60 lines
1.5 KiB
Java
60 lines
1.5 KiB
Java
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package EUI.SteamPower.boiler;
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import net.minecraft.src.*;
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public class ContainerBoiler extends Container
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{
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private TileEntityBoiler boiler;
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private int lastCookTime = 0;
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private int lastBurnTime = 0;
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private int lastItemBurnTime = 0;
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public ContainerBoiler(InventoryPlayer par1InventoryPlayer, TileEntityBoiler par2TileEntityboiler)
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{
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this.boiler = par2TileEntityboiler;
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this.addSlotToContainer(new Slot(par2TileEntityboiler, 0, 56, 17));
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int var3;
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for (var3 = 0; var3 < 3; ++var3)
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{
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for (int var4 = 0; var4 < 9; ++var4)
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{
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this.addSlotToContainer(new Slot(par1InventoryPlayer, var4 + var3 * 9 + 9, 8 + var4 * 18, 84 + var3 * 18));
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}
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}
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for (var3 = 0; var3 < 9; ++var3)
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{
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this.addSlotToContainer(new Slot(par1InventoryPlayer, var3, 8 + var3 * 18, 142));
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}
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}
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public void updateProgressBar(int par1, int par2)
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{
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if (par1 == 0)
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{
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// this.boiler.furnaceCookTime = par2;
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}
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if (par1 == 1)
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{
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//this.boiler.boilerRunTime = par2;
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}
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}
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public boolean canInteractWith(EntityPlayer par1EntityPlayer)
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{
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return this.boiler.isUseableByPlayer(par1EntityPlayer);
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}
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/**
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* Called to transfer a stack from one inventory to the other eg. when shift clicking.
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*/
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public ItemStack transferStackInSlot(int par1)
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{
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return null;
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}
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}
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