package icbm.zhapin.render; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import icbm.zhapin.ICBMExplosion; import icbm.zhapin.zhapin.EGrenade; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.entity.Render; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.entity.Entity; import net.minecraft.util.IIcon; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class RShouLiuDan extends Render { @Override public void doRender( final Entity entity, final double x, final double y, final double z, final float par8, final float par9 ) { final IIcon icon = ICBMExplosion.itShouLiuDan.getIconFromDamage(((EGrenade) entity).haoMa); GL11.glPushMatrix(); GL11.glTranslatef((float) x, (float) y + 0.4f, (float) z); GL11.glEnable(32826); GL11.glScalef(0.6f, 0.6f, 0.6f); this.bindTexture(TextureMap.locationItemsTexture); final Tessellator tessellator = Tessellator.instance; this.renderIcon(tessellator, icon); GL11.glDisable(32826); GL11.glPopMatrix(); } private void renderIcon(final Tessellator par1Tessellator, final IIcon icon) { final float f = icon.getMinU(); final float f2 = icon.getMaxU(); final float f3 = icon.getMinV(); final float f4 = icon.getMaxV(); final float f5 = 1.0f; final float f6 = 0.5f; final float f7 = 0.25f; GL11.glRotatef(180.0f - super.renderManager.playerViewY, 0.0f, 1.0f, 0.0f); GL11.glRotatef(-super.renderManager.playerViewX, 1.0f, 0.0f, 0.0f); par1Tessellator.startDrawingQuads(); par1Tessellator.setNormal(0.0f, 1.0f, 0.0f); par1Tessellator.addVertexWithUV( (double) (0.0f - f6), (double) (0.0f - f7), 0.0, (double) f, (double) f4 ); par1Tessellator.addVertexWithUV( (double) (f5 - f6), (double) (0.0f - f7), 0.0, (double) f2, (double) f4 ); par1Tessellator.addVertexWithUV( (double) (f5 - f6), (double) (f5 - f7), 0.0, (double) f2, (double) f3 ); par1Tessellator.addVertexWithUV( (double) (0.0f - f6), (double) (f5 - f7), 0.0, (double) f, (double) f3 ); par1Tessellator.draw(); } @Override protected ResourceLocation getEntityTexture(Entity p_110775_1_) { return null; } }