resonant-induction/archive/java/resonantinduction/mechanical/belt/TileConveyorBelt.java

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package resonantinduction.mechanical.belt;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import net.minecraft.entity.Entity;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.packet.Packet;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraftforge.common.ForgeDirection;
import resonantinduction.core.ResonantInduction;
import resonantinduction.old.api.IBelt;
import resonantinduction.old.core.recipe.RecipeLoader;
import resonantinduction.old.transport.TileEntityAssembly;
import universalelectricity.api.vector.Vector3;
import calclavia.lib.network.PacketHandler;
import calclavia.lib.prefab.tile.IRotatable;
import com.google.common.io.ByteArrayDataInput;
import cpw.mods.fml.common.network.Player;
/**
* Conveyer belt TileEntity that allows entities of all kinds to be moved
*
* @author DarkGuardsman
*/
public class TileConveyorBelt extends TileEntityAssembly implements IBelt, IRotatable
{
public enum SlantType
{
NONE, UP, DOWN, TOP
}
public static final int MAX_FRAME = 13;
public static final int MAX_SLANT_FRAME = 23;
/** Packet name to ID the packet containing info on the angle of the belt */
public static final String slantPacketID = "slantPacket";
/** Acceleration of entities on the belt */
public final float acceleration = 0.01f;
/** max speed of entities on the belt */
public final float maxSpeed = 0.1f;
/** Current rotation of the model wheels */
public float wheelRotation = 0;
/** Frame count for texture animation from 0 - maxFrame */
private int animFrame = 0;
private SlantType slantType = SlantType.NONE;
/** Entities that are ignored allowing for other tiles to interact with them */
public List<Entity> IgnoreList = new ArrayList<Entity>();
public TileConveyorBelt()
{
super(1);
}
@Override
public void updateEntity()
{
super.updateEntity();
/* PROCESSES IGNORE LIST AND REMOVES UNNEED ENTRIES */
Iterator<Entity> it = this.IgnoreList.iterator();
while (it.hasNext())
{
if (!this.getAffectedEntities().contains(it.next()))
{
it.remove();
}
}
if (this.worldObj.isRemote && this.isFunctioning())
{
if (this.ticks % 10 == 0 && this.worldObj.isRemote && this.worldObj.getBlockId(this.xCoord - 1, this.yCoord, this.zCoord) != RecipeLoader.blockConveyorBelt.blockID && this.worldObj.getBlockId(xCoord, yCoord, zCoord - 1) != RecipeLoader.blockConveyorBelt.blockID)
{
this.worldObj.playSound(this.xCoord, this.yCoord, this.zCoord, "mods.assemblyline.conveyor", 0.5f, 0.7f, true);
}
this.wheelRotation = (40 + this.wheelRotation) % 360;
float wheelRotPct = wheelRotation / 360f;
// Sync the animation. Slant belts are slower.
if (this.getSlant() == SlantType.NONE || this.getSlant() == SlantType.TOP)
{
this.animFrame = (int) (wheelRotPct * MAX_FRAME);
if (this.animFrame < 0)
this.animFrame = 0;
if (this.animFrame > MAX_FRAME)
this.animFrame = MAX_FRAME;
}
else
{
this.animFrame = (int) (wheelRotPct * MAX_SLANT_FRAME);
if (this.animFrame < 0)
this.animFrame = 0;
if (this.animFrame > MAX_SLANT_FRAME)
this.animFrame = MAX_SLANT_FRAME;
}
}
}
@Override
public boolean canFunction()
{
return super.canFunction() && !this.worldObj.isBlockIndirectlyGettingPowered(this.xCoord, this.yCoord, this.zCoord);
}
@Override
public Packet getDescriptionPacket()
{
if (this.slantType != SlantType.NONE)
{
return ResonantInduction.PACKET_TILE.getPacket(this, slantPacketID, this.isFunctioning(), this.slantType.ordinal());
}
return super.getDescriptionPacket();
}
@Override
public boolean simplePacket(String id, ByteArrayDataInput dis, Player player)
{
if (!super.simplePacket(id, dis, player) && this.worldObj.isRemote)
{
try
{
if (id.equalsIgnoreCase(slantPacketID))
{
this.functioning = dis.readBoolean();
this.slantType = SlantType.values()[dis.readInt()];
return true;
}
}
catch (Exception e)
{
e.printStackTrace();
}
}
return false;
}
public SlantType getSlant()
{
return slantType;
}
public void setSlant(SlantType slantType)
{
if (slantType == null)
{
slantType = SlantType.NONE;
}
this.slantType = slantType;
this.worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
}
@Override
public void setDirection(ForgeDirection facingDirection)
{
this.worldObj.setBlockMetadataWithNotify(this.xCoord, this.yCoord, this.zCoord, facingDirection.ordinal(), 3);
}
@Override
public ForgeDirection getDirection()
{
return ForgeDirection.getOrientation(this.getBlockMetadata());
}
@Override
public List<Entity> getAffectedEntities()
{
return worldObj.getEntitiesWithinAABB(Entity.class, AxisAlignedBB.getBoundingBox(this.xCoord, this.yCoord, this.zCoord, this.xCoord + 1, this.yCoord + 1, this.zCoord + 1));
}
public int getAnimationFrame()
{
return this.animFrame;
}
/** NBT Data */
@Override
public void readFromNBT(NBTTagCompound nbt)
{
super.readFromNBT(nbt);
this.slantType = SlantType.values()[nbt.getByte("slant")];
}
/** Writes a tile entity to NBT. */
@Override
public void writeToNBT(NBTTagCompound nbt)
{
super.writeToNBT(nbt);
nbt.setByte("slant", (byte) this.slantType.ordinal());
}
@Override
public void ignoreEntity(Entity entity)
{
if (!this.IgnoreList.contains(entity))
{
this.IgnoreList.add(entity);
}
}
@Override
public boolean canConnect(ForgeDirection direction)
{
return direction == ForgeDirection.DOWN;
}
@Override
public void refresh()
{
super.refresh();
if (this.worldObj != null && !this.worldObj.isRemote)
{
Vector3 face = new Vector3(this).modifyPositionFromSide(this.getDirection());
Vector3 back = new Vector3(this).modifyPositionFromSide(this.getDirection().getOpposite());
TileEntity front, rear;
if (this.slantType == SlantType.DOWN)
{
face.translate(new Vector3(0, -1, 0));
back.translate(new Vector3(0, 1, 0));
}
else if (this.slantType == SlantType.UP)
{
face.translate(new Vector3(0, 1, 0));
back.translate(new Vector3(0, -1, 0));
}
else
{
return;
}
front = face.getTileEntity(this.worldObj);
rear = back.getTileEntity(this.worldObj);
if (front instanceof TileEntityAssembly)
{
this.getTileNetwork().mergeNetwork(((TileEntityAssembly) front).getTileNetwork(), this);
this.connectedTiles.add(front);
}
if (rear instanceof TileEntityAssembly)
{
this.getTileNetwork().mergeNetwork(((TileEntityAssembly) rear).getTileNetwork(), this);
this.connectedTiles.add(rear);
}
}
}
@Override
public int getWattLoad()
{
return 5;
}
}