resonant-induction/archive/java/resonantinduction/old/client/render/RenderArmbot.java

83 lines
3.5 KiB
Java
Raw Normal View History

package resonantinduction.old.client.render;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import resonantinduction.core.Reference;
import resonantinduction.electrical.armbot.TileEntityArmbot;
import resonantinduction.old.client.model.ModelArmbot;
import universalelectricity.api.vector.Vector3;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderArmbot extends TileEntitySpecialRenderer
{
public static final ModelArmbot MODEL = new ModelArmbot();
public static final String TEXTURE = "armbot.png";
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f)
{
if (tileEntity instanceof TileEntityArmbot)
{
String cmdText = ((TileEntityArmbot) tileEntity).getCommandDisplayText();
if (cmdText != null && !cmdText.isEmpty())
{
EntityPlayer player = Minecraft.getMinecraft().thePlayer;
MovingObjectPosition objectPosition = player.rayTrace(8, 1);
if (objectPosition != null)
{
if (objectPosition.blockX == tileEntity.xCoord && (objectPosition.blockY == tileEntity.yCoord || objectPosition.blockY == tileEntity.yCoord + 1) && objectPosition.blockZ == tileEntity.zCoord)
{
RenderHelper.renderFloatingText(cmdText, (float) x + 0.5f, ((float) y) + 0.25f, (float) z + 0.5f, 0xFFFFFF);
}
}
}
ResourceLocation name = new ResourceLocation(Reference.DOMAIN, Reference.MODEL_DIRECTORY + TEXTURE);
bindTexture(name);
GL11.glPushMatrix();
GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
GL11.glScalef(1.0F, -1F, -1F);
MODEL.render(0.0625f, (float) ((TileEntityArmbot) tileEntity).getRotation().x, (float) ((TileEntityArmbot) tileEntity).getRotation().y);
GL11.glPopMatrix();
Vector3 handPosition = ((TileEntityArmbot) tileEntity).getDeltaHandPosition();
handPosition.add(0.5);
handPosition.add(new Vector3(x, y, z));
RenderItem renderItem = ((RenderItem) RenderManager.instance.getEntityClassRenderObject(EntityItem.class));
TextureManager renderEngine = Minecraft.getMinecraft().renderEngine;
// Items don't move right, so we render them manually. Client side this can only be one
// object so the bot should return its preferred render item client side
if (((TileEntityArmbot) tileEntity).getHeldObject() instanceof ItemStack)
{
ItemStack itemStack = (ItemStack) ((TileEntityArmbot) tileEntity).getHeldObject();
if (((TileEntityArmbot) tileEntity).renderEntityItem == null)
{
((TileEntityArmbot) tileEntity).renderEntityItem = new EntityItem(tileEntity.worldObj, 0, 0, 0, itemStack);
}
else if (!itemStack.isItemEqual(((TileEntityArmbot) tileEntity).renderEntityItem.getEntityItem()))
{
((TileEntityArmbot) tileEntity).renderEntityItem = new EntityItem(tileEntity.worldObj, 0, 0, 0, itemStack);
}
renderItem.doRenderItem(((TileEntityArmbot) tileEntity).renderEntityItem, handPosition.x, handPosition.y, handPosition.z, 0, f);
}
}
}
}