package icbm.zhapin.rongqi; import icbm.zhapin.daodan.ItMissile; import icbm.zhapin.jiqi.TCruiseLauncher; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import universalelectricity.core.item.IItemElectric; import universalelectricity.prefab.SlotSpecific; public class CCruiseLauncher extends Container { private TCruiseLauncher tileEntity; public CCruiseLauncher( final InventoryPlayer par1InventoryPlayer, final TCruiseLauncher tileEntity ) { this.tileEntity = tileEntity; this.addSlotToContainer((Slot) new SlotSpecific( (IInventory) tileEntity, 0, 151, 23, new Class[] { ItMissile.class } )); this.addSlotToContainer((Slot) new SlotSpecific( (IInventory) tileEntity, 1, 151, 47, new Class[] { IItemElectric.class } )); for (int var3 = 0; var3 < 3; ++var3) { for (int var4 = 0; var4 < 9; ++var4) { this.addSlotToContainer(new Slot( (IInventory) par1InventoryPlayer, var4 + var3 * 9 + 9, 8 + var4 * 18, 84 + var3 * 18 )); } } for (int var3 = 0; var3 < 9; ++var3) { this.addSlotToContainer( new Slot((IInventory) par1InventoryPlayer, var3, 8 + var3 * 18, 142) ); } tileEntity.openInventory(); } public void onContainerClosed(final EntityPlayer entityplayer) { super.onContainerClosed(entityplayer); this.tileEntity.closeInventory(); } public boolean canInteractWith(final EntityPlayer par1EntityPlayer) { return this.tileEntity.isUseableByPlayer(par1EntityPlayer); } public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par1) { ItemStack var2 = null; final Slot var3 = (Slot) super.inventorySlots.get(par1); if (var3 != null && var3.getHasStack()) { final ItemStack var4 = var3.getStack(); var2 = var4.copy(); if (par1 > 1) { if (this.getSlot(0).isItemValid(var4)) { if (!this.mergeItemStack(var4, 0, 1, false)) { return null; } } else if (this.getSlot(1).isItemValid(var4) && !this.mergeItemStack(var4, 1, 2, false)) { return null; } } else if (!this.mergeItemStack(var4, 2, 38, false)) { return null; } if (var4.stackSize == 0) { var3.putStack((ItemStack) null); } else { var3.onSlotChanged(); } if (var4.stackSize == var2.stackSize) { return null; } var3.onPickupFromSlot(par1EntityPlayer, var4); } return var2; } }