redpower/src/main/java/com/eloraam/redpower/RedPowerLogic.java
2023-02-01 19:52:03 +01:00

648 lines
24 KiB
Java

package com.eloraam.redpower;
import com.eloraam.redpower.core.Config;
import com.eloraam.redpower.core.CoreLib;
import com.eloraam.redpower.core.ItemParts;
import com.eloraam.redpower.core.RenderLib;
import com.eloraam.redpower.logic.BlockLogic;
import com.eloraam.redpower.logic.ContainerCounter;
import com.eloraam.redpower.logic.ContainerTimer;
import com.eloraam.redpower.logic.GuiCounter;
import com.eloraam.redpower.logic.GuiTimer;
import com.eloraam.redpower.logic.ItemLogic;
import com.eloraam.redpower.logic.RenderLogicAdv;
import com.eloraam.redpower.logic.RenderLogicArray;
import com.eloraam.redpower.logic.RenderLogicPointer;
import com.eloraam.redpower.logic.RenderLogicSimple;
import com.eloraam.redpower.logic.RenderLogicStorage;
import com.eloraam.redpower.logic.TileLogicAdv;
import com.eloraam.redpower.logic.TileLogicArray;
import com.eloraam.redpower.logic.TileLogicPointer;
import com.eloraam.redpower.logic.TileLogicSimple;
import com.eloraam.redpower.logic.TileLogicStorage;
import cpw.mods.fml.client.registry.ClientRegistry;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.network.IGuiHandler;
import cpw.mods.fml.common.network.NetworkRegistry;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import net.minecraftforge.client.event.TextureStitchEvent.Post;
import net.minecraftforge.client.event.TextureStitchEvent.Pre;
import net.minecraftforge.common.MinecraftForge;
@Mod(
modid = "RedPowerLogic",
name = "RedPower Logic",
version = RedPowerBase.VERSION,
dependencies = "required-after:RedPowerBase"
)
public class RedPowerLogic implements IGuiHandler {
@Instance("RedPowerLogic")
public static RedPowerLogic instance;
public static BlockLogic blockLogic;
public static ItemParts itemParts;
public static ItemStack itemAnode;
public static ItemStack itemCathode;
public static ItemStack itemWire;
public static ItemStack itemWafer;
public static ItemStack itemPointer;
public static ItemStack itemPlate;
public static ItemStack itemWaferRedwire;
public static ItemStack itemChip;
public static ItemStack itemTaintedChip;
public static ItemStack itemWaferBundle;
public static boolean soundsEnabled;
@SideOnly(Side.CLIENT)
public static IIcon torch;
@SideOnly(Side.CLIENT)
public static IIcon torchOn;
@SideOnly(Side.CLIENT)
public static IIcon lever;
@SideOnly(Side.CLIENT)
public static IIcon cobblestone;
public static IIcon[] logicOne = new IIcon[232];
public static IIcon[] logicTwo = new IIcon[256];
public static IIcon[] logicSensor = new IIcon[23];
private static void setupLogic() {
GameRegistry.registerTileEntity(TileLogicSimple.class, "RPLgSmp");
GameRegistry.registerTileEntity(TileLogicArray.class, "RPLgAr");
GameRegistry.registerTileEntity(TileLogicStorage.class, "RPLgStor");
GameRegistry.registerTileEntity(TileLogicAdv.class, "RPLgAdv");
GameRegistry.registerTileEntity(TileLogicPointer.class, "RPLgPtr");
itemParts = new ItemParts();
itemParts.addItem(0, "rplogic:wafer", "item.irwafer");
itemParts.addItem(1, "rplogic:wire", "item.irwire");
itemParts.addItem(2, "rplogic:anode", "item.iranode");
itemParts.addItem(3, "rplogic:cathode", "item.ircathode");
itemParts.addItem(4, "rplogic:pointer", "item.irpointer");
itemParts.addItem(5, "rplogic:redWire", "item.irredwire");
itemParts.addItem(6, "rplogic:plate", "item.irplate");
itemParts.addItem(7, "rplogic:chip", "item.irchip");
itemParts.addItem(8, "rplogic:tchip", "item.irtchip");
itemParts.addItem(9, "rplogic:bundle", "item.irbundle");
GameRegistry.registerItem(itemParts, "parts");
itemWafer = new ItemStack(itemParts, 1, 0);
itemWire = new ItemStack(itemParts, 1, 1);
itemAnode = new ItemStack(itemParts, 1, 2);
itemCathode = new ItemStack(itemParts, 1, 3);
itemPointer = new ItemStack(itemParts, 1, 4);
itemWaferRedwire = new ItemStack(itemParts, 1, 5);
itemPlate = new ItemStack(itemParts, 1, 6);
itemChip = new ItemStack(itemParts, 1, 7);
itemTaintedChip = new ItemStack(itemParts, 1, 8);
itemWaferBundle = new ItemStack(itemParts, 1, 9);
FurnaceRecipes.smelting().func_151393_a(
Blocks.stone, new ItemStack(itemParts, 2, 0), 0.1F
);
GameRegistry.addRecipe(
itemWire, new Object[] { "R", "B", 'B', itemWafer, 'R', Items.redstone }
);
GameRegistry.addRecipe(
new ItemStack(itemParts, 3, 2),
new Object[] { " R ", "RRR", "BBB", 'B', itemWafer, 'R', Items.redstone }
);
GameRegistry.addRecipe(
itemCathode,
new Object[] { "T", "B", 'B', itemWafer, 'T', Blocks.redstone_torch }
);
GameRegistry.addRecipe(
itemPointer,
new Object[] { "S",
"T",
"B",
'B',
itemWafer,
'S',
Blocks.stone,
'T',
Blocks.redstone_torch }
);
GameRegistry.addRecipe(
itemWaferRedwire,
new Object[] { "W",
"B",
'B',
itemWafer,
'W',
new ItemStack(RedPowerBase.blockMicro, 1, 256) }
);
GameRegistry.addRecipe(
itemPlate,
new Object[] { " B ",
"SRS",
"BCB",
'B',
itemWafer,
'C',
itemCathode,
'R',
RedPowerBase.itemIngotRed,
'S',
Items.stick }
);
GameRegistry.addRecipe(
CoreLib.copyStack(itemChip, 3),
new Object[] { " R ", "BBB", 'B', itemWafer, 'R', RedPowerBase.itemWaferRed }
);
GameRegistry.addShapelessRecipe(
CoreLib.copyStack(itemTaintedChip, 1),
new Object[] { itemChip, Items.glowstone_dust }
);
GameRegistry.addRecipe(
itemWaferBundle,
new Object[] { "W",
"B",
'B',
itemWafer,
'W',
new ItemStack(RedPowerBase.blockMicro, 1, 768) }
);
blockLogic = new BlockLogic();
GameRegistry.registerBlock(blockLogic, ItemLogic.class, "logic");
blockLogic.addTileEntityMapping(0, TileLogicPointer::new);
blockLogic.addTileEntityMapping(1, TileLogicSimple::new);
blockLogic.addTileEntityMapping(2, TileLogicArray::new);
blockLogic.addTileEntityMapping(3, TileLogicStorage::new);
blockLogic.addTileEntityMapping(4, TileLogicAdv::new);
blockLogic.setBlockName(0, "irtimer");
blockLogic.setBlockName(1, "irseq");
blockLogic.setBlockName(2, "irstate");
blockLogic.setBlockName(256, "irlatch");
blockLogic.setBlockName(257, "irnor");
blockLogic.setBlockName(258, "iror");
blockLogic.setBlockName(259, "irnand");
blockLogic.setBlockName(260, "irand");
blockLogic.setBlockName(261, "irxnor");
blockLogic.setBlockName(262, "irxor");
blockLogic.setBlockName(263, "irpulse");
blockLogic.setBlockName(264, "irtoggle");
blockLogic.setBlockName(265, "irnot");
blockLogic.setBlockName(266, "irbuf");
blockLogic.setBlockName(267, "irmux");
blockLogic.setBlockName(268, "irrepeater");
blockLogic.setBlockName(269, "irsync");
blockLogic.setBlockName(270, "irrand");
blockLogic.setBlockName(271, "irdlatch");
blockLogic.setBlockName(272, "rplightsensor");
blockLogic.setBlockName(512, "rpanc");
blockLogic.setBlockName(513, "rpainv");
blockLogic.setBlockName(514, "rpaninv");
blockLogic.setBlockName(768, "ircounter");
blockLogic.setBlockName(1024, "irbusxcvr");
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 0),
new Object[] { "BWB",
"WPW",
"ACA",
'W',
itemWire,
'B',
itemWafer,
'C',
itemCathode,
'A',
itemAnode,
'P',
itemPointer }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 1),
new Object[] { "BCB",
"CPC",
"BCB",
'W',
itemWire,
'B',
itemWafer,
'C',
itemCathode,
'A',
itemAnode,
'P',
itemPointer }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 2),
new Object[] { "BAC",
"WSP",
"BWB",
'W',
itemWire,
'B',
itemWafer,
'C',
itemCathode,
'A',
itemAnode,
'P',
itemPointer,
'S',
itemChip }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 256),
new Object[] { "WWA",
"CBC",
"AWW",
'W',
itemWire,
'B',
itemWafer,
'C',
itemCathode,
'A',
itemAnode }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 257),
new Object[] { "BAB",
"WCW",
"BWB",
'W',
itemWire,
'B',
itemWafer,
'C',
itemCathode,
'A',
itemAnode }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 258),
new Object[] {
"BCB", "WCW", "BWB", 'W', itemWire, 'B', itemWafer, 'C', itemCathode }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 259),
new Object[] { "AAA",
"CCC",
"BWB",
'W',
itemWire,
'B',
itemWafer,
'C',
itemCathode,
'A',
itemAnode }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 260),
new Object[] { "ACA",
"CCC",
"BWB",
'W',
itemWire,
'B',
itemWafer,
'C',
itemCathode,
'A',
itemAnode }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 261),
new Object[] { "ACA",
"CAC",
"WCW",
'W',
itemWire,
'B',
itemWafer,
'C',
itemCathode,
'A',
itemAnode }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 262),
new Object[] { "AWA",
"CAC",
"WCW",
'W',
itemWire,
'B',
itemWafer,
'C',
itemCathode,
'A',
itemAnode }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 263),
new Object[] { "ACA",
"CAC",
"WWB",
'W',
itemWire,
'B',
itemWafer,
'C',
itemCathode,
'A',
itemAnode }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 264),
new Object[] { "BCB",
"WLW",
"BCB",
'L',
Blocks.lever,
'W',
itemWire,
'B',
itemWafer,
'C',
itemCathode }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 265),
new Object[] { "BAB",
"ACA",
"BWB",
'W',
itemWire,
'B',
itemWafer,
'C',
itemCathode,
'A',
itemAnode }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 266),
new Object[] { "ACA",
"WCW",
"BWB",
'W',
itemWire,
'B',
itemWafer,
'C',
itemCathode,
'A',
itemAnode }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 267),
new Object[] { "ACA",
"CBC",
"ACW",
'W',
itemWire,
'B',
itemWafer,
'C',
itemCathode,
'A',
itemAnode }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 268),
new Object[] { "BCW",
"BAW",
"BWC",
'W',
itemWire,
'B',
itemWafer,
'A',
itemAnode,
'C',
itemCathode }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 269),
new Object[] { "WCW",
"SAS",
"WWW",
'W',
itemWire,
'B',
itemWafer,
'A',
itemAnode,
'C',
itemCathode,
'S',
itemChip }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 270),
new Object[] {
"BSB", "WWW", "SWS", 'W', itemWire, 'B', itemWafer, 'S', itemTaintedChip }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 271),
new Object[] { "ACW",
"CCC",
"CWB",
'W',
itemWire,
'B',
itemWafer,
'C',
itemCathode,
'A',
itemAnode }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 272),
new Object[] { "BWB",
"BSB",
"BBB",
'W',
itemWire,
'B',
itemWafer,
'S',
RedPowerBase.itemWaferBlue }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 768),
new Object[] { "BWB",
"CPC",
"BWB",
'W',
itemWire,
'B',
itemWafer,
'C',
itemCathode,
'P',
itemPointer }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 512),
new Object[] { "BRB", "RRR", "BRB", 'B', itemWafer, 'R', itemWaferRedwire }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 513),
new Object[] { "BRB",
"RPR",
"BRB",
'B',
itemWafer,
'R',
itemWaferRedwire,
'P',
itemPlate }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 514),
new Object[] { "BRB",
"RPR",
"BRC",
'B',
itemWafer,
'C',
itemCathode,
'R',
itemWaferRedwire,
'P',
itemPlate }
);
GameRegistry.addRecipe(
new ItemStack(blockLogic, 1, 1024),
new Object[] { "CCC",
"WBW",
"CCC",
'B',
itemWafer,
'W',
RedPowerBase.itemWaferRed,
'C',
itemWaferBundle }
);
}
@EventHandler
public void preInit(FMLPreInitializationEvent event) {
if (FMLCommonHandler.instance().getSide().isClient()) {
MinecraftForge.EVENT_BUS.register(instance);
}
}
@EventHandler
public void load(FMLInitializationEvent event) {
soundsEnabled = Config.getInt("settings.logic.enableSounds", 1) > 0;
setupLogic();
if (FMLCommonHandler.instance().getSide().isClient()) {
this.registerRenderers();
}
NetworkRegistry.INSTANCE.registerGuiHandler(instance, instance);
}
@EventHandler
public void postInit(FMLPostInitializationEvent event) {}
public Object
getClientGuiElement(int ID, EntityPlayer player, World world, int X, int Y, int Z) {
switch (ID) {
case 1:
return new GuiCounter(
player.inventory,
CoreLib.getGuiTileEntity(world, X, Y, Z, TileLogicStorage.class)
);
case 2:
return new GuiTimer(
player.inventory,
CoreLib.getGuiTileEntity(world, X, Y, Z, TileLogicPointer.class)
);
default:
return null;
}
}
public Object
getServerGuiElement(int ID, EntityPlayer player, World world, int X, int Y, int Z) {
switch (ID) {
case 1:
return new ContainerCounter(
player.inventory,
CoreLib.getTileEntity(world, X, Y, Z, TileLogicStorage.class)
);
case 2:
return new ContainerTimer(
player.inventory,
CoreLib.getTileEntity(world, X, Y, Z, TileLogicPointer.class)
);
default:
return null;
}
}
@SideOnly(Side.CLIENT)
public void registerRenderers() {
RenderLib.setHighRenderer(blockLogic, 0, RenderLogicPointer::new);
RenderLib.setHighRenderer(blockLogic, 1, RenderLogicSimple::new);
RenderLib.setHighRenderer(blockLogic, 2, RenderLogicArray::new);
RenderLib.setHighRenderer(blockLogic, 3, RenderLogicStorage::new);
RenderLib.setHighRenderer(blockLogic, 4, RenderLogicAdv::new);
ClientRegistry.bindTileEntitySpecialRenderer(
TileLogicAdv.class, new RenderLogicAdv(blockLogic)
);
ClientRegistry.bindTileEntitySpecialRenderer(
TileLogicSimple.class, new RenderLogicSimple(blockLogic)
);
ClientRegistry.bindTileEntitySpecialRenderer(
TileLogicArray.class, new RenderLogicArray(blockLogic)
);
ClientRegistry.bindTileEntitySpecialRenderer(
TileLogicStorage.class, new RenderLogicStorage(blockLogic)
);
ClientRegistry.bindTileEntitySpecialRenderer(
TileLogicPointer.class, new RenderLogicPointer(blockLogic)
);
}
@SideOnly(Side.CLIENT)
@SubscribeEvent
public void onTextureStitch(Pre evt) {
TextureMap map = evt.map;
if (map.getTextureType() == 0) {
for (int i = 0; i < 232; ++i) {
logicOne[i] = map.registerIcon("rplogic:logic1/" + i);
}
for (int i = 0; i < 256; ++i) {
logicTwo[i] = map.registerIcon("rplogic:logic2/" + i);
}
for (int i = 0; i < 23; ++i) {
logicSensor[i] = map.registerIcon("rplogic:sensors/" + i);
}
}
}
@SubscribeEvent
public void onTextureStitch(Post evt) {
TextureMap map = evt.map;
if (map.getTextureType() == 0) {
torch = map.getAtlasSprite("redstone_torch_off");
torchOn = map.getAtlasSprite("redstone_torch_on");
lever = map.getAtlasSprite("lever");
cobblestone = map.getAtlasSprite("cobblestone");
}
}
}