generated from tilera/1710mod
87 lines
3.4 KiB
Java
87 lines
3.4 KiB
Java
//
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// Decompiled by Procyon v0.6.0
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//
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package icbm.gangshao;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.client.registry.ClientRegistry;
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import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
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import cpw.mods.fml.client.registry.RenderingRegistry;
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import icbm.gangshao.platform.TPlatform;
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import icbm.gangshao.render.BlockRenderingHandler;
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import icbm.gangshao.render.FXBeam;
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import icbm.gangshao.render.RAATurret;
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import icbm.gangshao.render.RESeat;
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import icbm.gangshao.render.RGunTurret;
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import icbm.gangshao.render.RLaserTurret;
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import icbm.gangshao.render.RRailgun;
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import icbm.gangshao.shimian.GuiPlatformAccess;
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import icbm.gangshao.shimian.GuiPlatformSlots;
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import icbm.gangshao.shimian.GuiPlatformTerminal;
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import icbm.gangshao.turret.mount.ESeat;
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import icbm.gangshao.turret.mount.TRailgunTurret;
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import icbm.gangshao.turret.sentries.TAATurret;
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import icbm.gangshao.turret.sentries.TLaserTurret;
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import icbm.gangshao.turret.sentries.TMachineGunTurret;
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import net.minecraft.client.particle.EntityFX;
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import net.minecraft.client.renderer.entity.Render;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import universalelectricity.core.vector.Vector3;
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public class ClientProxy extends CommonProxy {
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@Override
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public void preInit() {
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super.preInit();
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}
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@Override
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public void init() {
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super.init();
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ClientRegistry.bindTileEntitySpecialRenderer(
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TMachineGunTurret.class, (TileEntitySpecialRenderer) new RGunTurret());
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ClientRegistry.bindTileEntitySpecialRenderer(
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TAATurret.class, (TileEntitySpecialRenderer) new RAATurret());
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ClientRegistry.bindTileEntitySpecialRenderer(
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TRailgunTurret.class, (TileEntitySpecialRenderer) new RRailgun());
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ClientRegistry.bindTileEntitySpecialRenderer(
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TLaserTurret.class, (TileEntitySpecialRenderer) new RLaserTurret());
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RenderingRegistry.registerEntityRenderingHandler(ESeat.class,
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(Render) new RESeat());
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RenderingRegistry.registerBlockHandler(
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(ISimpleBlockRenderingHandler) new BlockRenderingHandler());
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}
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@Override
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public Object getClientGuiElement(final int ID, final EntityPlayer player,
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final World world, final int x, final int y,
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final int z) {
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final TileEntity tileEntity = world.getTileEntity(x, y, z);
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if (tileEntity != null) {
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switch (ID) {
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case 0: {
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return new GuiPlatformSlots(player.inventory, (TPlatform) tileEntity);
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}
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case 1: {
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return new GuiPlatformTerminal(player, (TPlatform) tileEntity);
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}
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case 2: {
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return new GuiPlatformAccess(player, (TPlatform) tileEntity);
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}
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}
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}
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return null;
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}
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@Override
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public void renderBeam(final World world, final Vector3 position,
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final Vector3 target, final float red,
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final float green, final float blue, final int age) {
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FMLClientHandler.instance().getClient().effectRenderer.addEffect(
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(EntityFX) new FXBeam(world, position, target, red, green, blue, age));
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}
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}
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