icbm/src/main/java/icbm/zhapin/jiqi/TLauncherPlatform.java

580 lines
18 KiB
Java

package icbm.zhapin.jiqi;
import icbm.api.ILauncherContainer;
import icbm.api.ILauncherController;
import icbm.api.IMissile;
import icbm.core.MainBase;
import icbm.zhapin.ICBMExplosion;
import icbm.zhapin.daodan.EMissile;
import icbm.zhapin.daodan.ItMissile;
import icbm.zhapin.daodan.ItModuleMissile;
import icbm.zhapin.zhapin.ZhaPin;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.Packet;
import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import universalelectricity.core.vector.Vector3;
import universalelectricity.core.vector.VectorHelper;
import universalelectricity.prefab.implement.IRotatable;
import universalelectricity.prefab.implement.ITier;
import universalelectricity.prefab.multiblock.IMultiBlock;
import universalelectricity.prefab.tile.TileEntityAdvanced;
public class TLauncherPlatform extends TileEntityAdvanced
implements ILauncherContainer, IRotatable, ITier, IMultiBlock, IInventory {
public IMissile daoDan;
public TLauncher jiaZi;
private ItemStack[] containingItems;
private int tier;
private byte orientation;
private boolean packetGengXin;
public TLauncherPlatform() {
this.daoDan = null;
this.jiaZi = null;
this.containingItems = new ItemStack[1];
this.tier = 0;
this.orientation = 3;
this.packetGengXin = true;
}
@Override
public int getSizeInventory() {
return this.containingItems.length;
}
@Override
public ItemStack getStackInSlot(final int par1) {
return this.containingItems[par1];
}
@Override
public ItemStack decrStackSize(final int par1, final int par2) {
if (this.containingItems[par1] == null) {
return null;
}
if (this.containingItems[par1].stackSize <= par2) {
final ItemStack var3 = this.containingItems[par1];
this.containingItems[par1] = null;
return var3;
}
final ItemStack var3 = this.containingItems[par1].splitStack(par2);
if (this.containingItems[par1].stackSize == 0) {
this.containingItems[par1] = null;
}
return var3;
}
@Override
public ItemStack getStackInSlotOnClosing(final int par1) {
if (this.containingItems[par1] != null) {
final ItemStack var2 = this.containingItems[par1];
this.containingItems[par1] = null;
return var2;
}
return null;
}
@Override
public void setInventorySlotContents(final int par1, final ItemStack par2ItemStack) {
this.containingItems[par1] = par2ItemStack;
if (par2ItemStack != null
&& par2ItemStack.stackSize > this.getInventoryStackLimit()) {
par2ItemStack.stackSize = this.getInventoryStackLimit();
}
}
@Override
public String getInventoryName() {
return "Launcher Platform";
}
@Override
public void updateEntity() {
super.updateEntity();
if (this.jiaZi == null) {
for (byte i = 2; i < 6; ++i) {
final Vector3 position
= new Vector3(this.xCoord, this.yCoord, this.zCoord);
position.modifyPositionFromSide(ForgeDirection.getOrientation((int) i));
final TileEntity tileEntity = this.worldObj.getTileEntity(
position.intX(), position.intY(), position.intZ()
);
if (tileEntity instanceof TLauncher) {
(this.jiaZi = (TLauncher) tileEntity)
.setDirection(
this.worldObj,
this.xCoord,
this.yCoord,
this.zCoord,
VectorHelper.getOrientationFromSide(
ForgeDirection.getOrientation((int) i),
ForgeDirection.NORTH
)
);
}
}
} else if (this.jiaZi.isInvalid()) {
this.jiaZi = null;
} else if (this.packetGengXin ||
(super.ticks % 600L == 0L && this.jiaZi != null &&
!this.worldObj.isRemote)) {
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
}
if (!this.worldObj.isRemote) {
this.setMissile();
if (this.packetGengXin || super.ticks % 600L == 0L) {
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
this.packetGengXin = false;
}
}
}
@Override
public Packet getDescriptionPacket() {
NBTTagCompound nbt = new NBTTagCompound();
nbt.setByte("orientation", this.orientation);
nbt.setInteger("tier", this.tier);
return new S35PacketUpdateTileEntity(
this.xCoord, this.yCoord, this.zCoord, this.getBlockMetadata(), nbt
);
}
@Override
public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) {
NBTTagCompound nbt = pkt.func_148857_g();
this.orientation = nbt.getByte("orientation");
this.tier = nbt.getInteger("tier");
}
private void setMissile() {
if (!this.worldObj.isRemote) {
if (this.containingItems[0] != null
&& this.containingItems[0].getItem() instanceof ItMissile) {
int haoMa = this.containingItems[0].getItemDamage();
if (!ICBMExplosion.shiBaoHu(
this.worldObj, new Vector3(this), ZhaPin.ZhaPinType.DAO_DAN, haoMa
)) {
if (this.containingItems[0].getItem() instanceof ItModuleMissile) {
haoMa += 100;
}
if (this.daoDan == null) {
final Vector3 position = new Vector3(
this.xCoord + 0.5f, this.yCoord + 2, this.zCoord + 0.5f
);
this.daoDan = new EMissile(
this.worldObj, position, new Vector3(this), haoMa
);
this.worldObj.spawnEntityInWorld((Entity) this.daoDan);
return;
}
if (this.daoDan.getExplosiveType() != null
&& this.daoDan.getExplosiveType().getID() == haoMa) {
return;
}
}
}
if (this.daoDan != null) {
((Entity) this.daoDan).setDead();
}
this.daoDan = null;
}
}
public void launchMissile(final Vector3 target, final int gaoDu) {
float inaccuracy;
if (this.jiaZi != null) {
inaccuracy = (float) this.jiaZi.getInaccuracy();
} else {
inaccuracy = 30.0f;
}
inaccuracy *= (float) Math.random() * 2.0f - 1.0f;
target.x += inaccuracy;
target.z += inaccuracy;
this.decrStackSize(0, 1);
this.daoDan.launch(target, gaoDu);
this.daoDan = null;
}
public boolean isInRange(final Vector3 target) {
return target != null && !this.shiTaiYuan(target) && !this.shiTaiJin(target);
}
public boolean shiTaiJin(final Vector3 target) {
return Vector3.distance(
new Vector3(this.xCoord, 0.0, this.zCoord),
new Vector3(target.x, 0.0, target.z)
)
< 10.0;
}
public boolean shiTaiYuan(final Vector3 target) {
if (this.tier == 0) {
if (Vector3.distance(
new Vector3(this.xCoord, 0.0, this.zCoord),
new Vector3(target.x, 0.0, target.z)
)
< MainBase.DAO_DAN_ZUI_YUAN / 10) {
return false;
}
} else if (this.tier == 1) {
if (Vector3.distance(
new Vector3(this.xCoord, 0.0, this.zCoord),
new Vector3(target.x, 0.0, target.z)
)
< MainBase.DAO_DAN_ZUI_YUAN / 5) {
return false;
}
} else if (this.tier == 2 &&
Vector3.distance(new Vector3(this.xCoord, 0.0, this.zCoord),
new Vector3(target.x, 0.0, target.z)) < MainBase.DAO_DAN_ZUI_YUAN) {
return false;
}
return true;
}
@Override
public void readFromNBT(final NBTTagCompound nbt) {
super.readFromNBT(nbt);
final NBTTagList var2 = nbt.getTagList("Items", 10);
this.tier = nbt.getInteger("tier");
this.orientation = nbt.getByte("facingDirection");
this.containingItems = new ItemStack[this.getSizeInventory()];
for (int var3 = 0; var3 < var2.tagCount(); ++var3) {
final NBTTagCompound var4 = (NBTTagCompound) var2.getCompoundTagAt(var3);
final byte var5 = var4.getByte("Slot");
if (var5 >= 0 && var5 < this.containingItems.length) {
this.containingItems[var5] = ItemStack.loadItemStackFromNBT(var4);
}
}
}
@Override
public void writeToNBT(final NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setInteger("tier", this.tier);
nbt.setByte("facingDirection", this.orientation);
final NBTTagList var2 = new NBTTagList();
for (int var3 = 0; var3 < this.containingItems.length; ++var3) {
if (this.containingItems[var3] != null) {
final NBTTagCompound var4 = new NBTTagCompound();
var4.setByte("Slot", (byte) var3);
this.containingItems[var3].writeToNBT(var4);
var2.appendTag((NBTBase) var4);
}
}
nbt.setTag("Items", (NBTBase) var2);
}
@Override
public int getInventoryStackLimit() {
return 1;
}
@Override
public boolean isUseableByPlayer(final EntityPlayer par1EntityPlayer) {
return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) == this
&& par1EntityPlayer.getDistanceSq(
this.xCoord + 0.5, this.yCoord + 0.5, this.zCoord + 0.5
)
<= 64.0;
}
@Override
public void openInventory() {}
@Override
public void closeInventory() {}
@Override
public int getTier() {
return this.tier;
}
@Override
public void setTier(final int tier) {
this.tier = tier;
}
@Override
public boolean onActivated(final EntityPlayer entityPlayer) {
if (entityPlayer.inventory.getCurrentItem() != null
&& this.getStackInSlot(0) == null
&& entityPlayer.inventory.getCurrentItem().getItem() instanceof ItMissile) {
this.setInventorySlotContents(0, entityPlayer.inventory.getCurrentItem());
entityPlayer.inventory.setInventorySlotContents(
entityPlayer.inventory.currentItem, (ItemStack) null
);
return true;
}
entityPlayer.openGui(
(Object) ICBMExplosion.instance,
7,
this.worldObj,
this.xCoord,
this.yCoord,
this.zCoord
);
return true;
}
@Override
public void onCreate(final Vector3 position) {
if (this.orientation == 3 || this.orientation == 2) {
MainBase.bJia.makeFakeBlock(
this.worldObj,
Vector3.add(position, new Vector3(1.0, 0.0, 0.0)),
new Vector3(this)
);
MainBase.bJia.makeFakeBlock(
this.worldObj,
Vector3.add(position, new Vector3(1.0, 1.0, 0.0)),
new Vector3(this)
);
MainBase.bJia.makeFakeBlock(
this.worldObj,
Vector3.add(position, new Vector3(1.0, 2.0, 0.0)),
new Vector3(this)
);
MainBase.bJia.makeFakeBlock(
this.worldObj,
Vector3.add(position, new Vector3(-1.0, 0.0, 0.0)),
new Vector3(this)
);
MainBase.bJia.makeFakeBlock(
this.worldObj,
Vector3.add(position, new Vector3(-1.0, 1.0, 0.0)),
new Vector3(this)
);
MainBase.bJia.makeFakeBlock(
this.worldObj,
Vector3.add(position, new Vector3(-1.0, 2.0, 0.0)),
new Vector3(this)
);
} else {
MainBase.bJia.makeFakeBlock(
this.worldObj,
Vector3.add(position, new Vector3(0.0, 0.0, 1.0)),
new Vector3(this)
);
MainBase.bJia.makeFakeBlock(
this.worldObj,
Vector3.add(position, new Vector3(0.0, 1.0, 1.0)),
new Vector3(this)
);
MainBase.bJia.makeFakeBlock(
this.worldObj,
Vector3.add(position, new Vector3(0.0, 2.0, 1.0)),
new Vector3(this)
);
MainBase.bJia.makeFakeBlock(
this.worldObj,
Vector3.add(position, new Vector3(0.0, 0.0, -1.0)),
new Vector3(this)
);
MainBase.bJia.makeFakeBlock(
this.worldObj,
Vector3.add(position, new Vector3(0.0, 1.0, -1.0)),
new Vector3(this)
);
MainBase.bJia.makeFakeBlock(
this.worldObj,
Vector3.add(position, new Vector3(0.0, 2.0, -1.0)),
new Vector3(this)
);
}
}
@Override
public void onDestroy(final TileEntity callingBlock) {
final Vector3 position = new Vector3(this.xCoord, this.yCoord, this.zCoord);
if (this.orientation == 3 || this.orientation == 3) {
this.worldObj.setBlock(
(int) position.x, (int) position.y, (int) position.z, Blocks.air, 0, 3
);
this.worldObj.setBlock(
(int) position.x + 1, (int) position.y, (int) position.z, Blocks.air, 0, 3
);
this.worldObj.setBlock(
(int) position.x + 1,
(int) position.y + 1,
(int) position.z,
Blocks.air,
0,
3
);
this.worldObj.setBlock(
(int) position.x + 1,
(int) position.y + 2,
(int) position.z,
Blocks.air,
0,
3
);
this.worldObj.setBlock(
(int) position.x - 1, (int) position.y, (int) position.z, Blocks.air, 0, 3
);
this.worldObj.setBlock(
(int) position.x - 1,
(int) position.y + 1,
(int) position.z,
Blocks.air,
0,
3
);
this.worldObj.setBlock(
(int) position.x - 1,
(int) position.y + 2,
(int) position.z,
Blocks.air,
0,
3
);
} else {
this.worldObj.setBlock(
(int) position.x, (int) position.y, (int) position.z, Blocks.air, 0, 3
);
this.worldObj.setBlock(
(int) position.x, (int) position.y, (int) position.z + 1, Blocks.air, 0, 3
);
this.worldObj.setBlock(
(int) position.x,
(int) position.y + 1,
(int) position.z + 1,
Blocks.air,
0,
3
);
this.worldObj.setBlock(
(int) position.x,
(int) position.y + 2,
(int) position.z + 1,
Blocks.air,
0,
3
);
this.worldObj.setBlock(
(int) position.x, (int) position.y, (int) position.z - 1, Blocks.air, 0, 3
);
this.worldObj.setBlock(
(int) position.x,
(int) position.y + 1,
(int) position.z - 1,
Blocks.air,
0,
3
);
this.worldObj.setBlock(
(int) position.x,
(int) position.y + 2,
(int) position.z - 1,
Blocks.air,
0,
3
);
}
if (this.daoDan != null) {
((Entity) this.daoDan).setDead();
}
}
@Override
public ForgeDirection
getDirection(final IBlockAccess world, final int x, final int y, final int z) {
return ForgeDirection.getOrientation((int) this.orientation);
}
@Override
public void setDirection(
final World world,
final int x,
final int y,
final int z,
final ForgeDirection facingDirection
) {
this.orientation = (byte) facingDirection.ordinal();
}
@Override
public AxisAlignedBB getRenderBoundingBox() {
return TileEntity.INFINITE_EXTENT_AABB;
}
@Override
public boolean hasCustomInventoryName() {
return true;
}
@Override
public boolean isItemValidForSlot(final int slotID, final ItemStack itemStack) {
return itemStack.getItem() instanceof ItMissile;
}
@Override
public IMissile getContainingMissile() {
return this.daoDan;
}
@Override
public void setContainingMissile(final IMissile missile) {
this.daoDan = missile;
}
@Override
public ILauncherController getController() {
for (byte i = 2; i < 6; ++i) {
final Vector3 position = new Vector3(this).modifyPositionFromSide(
ForgeDirection.getOrientation((int) i)
);
final TileEntity tileEntity
= position.getTileEntity((IBlockAccess) this.worldObj);
if (tileEntity instanceof ILauncherController) {
return (ILauncherController) tileEntity;
}
}
return null;
}
}