package icbm.api; import icbm.api.ILauncherContainer; import icbm.api.explosion.IExplosiveContainer; import universalelectricity.core.vector.Vector3; public interface IMissile extends IExplosiveContainer { void explode(); void setExplode(); void normalExplode(); void setNormalExplode(); void dropMissileAsItem(); int getTicksInAir(); ILauncherContainer getLauncher(); void launch(Vector3 var1); void launch(Vector3 var1, int var2); }