generated from tilera/1710mod
RP Logic: Pointer based logic fails to rotate #4
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Place down a timer, it will click once, and get stuck in the emitting power state. Attempting to power it to reset the timer does not function.
Update: It only does that on servers, on singleplayer it also freezes, but in the not emitting power state.
RP Logic: Timer stops after turning on.to RP Logic: Pointer based logic fails to rotateAll pointer based blocks get stuck except for the counter.
Are you running on the latest commit? We fixed an issue where blocks wouldn't update when the
doDaylightCycle
gamerule is set to false.I actually noticed that and decided to see if it was the same bug. It also seems that bug causes blocks to fail to update on servers regardless of the gamerule, presumebly weird client-server shenanigans that I am not aware of (I am aware of nothing in forge.)
Darn it, turns out theres TWO issues, the daylight cycle issue and timers not working on servers. Note to self: Do not assume that the issue is fixed on multiplayer if its fixed on singleplayer
Edit: Yeah the daylight cycle update issue and the multiplayer update issue are separate things, machines still fail to unpower on multiplayer