resonant-induction/archive/java/resonantinduction/old/client/model/ModelConveyorBelt.java

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package resonantinduction.old.client.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class ModelConveyorBelt extends ModelBase
{
// fields
ModelRenderer bBELTLong;
ModelRenderer FBELT;
ModelRenderer BacBELT;
ModelRenderer BBelt;
ModelRenderer FRL;
ModelRenderer MRL;
ModelRenderer FLL;
ModelRenderer BLL;
ModelRenderer MRoller;
ModelRenderer BRoller;
ModelRenderer tBELT;
ModelRenderer FRoller;
ModelRenderer BRL;
ModelRenderer BML;
ModelRenderer tBELTLong;
ModelRenderer tBELT15;
ModelRenderer bBELT15;
ModelRenderer c4;
ModelRenderer c3;
ModelRenderer c2;
ModelRenderer c1;
public ModelConveyorBelt()
{
textureWidth = 128;
textureHeight = 128;
bBELTLong = new ModelRenderer(this, 0, 66);
bBELTLong.addBox(0F, 0F, 0F, 14, 1, 16);
bBELTLong.setRotationPoint(-7F, 22F, -8F);
bBELTLong.setTextureSize(128, 128);
bBELTLong.mirror = true;
setRotation(bBELTLong, 0F, 0F, 0F);
FBELT = new ModelRenderer(this, 0, 16);
FBELT.addBox(0F, 0F, 0F, 14, 2, 1);
FBELT.setRotationPoint(-7F, 20F, -8F);
FBELT.setTextureSize(128, 128);
FBELT.mirror = true;
setRotation(FBELT, 0F, 0F, 0F);
BacBELT = new ModelRenderer(this, 0, 16);
BacBELT.addBox(0F, 0F, 0F, 14, 2, 1);
BacBELT.setRotationPoint(-7F, 20F, 7F);
BacBELT.setTextureSize(128, 128);
BacBELT.mirror = true;
setRotation(BacBELT, 0F, 0F, 0F);
BBelt = new ModelRenderer(this, 0, 31);
BBelt.addBox(0F, 0F, 0F, 14, 1, 14);
BBelt.setRotationPoint(-7F, 22F, -7F);
BBelt.setTextureSize(128, 128);
BBelt.mirror = true;
setRotation(BBelt, 0F, 0F, 0F);
FRL = new ModelRenderer(this, 0, 20);
FRL.addBox(0F, 0F, 0F, 1, 3, 2);
FRL.setRotationPoint(-8F, 21F, -6F);
FRL.setTextureSize(128, 128);
FRL.mirror = true;
setRotation(FRL, 0F, 0F, 0F);
MRL = new ModelRenderer(this, 0, 20);
MRL.addBox(0F, 0F, 0F, 1, 3, 2);
MRL.setRotationPoint(-8F, 21F, -1F);
MRL.setTextureSize(128, 128);
MRL.mirror = true;
setRotation(MRL, 0F, 0F, 0F);
FLL = new ModelRenderer(this, 0, 20);
FLL.addBox(0F, 0F, 0F, 1, 3, 2);
FLL.setRotationPoint(7F, 21F, -6F);
FLL.setTextureSize(128, 128);
FLL.mirror = true;
setRotation(FLL, 0F, 0F, 0F);
BLL = new ModelRenderer(this, 0, 20);
BLL.addBox(0F, 0F, 0F, 1, 3, 2);
BLL.setRotationPoint(7F, 21F, 4F);
BLL.setTextureSize(128, 128);
BLL.mirror = true;
setRotation(BLL, 0F, 0F, 0F);
MRoller = new ModelRenderer(this, 0, 26);
MRoller.addBox(-7F, -1F, -1F, 14, 2, 2);
MRoller.setRotationPoint(0F, 21F, 0F);
MRoller.setTextureSize(128, 128);
MRoller.mirror = true;
setRotation(MRoller, 0F, 0F, 0F);
BRoller = new ModelRenderer(this, 0, 26);
BRoller.addBox(-7F, -1F, -1F, 14, 2, 2);
BRoller.setRotationPoint(0F, 21F, 5F);
BRoller.setTextureSize(128, 128);
BRoller.mirror = true;
setRotation(BRoller, 0F, 0F, 0F);
tBELT = new ModelRenderer(this, 0, 0);
tBELT.addBox(0F, 0F, 0F, 14, 1, 14);
tBELT.setRotationPoint(-7F, 19F, -7F);
tBELT.setTextureSize(128, 128);
tBELT.mirror = true;
setRotation(tBELT, 0F, 0F, 0F);
FRoller = new ModelRenderer(this, 0, 26);
FRoller.addBox(-7F, -1F, -1F, 14, 2, 2);
FRoller.setRotationPoint(0F, 21F, -5F);
FRoller.setTextureSize(128, 128);
FRoller.mirror = true;
setRotation(FRoller, 0F, 0F, 0F);
BRL = new ModelRenderer(this, 0, 20);
BRL.addBox(0F, 0F, 0F, 1, 3, 2);
BRL.setRotationPoint(-8F, 21F, 4F);
BRL.setTextureSize(128, 128);
BRL.mirror = true;
setRotation(BRL, 0F, 0F, 0F);
BML = new ModelRenderer(this, 0, 20);
BML.addBox(0F, 0F, 0F, 1, 3, 2);
BML.setRotationPoint(7F, 21F, -1F);
BML.setTextureSize(128, 128);
BML.mirror = true;
setRotation(BML, 0F, 0F, 0F);
tBELTLong = new ModelRenderer(this, 0, 48);
tBELTLong.addBox(0F, 0F, 0F, 14, 1, 16);
tBELTLong.setRotationPoint(-7F, 19F, -8F);
tBELTLong.setTextureSize(128, 128);
tBELTLong.mirror = true;
setRotation(tBELTLong, 0F, 0F, 0F);
// 15p long belts for end caps
tBELT15 = new ModelRenderer(this, 0, 84);
tBELT15.addBox(0F, 0F, 0F, 14, 1, 15);
tBELT15.setRotationPoint(-7F, 19F, -8F);
tBELT15.setTextureSize(128, 128);
tBELT15.mirror = true;
setRotation(tBELT15, 0F, 0F, 0F);
bBELT15 = new ModelRenderer(this, 0, 84);
bBELT15.addBox(0F, 0F, 0F, 14, 1, 15);
bBELT15.setRotationPoint(-7F, 22F, -8F);
bBELT15.setTextureSize(128, 128);
bBELT15.mirror = true;
setRotation(bBELT15, 0F, 0F, 0F);
// bracers if connected to machane above
c4 = new ModelRenderer(this, 60, 20);
c4.addBox(0F, 0F, 0F, 1, 16, 1);
c4.setRotationPoint(7F, 8F, 7F);
c4.setTextureSize(128, 128);
c4.mirror = true;
setRotation(c4, 0F, 0F, 0F);
c3 = new ModelRenderer(this, 60, 20);
c3.addBox(0F, 0F, 0F, 1, 16, 1);
c3.setRotationPoint(7F, 8F, -8F);
c3.setTextureSize(128, 128);
c3.mirror = true;
setRotation(c3, 0F, 0F, 0F);
c2 = new ModelRenderer(this, 60, 20);
c2.addBox(0F, 0F, 0F, 1, 16, 1);
c2.setRotationPoint(-8F, 8F, 7F);
c2.setTextureSize(128, 128);
c2.mirror = true;
setRotation(c2, 0F, 0F, 0F);
c1 = new ModelRenderer(this, 60, 20);
c1.addBox(0F, 0F, 0F, 1, 16, 1);
c1.setRotationPoint(-8F, 8F, -8F);
c1.setTextureSize(128, 128);
c1.mirror = true;
setRotation(c1, 0F, 0F, 0F);
}
public void render(float f5, float radians, boolean front, boolean back, boolean above, boolean legs)
{
boolean mid = front && back ? true : false;
boolean leftCap = !front && back ? true : false;
boolean rightCap = front && !back ? true : false;
if (back || front)
{
// use longer belts if needs to render
// none normal
if (leftCap)
{
FBELT.render(f5);
tBELT15.setRotationPoint(-7F, 19F, -7F);
bBELT15.setRotationPoint(-7F, 22F, -7F);
tBELT15.render(f5);
bBELT15.render(f5);
}
else if (rightCap)
{
BacBELT.render(f5);
tBELT15.setRotationPoint(-7F, 19F, -8F);
bBELT15.setRotationPoint(-7F, 22F, -8F);
tBELT15.render(f5);
bBELT15.render(f5);
}
else
{
bBELTLong.render(f5);
tBELTLong.render(f5);
}
}
else
{
// render normal if nothing is on
// either side
FBELT.render(f5);
BacBELT.render(f5);
BBelt.render(f5);
tBELT.render(f5);
}
if (above)
{
c1.render(f5);
c2.render(f5);
c3.render(f5);
c4.render(f5);
}
// rollers
MRoller.rotateAngleX = radians;
BRoller.rotateAngleX = radians;
FRoller.rotateAngleX = radians;
MRoller.render(f5);
BRoller.render(f5);
FRoller.render(f5);
if (legs)
{
// legs
BRL.render(f5);
BML.render(f5);
FLL.render(f5);
BLL.render(f5);
FRL.render(f5);
MRL.render(f5);
}
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
}