mffs/src/main/java/calclavia/lib/CalculationHelper.java

175 lines
6.9 KiB
Java

package calclavia.lib;
import java.util.Iterator;
import java.util.List;
import net.minecraft.entity.Entity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import universalelectricity.core.vector.Vector3;
public class CalculationHelper {
public static void rotateByAngle(Vector3 vector, double yaw) {
double yawRadians = Math.toRadians(yaw);
double x = vector.x;
double z = vector.z;
if (yaw != 0.0D) {
vector.x = x * Math.cos(yawRadians) - z * Math.sin(yawRadians);
vector.z = x * Math.sin(yawRadians) + z * Math.cos(yawRadians);
}
}
public static void rotateByAngle(Vector3 vector, double yaw, double pitch) {
rotateByAngle(vector, yaw, pitch, 0.0D);
}
public static void
rotateByAngle(Vector3 vector, double yaw, double pitch, double roll) {
double yawRadians = Math.toRadians(yaw);
double pitchRadians = Math.toRadians(pitch);
double rollRadians = Math.toRadians(roll);
double x = vector.x;
double y = vector.y;
double z = vector.z;
vector.x = x * Math.cos(yawRadians) * Math.cos(pitchRadians)
+ z
* (Math.cos(yawRadians) * Math.sin(pitchRadians) * Math.sin(rollRadians)
- Math.sin(yawRadians) * Math.cos(rollRadians))
+ y
* (Math.cos(yawRadians) * Math.sin(pitchRadians) * Math.cos(rollRadians)
+ Math.sin(yawRadians) * Math.sin(rollRadians));
vector.z = x * Math.sin(yawRadians) * Math.cos(pitchRadians)
+ z
* (Math.sin(yawRadians) * Math.sin(pitchRadians) * Math.sin(rollRadians)
+ Math.cos(yawRadians) * Math.cos(rollRadians))
+ y
* (Math.sin(yawRadians) * Math.sin(pitchRadians) * Math.cos(rollRadians)
- Math.cos(yawRadians) * Math.sin(rollRadians));
vector.y = -x * Math.sin(pitchRadians)
+ z * Math.cos(pitchRadians) * Math.sin(rollRadians)
+ y * Math.cos(pitchRadians) * Math.cos(rollRadians);
}
public static Vector3
getDeltaPositionFromRotation(float rotationYaw, float rotationPitch) {
rotationYaw += 90.0F;
rotationPitch = -rotationPitch;
return new Vector3(
Math.cos(Math.toRadians((double) rotationYaw)),
Math.sin(Math.toRadians((double) rotationPitch)),
Math.sin(Math.toRadians((double) rotationYaw))
);
}
public static MovingObjectPosition raytraceEntities(
World world,
Vector3 startPosition,
float rotationYaw,
float rotationPitch,
boolean collisionFlag,
double reachDistance
) {
MovingObjectPosition pickedEntity = null;
Vec3 startingPosition = startPosition.toVec3();
Vec3 look = getDeltaPositionFromRotation(rotationYaw, rotationPitch).toVec3();
Vec3 reachPoint = Vec3.createVectorHelper(
startingPosition.xCoord + look.xCoord * reachDistance,
startingPosition.yCoord + look.yCoord * reachDistance,
startingPosition.zCoord + look.zCoord * reachDistance
);
double playerBorder = 1.1D * reachDistance;
AxisAlignedBB boxToScan = AxisAlignedBB.getBoundingBox(
-playerBorder,
-playerBorder,
-playerBorder,
playerBorder,
playerBorder,
playerBorder
);
List entitiesHit
= world.getEntitiesWithinAABBExcludingEntity((Entity) null, boxToScan);
double closestEntity = reachDistance;
if (entitiesHit != null && !entitiesHit.isEmpty()) {
Iterator i$ = entitiesHit.iterator();
while (i$.hasNext()) {
Entity entityHit = (Entity) i$.next();
if (entityHit != null && entityHit.canBeCollidedWith()
&& entityHit.boundingBox != null) {
float border = entityHit.getCollisionBorderSize();
AxisAlignedBB aabb = entityHit.boundingBox.expand(
(double) border, (double) border, (double) border
);
MovingObjectPosition hitMOP
= aabb.calculateIntercept(startingPosition, reachPoint);
if (hitMOP != null) {
if (aabb.isVecInside(startingPosition)) {
if (0.0D < closestEntity || closestEntity == 0.0D) {
pickedEntity = new MovingObjectPosition(entityHit);
if (pickedEntity != null) {
pickedEntity.hitVec = hitMOP.hitVec;
closestEntity = 0.0D;
}
}
} else {
double distance = startingPosition.distanceTo(hitMOP.hitVec);
if (distance < closestEntity || closestEntity == 0.0D) {
pickedEntity = new MovingObjectPosition(entityHit);
pickedEntity.hitVec = hitMOP.hitVec;
closestEntity = distance;
}
}
}
}
}
return pickedEntity;
} else {
return null;
}
}
public static MovingObjectPosition raytraceBlocks(
World world,
Vector3 startPosition,
float rotationYaw,
float rotationPitch,
boolean collisionFlag,
double reachDistance
) {
Vector3 lookVector = getDeltaPositionFromRotation(rotationYaw, rotationPitch);
Vector3 reachPoint
= Vector3.add(startPosition, Vector3.multiply(lookVector, reachDistance));
return world.rayTraceBlocks(
startPosition.toVec3(), reachPoint.toVec3(), collisionFlag
);
}
public static MovingObjectPosition doCustomRayTrace(
World world,
Vector3 startPosition,
float rotationYaw,
float rotationPitch,
boolean collisionFlag,
double reachDistance
) {
MovingObjectPosition pickedBlock = raytraceBlocks(
world, startPosition, rotationYaw, rotationPitch, collisionFlag, reachDistance
);
MovingObjectPosition pickedEntity = raytraceEntities(
world, startPosition, rotationYaw, rotationPitch, collisionFlag, reachDistance
);
if (pickedBlock == null) {
return pickedEntity;
} else if (pickedEntity == null) {
return pickedBlock;
} else {
double dBlock = startPosition.distanceTo(new Vector3(pickedBlock.hitVec));
double dEntity = startPosition.distanceTo(new Vector3(pickedEntity.hitVec));
return dEntity < dBlock ? pickedEntity : pickedBlock;
}
}
}