resonant-induction/archive/java/resonantinduction/old/client/gui/GuiEncoderInventory.java

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package resonantinduction.old.client.gui;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import resonantinduction.core.Reference;
import resonantinduction.old.transport.encoder.ContainerEncoder;
import resonantinduction.old.transport.encoder.TileEntityEncoder;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class GuiEncoderInventory extends GuiEncoderBase
{
public static final ResourceLocation TEXTURE = new ResourceLocation(Reference.DOMAIN, Reference.GUI_DIRECTORY + "gui_encoder_slot.png");
public GuiEncoderInventory(InventoryPlayer inventoryPlayer, TileEntityEncoder tileEntity)
{
super(inventoryPlayer, tileEntity, new ContainerEncoder(inventoryPlayer, tileEntity));
}
/** Draw the background layer for the GuiContainer (everything behind the items) */
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int x, int y)
{
super.drawGuiContainerBackgroundLayer(par1, x, y);
FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
int containerWidth = (this.width - this.xSize) / 2;
int containerHeight = (this.height - this.ySize) / 2;
this.drawTexturedModalRect(containerWidth, containerHeight - 10, 0, 0, this.xSize, this.ySize);
}
}