resonant-induction/minecraft/liquidmechanics/common/block/BlockReleaseValve.java

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package liquidmechanics.common.block;
import java.util.Random;
import liquidmechanics.common.LiquidMechanics;
import liquidmechanics.common.TabLiquidMechanics;
import liquidmechanics.common.tileentity.TileEntityReleaseValve;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import universalelectricity.prefab.BlockMachine;
import universalelectricity.prefab.implement.IRedstoneReceptor;
public class BlockReleaseValve extends BlockMachine
{
public BlockReleaseValve(int par1)
{
super("eValve",par1, Material.iron,TabLiquidMechanics.INSTANCE);
this.setHardness(1f);
this.setResistance(5f);
this.setTextureFile(LiquidMechanics.BLOCK_TEXTURE_FILE);
}
@Override
public TileEntity createNewTileEntity(World var1)
{
return new TileEntityReleaseValve();
}
@Override
public void onBlockAdded(World par1World, int x, int y, int z)
{
this.checkForPower(par1World, x, y, z);
}
@Override
public boolean canConnectRedstone(IBlockAccess world, int x, int y, int z, int side)
{
return true;
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public int getBlockTextureFromSideAndMetadata(int side, int meta)
{
return 0;
}
@Override
public boolean renderAsNormalBlock()
{
return true;
}
@Override
public int getRenderType()
{
return 0;
}
@Override
public int damageDropped(int meta)
{
return 0;
}
@Override
public int quantityDropped(Random par1Random)
{
return 1;
}
@Override
public void onNeighborBlockChange(World par1World, int x, int y, int z, int side)
{
super.onNeighborBlockChange(par1World, x, y, z, side);
this.checkForPower(par1World, x, y, z);
}
@Override
public ItemStack getPickBlock(MovingObjectPosition target, World world, int x, int y, int z)
{
return new ItemStack(LiquidMechanics.blockReleaseValve, 1, 0);
}
public static void checkForPower(World world, int x, int y, int z)
{
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (tileEntity instanceof TileEntityReleaseValve)
{
boolean powered = ((TileEntityReleaseValve) tileEntity).isPowered;
boolean beingPowered = world.isBlockIndirectlyGettingPowered(x, y, z) || world.isBlockGettingPowered(x, y, z);
if (powered && !beingPowered)
{
((IRedstoneReceptor) world.getBlockTileEntity(x, y, z)).onPowerOff();
}
else if (!powered && beingPowered)
{
((IRedstoneReceptor) world.getBlockTileEntity(x, y, z)).onPowerOn();
}
}
}
}