.addVertex(d11 + d7, y + (iii + 1) * 16, d12 + d8); } tessellator.draw(); } } } GL11.glDisable(3042); GL11.glEnable(2896); GL11.glEnable(3553); } @Override protected ResourceLocation getEntityTexture(Entity p_110775_1_) { return null; } }