From c79c69cebb9c5700e7b3a65204132ec0667d3be3 Mon Sep 17 00:00:00 2001 From: Timo Ley Date: Sat, 4 Feb 2023 17:12:41 +0100 Subject: [PATCH] feat: ee3 update --- addon.json | 2 +- src/modpack.json | 2 +- src/overrides/config/EE3.cfg | 33 +++++++++++++++++++++++++++++++++ 3 files changed, 35 insertions(+), 2 deletions(-) create mode 100644 src/overrides/config/EE3.cfg diff --git a/addon.json b/addon.json index a714b13..80fe971 100644 --- a/addon.json +++ b/addon.json @@ -385,7 +385,7 @@ { "qualifier": "mod-ee3", "link": [ - "https://git.tilera.org/api/packages/Anvilcraft/generic/ee3/0.4.1/EquivalentExchange3-1.7.10-0.4.1.0.jar" + "https://git.tilera.org/api/packages/Anvilcraft/generic/ee3/0.5.0/EquivalentExchange3-1.7.10-0.5.0.0.jar" ], "flags": { "both": ["required"] diff --git a/src/modpack.json b/src/modpack.json index 641646a..c28e781 100644 --- a/src/modpack.json +++ b/src/modpack.json @@ -349,7 +349,7 @@ { "id": "mod-ee3", "file": { - "link": "https://git.tilera.org/api/packages/Anvilcraft/generic/ee3/0.4.1/EquivalentExchange3-1.7.10-0.4.1.0.jar", + "link": "https://git.tilera.org/api/packages/Anvilcraft/generic/ee3/0.5.0/EquivalentExchange3-1.7.10-0.5.0.0.jar", "installer": "internal.dir:mods" }, "type": "mod", diff --git a/src/overrides/config/EE3.cfg b/src/overrides/config/EE3.cfg new file mode 100644 index 0000000..bcae6b9 --- /dev/null +++ b/src/overrides/config/EE3.cfg @@ -0,0 +1,33 @@ +# Configuration file + +general { + + server { + # The number of seconds a player must wait before they can sync their energy values for objects with the server again [range: 0 ~ 32767, default: 5] + I:sync_threshold=5 + } + + energy_value { + # Additional debug logging for when energy values are calculated for objects [default: false] + B:debug_logging_enabled=false + + # When to regenerate energy values for objects. Options are "Always" (every time Minecraft starts) or "As Needed" (whenever the mod cannot the calculated energy values file). [default: As Needed] + S:regenerate_values_when=As Needed + } + + sound { + # 'All' plays mod sounds from all players, 'Self' only plays mod sounds from you, and 'None' does not play any mod sounds [default: All] + S:mode=All + } + + player_knowledge { + # Whether or not the player can create a transmutation table [default: true] + B:enable_transmutation=false + + # Whether or not to use the player knowledge template. The template allows players to start with some items already researched [default: true] + B:use_template=true + } + +} + +