icbm/src/main/java/icbm/zhapin/jiqi/TCruiseLauncher.java

434 lines
13 KiB
Java

package icbm.zhapin.jiqi;
import dan200.computercraft.api.peripheral.IPeripheral;
import icbm.api.ILauncherContainer;
import icbm.api.ILauncherController;
import icbm.api.IMissile;
import icbm.api.LauncherType;
import icbm.zhapin.ICBMExplosion;
import icbm.zhapin.daodan.EMissile;
import icbm.zhapin.daodan.ItMissile;
import icbm.zhapin.daodan.ItModuleMissile;
import icbm.zhapin.daodan.MissileBase;
import icbm.zhapin.zhapin.ZhaPin;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.Packet;
import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraftforge.common.util.ForgeDirection;
import universalelectricity.core.electricity.ElectricityPack;
import universalelectricity.core.item.ElectricItemHelper;
import universalelectricity.core.vector.Vector3;
import universalelectricity.prefab.multiblock.IBlockActivate;
public class TCruiseLauncher extends TLauncherController
implements IBlockActivate, IInventory, ILauncherContainer {
public IMissile missile;
public float rotationYaw;
public float rotationPitch;
private ItemStack[] containingItems;
private boolean isPowered;
public TCruiseLauncher() {
this.missile = null;
this.rotationYaw = 0.0f;
this.rotationPitch = 0.0f;
this.containingItems = new ItemStack[2];
this.isPowered = false;
super.target = new Vector3();
}
@Override
public int getSizeInventory() {
return this.containingItems.length;
}
@Override
public ItemStack getStackInSlot(final int par1) {
return this.containingItems[par1];
}
@Override
public ItemStack decrStackSize(final int par1, final int par2) {
if (this.containingItems[par1] == null) {
return null;
}
if (this.containingItems[par1].stackSize <= par2) {
final ItemStack var3 = this.containingItems[par1];
this.containingItems[par1] = null;
return var3;
}
final ItemStack var3 = this.containingItems[par1].splitStack(par2);
if (this.containingItems[par1].stackSize == 0) {
this.containingItems[par1] = null;
}
return var3;
}
@Override
public ItemStack getStackInSlotOnClosing(final int par1) {
if (this.containingItems[par1] != null) {
final ItemStack var2 = this.containingItems[par1];
this.containingItems[par1] = null;
return var2;
}
return null;
}
@Override
public void setInventorySlotContents(final int par1, final ItemStack par2ItemStack) {
this.containingItems[par1] = par2ItemStack;
if (par2ItemStack != null
&& par2ItemStack.stackSize > this.getInventoryStackLimit()) {
par2ItemStack.stackSize = this.getInventoryStackLimit();
}
}
@Override
public String getStatus() {
String color = "§4";
String status = "Idle";
if (this.isDisabled()) {
status = "Disabled";
} else if (this.getJoules() < this.getMaxJoules()) {
status = "No Power!";
} else if (this.missile == null) {
status = "Silo Empty!";
} else if (super.target == null) {
status = "Invalid Target!";
} else {
color = "§2";
status = "Ready!";
}
return color + status;
}
@Override
public String getInventoryName() {
return "Cruise Launcher";
}
@Override
public void updateEntity() {
super.updateEntity();
if (!this.isDisabled()) {
this.onReceive(ElectricityPack.getFromWatts(
ElectricItemHelper.dechargeItem(
this.containingItems[1],
this.getRequest().getWatts(),
this.getVoltage()
),
this.getVoltage()
));
if (this.getYawFromTarget() - this.rotationYaw != 0.0f) {
this.rotationYaw
+= (float) ((this.getYawFromTarget() - this.rotationYaw) * 0.1);
}
if (this.getPitchFromTarget() - this.rotationPitch != 0.0f) {
this.rotationPitch
+= (float) ((this.getPitchFromTarget() - this.rotationPitch) * 0.1);
}
if (!this.worldObj.isRemote) {
this.setMissile();
if (this.isPowered) {
this.launch();
this.isPowered = false;
}
}
if (!this.worldObj.isRemote && super.ticks % 3L == 0L) {
if (super.target == null) {
super.target = new Vector3(this.xCoord, this.yCoord, this.zCoord);
}
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
}
}
}
@Override
public Packet getDescriptionPacket() {
NBTTagCompound nbt = new NBTTagCompound();
nbt.setDouble("joules", this.getJoules());
nbt.setInteger("frequency", super.frequency);
nbt.setInteger("disabledTicks", super.disabledTicks);
nbt.setTag("target", super.target.writeToNBT(new NBTTagCompound()));
return new S35PacketUpdateTileEntity(
this.xCoord, this.yCoord, this.zCoord, this.getBlockMetadata(), nbt
);
}
@Override
public void placeMissile(final ItemStack itemStack) {
this.containingItems[0] = itemStack;
}
public void setMissile() {
if (this.containingItems[0] != null
&& this.containingItems[0].getItem() instanceof ItMissile) {
int haoMa = this.containingItems[0].getItemDamage();
if (this.containingItems[0].getItem() instanceof ItModuleMissile) {
haoMa += 100;
}
if (!ICBMExplosion.shiBaoHu(
this.worldObj, new Vector3(this), ZhaPin.ZhaPinType.DAO_DAN, haoMa
)) {
if (this.missile == null && MissileBase.list[haoMa].isCruise()
&& MissileBase.list[haoMa].getTier() <= 3) {
final Vector3 startingPosition = new Vector3(
this.xCoord + 0.5f, this.yCoord + 0.2f, this.zCoord + 0.5f
);
this.missile = new EMissile(
this.worldObj, startingPosition, new Vector3(this), haoMa
);
this.worldObj.spawnEntityInWorld((Entity) this.missile);
return;
}
if (this.missile != null
&& this.missile.getExplosiveType().getID() == haoMa) {
return;
}
}
}
if (this.missile != null) {
((Entity) this.missile).setDead();
}
this.missile = null;
}
@Override
public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) {
NBTTagCompound nbt = pkt.func_148857_g();
this.setJoules(nbt.getDouble("joules"));
super.frequency = nbt.getInteger("frequency");
super.disabledTicks = nbt.getInteger("disabledTicks");
super.target = Vector3.readFromNBT(nbt.getCompoundTag("target"));
}
private float getPitchFromTarget() {
final double distance = Math.sqrt(
(super.target.x - this.xCoord) * (super.target.x - this.xCoord)
+ (super.target.z - this.zCoord) * (super.target.z - this.zCoord)
);
return (float
) Math.toDegrees(Math.atan((super.target.y - (this.yCoord + 0.5f)) / distance));
}
private float getYawFromTarget() {
final double xDifference = super.target.x - (this.xCoord + 0.5f);
final double yDifference = super.target.z - (this.zCoord + 0.5f);
return (float) Math.toDegrees(Math.atan2(yDifference, xDifference));
}
@Override
public boolean canLaunch() {
if (this.missile != null && this.containingItems[0] != null) {
final MissileBase missile
= MissileBase.list[this.containingItems[0].getItemDamage()];
int haoMa = this.missile.getExplosiveType().getID();
if (this.missile.getExplosiveType().getID() >= 100) {
haoMa -= 100;
}
if (missile != null && missile.getID() == haoMa && missile.isCruise()
&& missile.getTier() <= 3 && this.getJoules() >= this.getMaxJoules()
&& !this.isTooClose(super.target)) {
return true;
}
}
return false;
}
@Override
public void launch() {
if (this.canLaunch()) {
this.decrStackSize(0, 1);
this.setJoules(0.0);
this.missile.launch(super.target);
this.missile = null;
}
}
public boolean isTooClose(final Vector3 target) {
return Vector3.distance(
new Vector3(this.xCoord, 0.0, this.zCoord),
new Vector3(target.x, 0.0, target.z)
)
< 8.0;
}
@Override
public void readFromNBT(final NBTTagCompound nbt) {
super.readFromNBT(nbt);
final NBTTagList var2 = nbt.getTagList("Items", 10);
this.containingItems = new ItemStack[this.getSizeInventory()];
for (int var3 = 0; var3 < var2.tagCount(); ++var3) {
final NBTTagCompound var4 = var2.getCompoundTagAt(var3);
final byte var5 = var4.getByte("Slot");
if (var5 >= 0 && var5 < this.containingItems.length) {
this.containingItems[var5] = ItemStack.loadItemStackFromNBT(var4);
}
}
}
@Override
public void writeToNBT(final NBTTagCompound par1NBTTagCompound) {
super.writeToNBT(par1NBTTagCompound);
final NBTTagList var2 = new NBTTagList();
for (int var3 = 0; var3 < this.containingItems.length; ++var3) {
if (this.containingItems[var3] != null) {
final NBTTagCompound var4 = new NBTTagCompound();
var4.setByte("Slot", (byte) var3);
this.containingItems[var3].writeToNBT(var4);
var2.appendTag((NBTBase) var4);
}
}
par1NBTTagCompound.setTag("Items", (NBTBase) var2);
}
@Override
public int getInventoryStackLimit() {
return 1;
}
@Override
public boolean isUseableByPlayer(final EntityPlayer par1EntityPlayer) {
return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) == this
&& par1EntityPlayer.getDistanceSq(
this.xCoord + 0.5, this.yCoord + 0.5, this.zCoord + 0.5
)
<= 64.0;
}
@Override
public void onPowerOn() {
this.isPowered = true;
}
@Override
public void onPowerOff() {
this.isPowered = false;
}
@Override
public double getMaxJoules() {
return 800000.0;
}
@Override
public boolean onActivated(final EntityPlayer entityPlayer) {
if (this.isItemValidForSlot(0, entityPlayer.inventory.getCurrentItem())) {
this.setInventorySlotContents(0, entityPlayer.inventory.getCurrentItem());
entityPlayer.inventory.setInventorySlotContents(
entityPlayer.inventory.currentItem, (ItemStack) null
);
return true;
}
entityPlayer.openGui(
(Object) ICBMExplosion.instance,
1,
this.worldObj,
this.xCoord,
this.yCoord,
this.zCoord
);
return true;
}
@Override
public LauncherType getLauncherType() {
return LauncherType.CRUISE;
}
@Override
public boolean canConnect(final ForgeDirection direction) {
return true;
}
@Override
public boolean hasCustomInventoryName() {
return true;
}
@Override
public boolean isItemValidForSlot(final int slotID, final ItemStack itemStack) {
return itemStack != null && itemStack.getItem() instanceof ItMissile
&& this.getStackInSlot(slotID) == null
&& MissileBase.list[itemStack.getItemDamage()] != null
&& MissileBase.list[itemStack.getItemDamage()].isCruise()
&& MissileBase.list[itemStack.getItemDamage()].getTier() <= 3;
}
@Override
public void setContainingMissile(final IMissile missile) {
this.missile = missile;
}
@Override
public ILauncherController getController() {
return this;
}
@Override
public IMissile getMissile() {
return this.missile;
}
@Override
public IMissile getContainingMissile() {
return this.missile;
}
@Override
public AxisAlignedBB getRenderBoundingBox() {
return TileEntity.INFINITE_EXTENT_AABB;
}
@Override
public void openInventory() {}
@Override
public void closeInventory() {}
@Override
public boolean equals(IPeripheral other) {
return this == other;
}
}