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package resonantinduction ;
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import java.io.File ;
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import java.util.Arrays ;
import java.util.logging.Logger ;
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import net.minecraft.block.Block ;
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import net.minecraft.item.Item ;
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import net.minecraft.item.ItemStack ;
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import net.minecraftforge.common.Configuration ;
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import net.minecraftforge.oredict.ShapedOreRecipe ;
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import org.modstats.ModstatInfo ;
import org.modstats.Modstats ;
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import basiccomponents.api.BasicRegistry ;
import calclavia.lib.UniversalRecipes ;
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import resonantinduction.battery.BlockBattery ;
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import resonantinduction.battery.ItemCapacitor ;
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import resonantinduction.battery.TileEntityBattery ;
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import resonantinduction.contractor.BlockEMContractor ;
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import resonantinduction.contractor.ItemBlockContractor ;
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import resonantinduction.contractor.TileEntityEMContractor ;
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import resonantinduction.entangler.ItemLinker ;
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import resonantinduction.entangler.ItemQuantumEntangler ;
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import resonantinduction.multimeter.BlockMultimeter ;
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import resonantinduction.multimeter.ItemBlockMultimeter ;
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import resonantinduction.multimeter.TileEntityMultimeter ;
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import resonantinduction.tesla.BlockTesla ;
import resonantinduction.tesla.TileEntityTesla ;
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import resonantinduction.wire.BlockWire ;
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import resonantinduction.wire.EnumWire ;
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import resonantinduction.wire.ItemBlockWire ;
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import resonantinduction.wire.TileEntityWire ;
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import universalelectricity.core.item.IItemElectric ;
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import universalelectricity.prefab.TranslationHelper ;
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import cpw.mods.fml.common.FMLLog ;
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import cpw.mods.fml.common.Loader ;
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import cpw.mods.fml.common.Mod ;
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import cpw.mods.fml.common.Mod.EventHandler ;
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import cpw.mods.fml.common.Mod.Instance ;
import cpw.mods.fml.common.ModMetadata ;
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import cpw.mods.fml.common.SidedProxy ;
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import cpw.mods.fml.common.event.FMLInitializationEvent ;
import cpw.mods.fml.common.event.FMLPostInitializationEvent ;
import cpw.mods.fml.common.event.FMLPreInitializationEvent ;
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import cpw.mods.fml.common.network.NetworkMod ;
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import cpw.mods.fml.common.network.NetworkRegistry ;
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import cpw.mods.fml.common.registry.GameRegistry ;
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import cpw.mods.fml.common.registry.LanguageRegistry ;
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/ * *
* @author Calclavia
*
* /
@Mod ( modid = ResonantInduction . ID , name = ResonantInduction . NAME , version = ResonantInduction . VERSION )
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@NetworkMod ( channels = ResonantInduction . CHANNEL , clientSideRequired = true , serverSideRequired = false , packetHandler = PacketHandler . class )
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@ModstatInfo ( prefix = " resonantin " )
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public class ResonantInduction
{
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/ * *
* Mod Information
* /
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public static final String ID = " resonantinduction " ;
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public static final String NAME = " Resonant Induction " ;
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public static final String CHANNEL = " RESIND " ;
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public static final String MAJOR_VERSION = " @MAJOR@ " ;
public static final String MINOR_VERSION = " @MINOR@ " ;
public static final String REVISION_VERSION = " @REVIS@ " ;
public static final String BUILD_VERSION = " @BUILD@ " ;
public static final String VERSION = MAJOR_VERSION + " . " + MINOR_VERSION + " . " + REVISION_VERSION ;
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@Instance ( ID )
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public static ResonantInduction INSTANCE ;
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@SidedProxy ( clientSide = ID + " .ClientProxy " , serverSide = ID + " .CommonProxy " )
public static CommonProxy proxy ;
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@Mod.Metadata ( ID )
public static ModMetadata metadata ;
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public static final Logger LOGGER = Logger . getLogger ( NAME ) ;
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/ * *
* Directory Information
* /
public static final String DOMAIN = " resonantinduction " ;
public static final String PREFIX = DOMAIN + " : " ;
public static final String DIRECTORY = " /assets/ " + DOMAIN + " / " ;
public static final String TEXTURE_DIRECTORY = " textures/ " ;
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public static final String GUI_DIRECTORY = TEXTURE_DIRECTORY + " gui/ " ;
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public static final String BLOCK_TEXTURE_DIRECTORY = TEXTURE_DIRECTORY + " blocks/ " ;
public static final String ITEM_TEXTURE_DIRECTORY = TEXTURE_DIRECTORY + " items/ " ;
public static final String MODEL_TEXTURE_DIRECTORY = TEXTURE_DIRECTORY + " models/ " ;
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public static final String MODEL_DIRECTORY = DIRECTORY + " models/ " ;
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public static final String LANGUAGE_DIRECTORY = DIRECTORY + " languages/ " ;
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public static final String [ ] LANGUAGES = new String [ ] { " en_US " , " de_DE " } ;
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/ * *
* Settings
* /
public static final Configuration CONFIGURATION = new Configuration ( new File ( Loader . instance ( ) . getConfigDir ( ) , NAME + " .cfg " ) ) ;
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public static float FURNACE_WATTAGE = 1 ;
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public static boolean SOUND_FXS = true ;
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/** Block ID by Jyzarc */
private static final int BLOCK_ID_PREFIX = 3200 ;
/** Item ID by Horfius */
private static final int ITEM_ID_PREFIX = 20150 ;
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public static int MAX_CONTRACTOR_DISTANCE = 200 ;
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private static int NEXT_BLOCK_ID = BLOCK_ID_PREFIX ;
private static int NEXT_ITEM_ID = ITEM_ID_PREFIX ;
public static int getNextBlockID ( )
{
return NEXT_BLOCK_ID + + ;
}
public static int getNextItemID ( )
{
return NEXT_ITEM_ID + + ;
}
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// Items
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public static Item itemQuantumEntangler ;
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public static Item itemCapacitor ;
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public static Item itemLinker ;
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// Blocks
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public static Block blockTesla ;
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public static Block blockMultimeter ;
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public static Block blockEMContractor ;
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public static Block blockBattery ;
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public static Block blockWire ;
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@EventHandler
public void preInit ( FMLPreInitializationEvent evt )
{
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LOGGER . setParent ( FMLLog . getLogger ( ) ) ;
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NetworkRegistry . instance ( ) . registerGuiHandler ( this , ResonantInduction . proxy ) ;
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Modstats . instance ( ) . getReporter ( ) . registerMod ( this ) ;
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CONFIGURATION . load ( ) ;
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// Config
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FURNACE_WATTAGE = ( float ) CONFIGURATION . get ( Configuration . CATEGORY_GENERAL , " Furnace Wattage Per Tick " , FURNACE_WATTAGE ) . getDouble ( FURNACE_WATTAGE ) ;
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SOUND_FXS = CONFIGURATION . get ( Configuration . CATEGORY_GENERAL , " Tesla Sound FXs " , SOUND_FXS ) . getBoolean ( SOUND_FXS ) ;
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MAX_CONTRACTOR_DISTANCE = CONFIGURATION . get ( Configuration . CATEGORY_GENERAL , " Max EM Contractor Path " , MAX_CONTRACTOR_DISTANCE ) . getInt ( MAX_CONTRACTOR_DISTANCE ) ;
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TileEntityEMContractor . ACCELERATION = CONFIGURATION . get ( Configuration . CATEGORY_GENERAL , " Contractor Item Acceleration " , TileEntityEMContractor . ACCELERATION ) . getDouble ( TileEntityEMContractor . ACCELERATION ) ;
TileEntityEMContractor . MAX_REACH = CONFIGURATION . get ( Configuration . CATEGORY_GENERAL , " Contractor Max Item Reach " , TileEntityEMContractor . MAX_REACH ) . getInt ( TileEntityEMContractor . MAX_REACH ) ;
TileEntityEMContractor . MAX_SPEED = CONFIGURATION . get ( Configuration . CATEGORY_GENERAL , " Contractor Max Item Speed " , TileEntityEMContractor . MAX_SPEED ) . getDouble ( TileEntityEMContractor . MAX_SPEED ) ;
TileEntityEMContractor . PUSH_DELAY = CONFIGURATION . get ( Configuration . CATEGORY_GENERAL , " Contractor Item Push Delay " , TileEntityEMContractor . PUSH_DELAY ) . getInt ( TileEntityEMContractor . PUSH_DELAY ) ;
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// Items
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itemQuantumEntangler = new ItemQuantumEntangler ( getNextItemID ( ) ) ;
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itemCapacitor = new ItemCapacitor ( getNextItemID ( ) ) ;
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itemLinker = new ItemLinker ( getNextItemID ( ) ) ;
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// Blocks
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blockTesla = new BlockTesla ( getNextBlockID ( ) ) ;
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blockMultimeter = new BlockMultimeter ( getNextBlockID ( ) ) ;
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blockEMContractor = new BlockEMContractor ( getNextBlockID ( ) ) ;
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blockBattery = new BlockBattery ( getNextBlockID ( ) ) ;
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blockWire = new BlockWire ( getNextBlockID ( ) ) ;
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CONFIGURATION . save ( ) ;
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GameRegistry . registerItem ( itemQuantumEntangler , itemQuantumEntangler . getUnlocalizedName ( ) ) ;
GameRegistry . registerItem ( itemCapacitor , itemCapacitor . getUnlocalizedName ( ) ) ;
GameRegistry . registerItem ( itemLinker , itemLinker . getUnlocalizedName ( ) ) ;
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GameRegistry . registerBlock ( blockTesla , blockTesla . getUnlocalizedName ( ) ) ;
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GameRegistry . registerBlock ( blockMultimeter , ItemBlockMultimeter . class , blockMultimeter . getUnlocalizedName ( ) ) ;
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GameRegistry . registerBlock ( blockEMContractor , ItemBlockContractor . class , blockEMContractor . getUnlocalizedName ( ) ) ;
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GameRegistry . registerBlock ( blockBattery , blockBattery . getUnlocalizedName ( ) ) ;
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GameRegistry . registerBlock ( blockWire , ItemBlockWire . class , blockWire . getUnlocalizedName ( ) ) ;
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// Tiles
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GameRegistry . registerTileEntity ( TileEntityTesla . class , blockTesla . getUnlocalizedName ( ) ) ;
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GameRegistry . registerTileEntity ( TileEntityMultimeter . class , blockMultimeter . getUnlocalizedName ( ) ) ;
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GameRegistry . registerTileEntity ( TileEntityEMContractor . class , blockEMContractor . getUnlocalizedName ( ) ) ;
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GameRegistry . registerTileEntity ( TileEntityBattery . class , blockBattery . getUnlocalizedName ( ) ) ;
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GameRegistry . registerTileEntity ( TileEntityWire . class , blockWire . getUnlocalizedName ( ) ) ;
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ResonantInduction . proxy . registerRenderers ( ) ;
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TabRI . ITEMSTACK = new ItemStack ( blockBattery ) ;
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// Basic Components
BasicRegistry . register ( " itemIngotSteel " ) ;
BasicRegistry . register ( " itemPlateSteel " ) ;
BasicRegistry . register ( " itemIngotBronze " ) ;
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}
@EventHandler
public void init ( FMLInitializationEvent evt )
{
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LOGGER . fine ( " Languages Loaded: " + TranslationHelper . loadLanguages ( LANGUAGE_DIRECTORY , LANGUAGES ) ) ;
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metadata . modId = ID ;
metadata . name = NAME ;
metadata . description = " Resonant Induction is a Minecraft mod focusing on the manipulation of electricity and wireless technology. Ever wanted blazing electrical shocks flying off your evil lairs? You've came to the right place! " ;
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metadata . url = " http://universalelectricity.com/resonant-induction " ;
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metadata . logoFile = " /ri_logo.png " ;
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metadata . version = VERSION + BUILD_VERSION ;
metadata . authorList = Arrays . asList ( new String [ ] { " Calclavia " , " Aidancbrady " } ) ;
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metadata . credits = " Thanks to Archadia for the awesome assets! " ;
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metadata . autogenerated = false ;
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}
@EventHandler
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public void postInit ( FMLPostInitializationEvent evt )
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{
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/ * *
* Recipes
* /
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ItemStack emptyCapacitor = new ItemStack ( itemCapacitor ) ;
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( ( IItemElectric ) itemCapacitor ) . setElectricity ( emptyCapacitor , 0 ) ;
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final ItemStack defaultWire = new ItemStack ( blockWire , 1 , EnumWire . IRON . ordinal ( ) ) ;
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/** Capacitor **/
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GameRegistry . addRecipe ( new ShapedOreRecipe ( emptyCapacitor , " RRR " , " RIR " , " RRR " , 'R' , Item . redstone , 'I' , UniversalRecipes . PRIMARY_METAL ) ) ;
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/** Linker **/
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GameRegistry . addRecipe ( new ShapedOreRecipe ( itemLinker , " E " , " GCG " , " E " , 'E' , Item . eyeOfEnder , 'C' , emptyCapacitor , 'G' , UniversalRecipes . SECONDARY_METAL ) ) ;
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/** Quantum Entangler **/
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GameRegistry . addRecipe ( new ShapedOreRecipe ( itemQuantumEntangler , " EEE " , " ILI " , " EEE " , 'E' , Item . eyeOfEnder , 'L' , itemLinker , 'I' , UniversalRecipes . PRIMARY_METAL ) ) ;
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/** Tesla - by Jyzarc */
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GameRegistry . addRecipe ( new ShapedOreRecipe ( blockTesla , " WEW " , " C " , " I " , 'W' , defaultWire , 'E' , Item . eyeOfEnder , 'C' , emptyCapacitor , 'I' , UniversalRecipes . PRIMARY_PLATE ) ) ;
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/** Multimeter */
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GameRegistry . addRecipe ( new ShapedOreRecipe ( blockMultimeter , " WWW " , " ICI " , 'W' , defaultWire , 'C' , emptyCapacitor , 'I' , UniversalRecipes . PRIMARY_METAL ) ) ;
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/** Multimeter */
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GameRegistry . addRecipe ( new ShapedOreRecipe ( blockBattery , " III " , " IRI " , " III " , 'R' , Block . blockRedstone , 'I' , UniversalRecipes . PRIMARY_METAL ) ) ;
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/** EM Contractor */
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GameRegistry . addRecipe ( new ShapedOreRecipe ( blockEMContractor , " I " , " GCG " , " WWW " , 'W' , UniversalRecipes . PRIMARY_METAL , 'C' , emptyCapacitor , 'G' , UniversalRecipes . SECONDARY_METAL , 'I' , UniversalRecipes . PRIMARY_METAL ) ) ;
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/** Wires **/
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( blockWire , 1 , EnumWire . COPPER . ordinal ( ) ) , " MMM " , 'M' , " ingotCopper " ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( blockWire , 1 , EnumWire . TIN . ordinal ( ) ) , " MMM " , 'M' , " ingotTin " ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( blockWire , 1 , EnumWire . IRON . ordinal ( ) ) , " MMM " , 'M' , Item . ingotIron ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( blockWire , 1 , EnumWire . ALUMINUM . ordinal ( ) ) , " MMM " , 'M' , " ingotAluminum " ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( blockWire , 1 , EnumWire . SILVER . ordinal ( ) ) , " MMM " , 'M' , " ingotSilver " ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( blockWire , 1 , EnumWire . SUPERCONDUCTOR . ordinal ( ) ) , " MMM " , 'M' , " ingotSuperconductor " ) ) ;
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}
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}